Player Matchup

Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Buddler
Anhur
Level 91
God Stats
11W - 9L
1,574 SR
Queue Stats
101W - 97L
1,542 Elo+
Party 2
Ganesha
Ganesha
Suaavee
Ganesha
Level 50
God Stats
5W - 5L
1,555 SR
Queue Stats
90W - 101L
1,558 Elo+
Party 2
Merlin
Merlin
TanuleM
Merlin
Level 146
God Stats
3W - 2L
1,826 SR
Queue Stats
152W - 133L
1,518 Elo+
Solo
Nemesis
Nemesis
ikamshi
Nemesis
Level 108
God Stats
3W - 1L
1,698 SR
Queue Stats
315W - 322L
1,537 Elo+
Solo
Team Averages
Level 110
1,631 SR
1,531 Elo+

VS

Team Averages
Level 122
1,451 SR
1,474 Elo+
Janus
Janus
AlexTargaryen666
Janus
Level 139
God Stats
0W - 1L
1,267 SR
Queue Stats
15W - 16L
1,511 Elo+
Solo
Osiris
Osiris
DaddyWrongHole
Osiris
Level 122
God Stats
4W - 5L
1,500 SR
Queue Stats
52W - 44L
1,379 Elo+
Solo
Chernobog
Chernobog
DoubtingThomas23
Chernobog
Level 89
God Stats
9W - 16L
1,275 SR
Queue Stats
542W - 535L
1,399 Elo+
Solo
Set
Set
LordOhWhale
Set
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,524 Elo+
Party 1
Ganesha
Ganesha
RedShambles
Ganesha
Level 153
God Stats
2W - 2L
1,716 SR
Queue Stats
97W - 86L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 0 / 0
7,417
530
3,026
11,913
9,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Buddler
Anhur
14
3 / 1 / 0
7,786
556
7,205
9,237
3,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Suaavee
Ganesha
13
0 / 1 / 3
7,743
553
4,295
9,974
8,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
TanuleM
Merlin
13
2 / 1 / 2
7,547
539
7,576
6,567
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
ikamshi
Nemesis
13
1 / 3 / 1
6,576
470
3,563
11,497
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,392
528
6,690
9,314
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 0 / 2
8,048
575
8,111
9,607
11,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
10
2 / 0 / 0
6,027
431
3,712
5,257
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
1 / 2 / 2
7,233
517
6,561
11,628
5,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
RedShambles
Ganesha
11
1 / 1 / 3
6,965
498
5,214
10,176
6,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
6
Kills
6
6
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
0
0
L
2
3
0
0.67
W
Anhur
Buddler
Anhur
3
1
0
3
L
0
0
2
1
L
Chernobog
2
0
0
2
L
1
2
2
1
L
Ganesha
RedShambles
Ganesha
1
1
3
2.5
W
Ganesha
Suaavee
Ganesha
0
1
3
1.5
W
Merlin
TanuleM
Merlin
2
1
2
3
W
Nemesis
ikamshi
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,665
Damage
30,288
49,188
Taken
45,982
28,996
Mitigated
28,093
18,474
Healing
14,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,026
62
0
6,454
11,913
9,812
0
406
11,487
0
56,848
L
6,690
210
0
640
9,314
3,417
65
5,389
3,925
61,541
2,657
W
Anhur
Buddler
Anhur
7,205
5,351
0
3,450
9,237
3,778
1,160
2,303
6,913
0
67,733
L
8,111
2,444
0
4,679
9,607
11,146
0
182
9,425
0
69,258
L
Chernobog
3,712
1,840
0
1,930
5,257
1,528
0
1,069
4,188
0
37,204
L
6,561
2,761
0
2,329
11,628
5,550
0
1,546
10,082
0
70,976
L
Ganesha
RedShambles
Ganesha
5,214
973
1,835
2,723
10,176
6,452
0
2,752
7,424
22,739
0
W
Ganesha
Suaavee
Ganesha
4,295
854
0
3,006
9,974
8,409
0
3,440
6,425
27,953
1,653
W
Merlin
TanuleM
Merlin
7,576
257
0
1,070
6,567
2,338
0
3,771
2,677
59,759
1,096
W
Nemesis
ikamshi
Nemesis
3,563
734
0
4,494
11,497
4,659
0
1,641
9,812
0
52,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,069
Gold Earned
35,665
451
Minions Killed
434
0
Camps Cleared
0
1,364,056
Distance Traveled
1,351,283
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,417
530
120
9
0
282,694
1
L
Janus
7,392
528
117
8
0
295,207
4
W
Anhur
7,786
556
137
10
0
251,003
2
L
Osiris
8,048
575
130
9
0
284,962
0
L
Chernobog
6,027
431
80
6
0
207,229
0
L
Set
7,233
517
103
7
0
288,279
0
L
Ganesha
6,965
498
4
0
0
275,606
2
W
Ganesha
7,743
553
2
0
0
271,034
2
W
Merlin
7,547
539
108
8
0
254,407
4
W
Nemesis
6,576
470
84
6
0
304,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role