Player Matchup

Ao Kuang
Ao Kuang
Gold IV
Agent Bearr
Ao Kuang
Gold IV
Level 77
God Stats
1W - 0L
1,299 SR
Queue Stats
59W - 62L
1,341 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
DYMP
Ah Muzen Cab
Gold V
Level 135
God Stats
4W - 3L
1,451 SR
Queue Stats
165W - 162L
1,357 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
MickeyMouse2518
Kumbhakarna
Bronze III
Level 67
God Stats
1W - 0L
1,841 SR
Queue Stats
1W - 4L
1,356 MMR
Party 2
Olorun
Olorun
Bronze III
SWIENTY2003
Olorun
Bronze III
Level 45
God Stats
1W - 0L
1,419 SR
Queue Stats
1W - 4L
1,356 MMR
Party 2
Achilles
Achilles
Gold IV
XxTheSniper_-
Achilles
Gold IV
Level 129
God Stats
16W - 12L
1,465 SR
Queue Stats
227W - 246L
1,345 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,495 SR
1,351 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,579 SR
1,353 MMR
Ravana
Ravana
Silver I
Fersah7
Ravana
Silver I
Level 81
God Stats
22W - 16L
1,688 SR
Queue Stats
197W - 196L
1,338 MMR
Solo
Zeus
Zeus
Silver V
TzTeefy
Zeus
Silver V
Level 145
God Stats
5W - 7L
1,500 SR
Queue Stats
303W - 314L
1,325 MMR
Solo
Danzaburou
Danzaburou
Bronze III
adriadrianpazexp
Danzaburou
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,363 MMR
Party 1
Athena
Athena
Silver II
fadarog88
Athena
Silver II
Level 127
God Stats
1W - 1L
1,707 SR
Queue Stats
32W - 40L
1,329 MMR
Solo
Mercury
Mercury
Bronze III
glv_16
Mercury
Bronze III
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 20L
1,409 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Agent Bearr
Ao Kuang
15
3 / 1 / 4
8,374
558
6,817
13,985
7,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ah Muzen Cab
DYMP
Ah Muzen Cab
17
7 / 0 / 5
9,959
664
11,432
10,514
5,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kumbhakarna
MickeyMouse2518
Kumbhakarna
13
4 / 0 / 3
8,249
550
6,643
13,681
11,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
13
1 / 1 / 4
8,019
535
6,362
9,501
4,282
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
XxTheSniper_-
Achilles
15
6 / 2 / 4
9,652
643
10,355
15,801
12,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
HachimanApolloThorVamana

VS

Bans
ThanatosNikeArachneSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Fersah7
Ravana
14
3 / 3 / 1
8,552
570
12,495
14,736
12,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
TzTeefy
Zeus
12
0 / 6 / 0
6,758
451
6,329
9,722
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
adriadrianpazexp
Danzaburou
12
0 / 5 / 1
7,243
483
6,710
10,721
4,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
fadarog88
Athena
12
1 / 3 / 3
7,599
507
5,678
14,111
13,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
glv_16
Mercury
12
0 / 5 / 1
6,551
437
3,279
11,702
4,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
21
Kills
4
4
Deaths
22
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Agent Bearr
Ao Kuang
3
1
4
5
W
Ah Muzen Cab
DYMP
Ah Muzen Cab
7
0
5
9.5
L
Ravana
Fersah7
Ravana
3
3
1
1.17
W
Kumbhakarna
MickeyMouse2518
Kumbhakarna
4
0
3
5.5
W
Olorun
1
1
4
3
L
Zeus
TzTeefy
Zeus
0
6
0
0
W
Achilles
XxTheSniper_-
Achilles
6
2
4
4
L
Danzaburou
adriadrianpazexp
Danzaburou
0
5
1
0.1
L
Athena
fadarog88
Athena
1
3
3
0.83
L
Mercury
glv_16
Mercury
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,609
Damage
34,491
63,482
Taken
60,992
40,967
Mitigated
38,497
23,939
Healing
8,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Agent Bearr
Ao Kuang
6,817
1,522
0
4,432
13,985
7,397
0
2,093
11,723
77,015
7,052
W
Ah Muzen Cab
DYMP
Ah Muzen Cab
11,432
5,512
0
1,014
10,514
5,051
550
3,709
6,565
0
103,258
L
Ravana
Fersah7
Ravana
12,495
3,287
0
3,992
14,736
12,422
0
3,052
11,105
327
62,342
W
Kumbhakarna
MickeyMouse2518
Kumbhakarna
6,643
1,218
268
4,283
13,681
11,953
103
2,814
10,656
22,972
1,531
W
Olorun
6,362
3,522
767
6,278
9,501
4,282
2,162
1,666
7,781
69,430
705
L
Zeus
TzTeefy
Zeus
6,329
484
0
670
9,722
3,454
0
1,852
7,822
46,558
513
W
Achilles
XxTheSniper_-
Achilles
10,355
2,725
0
6,897
15,801
12,284
0
1,648
13,341
0
67,580
L
Danzaburou
adriadrianpazexp
Danzaburou
6,710
2,746
0
1,690
10,721
4,742
0
7,630
3,091
0
52,538
L
Athena
fadarog88
Athena
5,678
1,016
0
2,076
14,111
13,158
9
6,094
7,917
20,316
0
L
Mercury
glv_16
Mercury
3,279
1,132
0
250
11,702
4,721
0
938
10,501
0
50,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,253
Gold Earned
36,703
527
Minions Killed
392
0
Camps Cleared
0
1,500,701
Distance Traveled
1,433,324
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,374
558
132
9
0
321,307
2
W
Ah Muzen Cab
9,959
664
150
10
0
332,821
4
L
Ravana
8,552
570
83
6
0
287,221
0
W
Kumbhakarna
8,249
550
32
2
0
276,400
4
W
Olorun
8,019
535
110
7
0
266,878
3
L
Zeus
6,758
451
93
6
0
258,927
5
W
Achilles
9,652
643
103
7
0
303,295
4
L
Danzaburou
7,243
483
103
7
0
251,178
0
L
Athena
7,599
507
31
2
0
301,643
1
L
Mercury
6,551
437
82
5
0
334,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role