Player Matchup

Arachne
Arachne
 
Arachne
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JasDJK
Artemis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 173L
1,387 Elo+
Solo
Nut
Nut
Silver W Fenrir
Nut
Level 147
God Stats
2W - 2L
1,468 SR
Queue Stats
401W - 430L
1,451 Elo+
Solo
Freya
Freya
TheMageCze
Freya
Level 88
God Stats
23W - 29L
1,395 SR
Queue Stats
103W - 119L
1,314 Elo+
Solo
Charon
Charon
dazzmound
Charon
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 66L
1,456 Elo+
Solo
Team Averages
Level 87
1,473 SR
1,422 Elo+

VS

Team Averages
Level 78
1,515 SR
1,525 Elo+
Ymir
Ymir
Anbu_Ghost18
Ymir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,499 Elo+
Solo
Medusa
Medusa
Lauracle66
Medusa
Level 129
God Stats
1W - 0L
1,639 SR
Queue Stats
2W - 1L
1,691 Elo+
Solo
Cupid
Cupid
Maaaaaax2909
Cupid
Level 88
God Stats
33W - 19L
1,480 SR
Queue Stats
89W - 77L
1,463 Elo+
Solo
Chang'e
Chang'e
cream_yoye
Chang'e
Level 43
God Stats
4W - 4L
1,458 SR
Queue Stats
8W - 8L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
danicm12
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 3 / 1
6,841
1,140
3,996
10,352
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Artemis
JasDJK
Artemis
12
0 / 2 / 2
6,695
1,116
5,791
8,919
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 4 / 1
6,725
1,121
8,067
11,317
4,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
12
1 / 2 / 2
6,843
1,141
8,420
6,529
2,755
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
dazzmound
Charon
10
0 / 0 / 0
4,202
700
0
346
160
Team 1 Tickets

293

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
7,602
1,267
4,414
7,715
5,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Lauracle66
Medusa
12
3 / 2 / 4
7,053
1,176
10,205
7,610
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 0 / 8
7,719
1,287
5,902
4,482
1,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
cream_yoye
Chang'e
12
3 / 1 / 5
7,220
1,203
6,754
5,853
2,379
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
danicm12
Nu Wa
12
1 / 1 / 6
6,810
1,135
5,214
3,746
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
11
11
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
1
0.83
W
3
0
7
6.5
L
Artemis
JasDJK
Artemis
0
2
2
0.5
W
Medusa
Lauracle66
Medusa
3
2
4
2.5
W
1
0
8
5
L
1
4
1
0.38
L
Freya
1
2
2
1
W
Chang'e
cream_yoye
Chang'e
3
1
5
5.5
W
Nu Wa
danicm12
Nu Wa
1
1
6
4
L
Charon
dazzmound
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,274
Damage
32,489
37,463
Taken
29,406
17,166
Mitigated
14,998
3,439
Healing
7,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,996
2,565
0
1,115
10,352
5,472
0
5,428
4,841
0
7,775
W
4,414
1,260
0
0
7,715
5,901
0
2,592
5,123
17,087
0
L
Artemis
JasDJK
Artemis
5,791
2,648
0
1,648
8,919
3,913
0
3,671
5,187
0
26,256
W
Medusa
Lauracle66
Medusa
10,205
4,731
0
1,038
7,610
3,239
0
2,159
5,451
0
14,217
W
5,902
3,363
432
1,447
4,482
1,884
0
190
4,292
0
22,177
L
8,067
4,913
0
0
11,317
4,866
0
3,549
7,721
0
18,108
L
Freya
8,420
2,411
0
676
6,529
2,755
0
3,093
3,372
21,105
451
W
Chang'e
cream_yoye
Chang'e
6,754
644
2,189
2,172
5,853
2,379
0
1,180
4,673
19,138
0
W
Nu Wa
danicm12
Nu Wa
5,214
2,091
0
250
3,746
1,595
0
2,084
1,662
10,705
40
L
Charon
dazzmound
Charon
0
0
0
0
346
160
0
346
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,306
Gold Earned
36,404
104
Minions Killed
143
5
Camps Cleared
6
424,432
Distance Traveled
574,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,841
1,140
7
1
0
121,118
0
W
Ymir
7,602
1,267
30
5
0
112,845
0
L
Artemis
6,695
1,116
50
8
3
96,709
0
W
Medusa
7,053
1,176
18
3
2
121,651
0
W
Cupid
7,719
1,287
38
6
3
111,245
0
L
Nut
6,725
1,121
19
3
2
91,056
0
L
Freya
6,843
1,141
28
5
0
115,549
0
W
Chang'e
7,220
1,203
36
6
1
124,464
0
W
Nu Wa
6,810
1,135
21
4
0
104,602
0
L
Charon
4,202
700
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role