Player Matchup

Nut
Nut
 
Nut
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
PERSEUS SOLAR10
Maui
Level 86
God Stats
35W - 35L
1,474 SR
Queue Stats
70W - 76L
1,376 Elo+
Party 2
Chernobog
Chernobog
bishoplelele
Chernobog
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
223W - 195L
1,582 Elo+
Solo
Scylla
Scylla
geronimo7854
Scylla
Level 123
God Stats
13W - 24L
1,378 SR
Queue Stats
83W - 84L
1,374 Elo+
Party 2
Team Averages
Level 111
1,470 SR
1,466 Elo+

VS

Team Averages
Level 119
1,593 SR
1,468 Elo+
Thanatos
Thanatos
ARK-NekroX21
Thanatos
Level 53
God Stats
0W - 3L
1,277 SR
Queue Stats
0W - 7L
1,216 Elo+
Solo
Kukulkan
Kukulkan
DBDRUINMARINE
Kukulkan
Level 145
God Stats
6W - 6L
1,575 SR
Queue Stats
79W - 71L
1,567 Elo+
Party 1
Geb
Geb
GagaPeePap7890
Geb
Level 127
God Stats
14W - 15L
1,476 SR
Queue Stats
83W - 79L
1,513 Elo+
Party 1
Da Ji
Da Ji
King-FallenAngel
Da Ji
Level 147
God Stats
6W - 7L
1,701 SR
Queue Stats
351W - 373L
1,506 Elo+
Solo
Medusa
Medusa
SeaSpay17
Medusa
Level 121
God Stats
3W - 1L
1,936 SR
Queue Stats
117W - 98L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
5 / 2 / 2
9,113
608
9,700
10,978
4,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Serqet
 
Serqet
14
3 / 0 / 3
7,862
524
5,103
10,605
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 2 / 4
7,330
489
3,802
12,034
9,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
bishoplelele
Chernobog
16
0 / 0 / 1
8,851
590
5,122
6,044
2,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Scylla
14
2 / 3 / 4
8,095
540
4,701
9,036
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ARK-NekroX21
Thanatos
13
1 / 3 / 0
7,372
491
2,975
11,121
6,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
DBDRUINMARINE
Kukulkan
13
2 / 2 / 1
7,669
511
9,405
6,803
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 2
6,961
464
6,911
10,862
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 3 / 3
7,052
470
4,705
15,184
6,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
SeaSpay17
Medusa
15
1 / 0 / 2
7,894
526
4,312
5,927
2,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
10
Kills
7
7
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
5
2
2
3
W
Serqet
 
Serqet
3
0
3
4.5
L
Thanatos
ARK-NekroX21
Thanatos
1
3
0
0.33
L
Kukulkan
DBDRUINMARINE
Kukulkan
2
2
1
1.25
L
1
2
2
1
L
2
3
3
1.17
W
0
2
4
1
L
Medusa
SeaSpay17
Medusa
1
0
2
2
W
Chernobog
bishoplelele
Chernobog
0
0
1
0.5
W
Scylla
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,428
Damage
28,308
48,697
Taken
49,897
25,556
Mitigated
26,675
14,349
Healing
20,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
9,700
4,688
0
3,614
10,978
4,203
980
2,796
7,992
0
62,291
W
Serqet
 
Serqet
5,103
684
0
1,712
10,605
5,082
0
2,225
8,259
0
52,340
L
Thanatos
ARK-NekroX21
Thanatos
2,975
1,051
0
8,926
11,121
6,760
0
823
10,142
0
47,741
L
Kukulkan
DBDRUINMARINE
Kukulkan
9,405
402
0
548
6,803
2,961
0
1,978
4,563
62,625
0
L
6,911
349
0
3,075
10,862
8,300
0
3,132
7,518
25,279
0
L
4,705
1,058
0
6,669
15,184
6,363
9
1,441
13,108
0
51,627
W
3,802
592
0
3,628
12,034
9,740
66
5,167
6,867
18,810
2,154
L
Medusa
SeaSpay17
Medusa
4,312
943
0
1,009
5,927
2,291
0
785
5,142
0
71,450
W
Chernobog
bishoplelele
Chernobog
5,122
3,300
0
3,227
6,044
2,703
0
1,264
4,780
0
93,988
W
Scylla
4,701
686
0
2,168
9,036
3,828
17
5,347
3,642
57,718
914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,251
Gold Earned
36,948
473
Minions Killed
443
0
Camps Cleared
0
1,498,892
Distance Traveled
1,454,110
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,113
608
86
6
0
250,949
0
W
Serqet
7,862
524
73
5
0
362,621
7
L
Thanatos
7,372
491
94
6
0
287,221
0
L
Kukulkan
7,669
511
103
7
0
305,986
4
L
Geb
6,961
464
32
2
0
314,436
2
L
Da Ji
7,052
470
83
6
0
279,047
0
W
Maui
7,330
489
29
2
0
310,496
4
L
Medusa
7,894
526
131
9
0
267,420
0
W
Chernobog
8,851
590
162
11
0
310,464
4
W
Scylla
8,095
540
123
8
0
264,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role