Player Matchup

Neith
Neith
Gold II
 
Neith
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold IV
HiPNoTiX
Hun Batz
Gold IV
Level 181
God Stats
10W - 9L
1,674 SR
Queue Stats
58W - 56L
1,522 MMR
Solo
Ymir
Ymir
Bronze III
Rose GotTheH
Ymir
Bronze III
Level 48
God Stats
0W - 1L
1,260 SR
Queue Stats
1W - 5L
1,500 MMR
Party 2
Zeus
Zeus
Bronze III
Rose Laume
Zeus
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Party 2
Osiris
Osiris
Silver II
slytanks
Osiris
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,487 SR
1,504 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,620 SR
1,510 MMR
Danzaburou
Danzaburou
Bronze III
 
Danzaburou
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Brokker
Sun Wukong
Bronze III
Level 151
God Stats
1W - 1L
1,736 SR
Queue Stats
68W - 61L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
God Tier NRG
Tsukuyomi
Gold III
Level 177
God Stats
2W - 5L
1,500 SR
Queue Stats
515W - 520L
1,535 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
SpaceKTTV
Baron Samedi
Gold III
Level 129
God Stats
11W - 8L
1,643 SR
Queue Stats
167W - 162L
1,540 MMR
Party 1
Sobek
Sobek
Gold III
namechanged1648
Sobek
Gold III
Level 66
God Stats
33W - 16L
1,719 SR
Queue Stats
168W - 167L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 0
5,519
502
2,825
5,854
1,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hun Batz
HiPNoTiX
Hun Batz
10
0 / 3 / 0
5,205
473
2,668
9,939
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 1 / 0
5,492
499
514
6,645
4,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
5,288
481
2,045
5,545
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
slytanks
Osiris
10
0 / 2 / 1
5,708
519
1,856
9,295
7,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BellonaThanatosAo KuangThor

VS

Bans
UllrFenrirBake KujiraBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 0 / 2
6,139
558
4,609
3,884
1,391
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Brokker
Sun Wukong
11
2 / 1 / 1
6,730
612
6,621
7,320
4,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
God Tier NRG
Tsukuyomi
11
3 / 0 / 1
6,170
561
3,073
6,996
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
SpaceKTTV
Baron Samedi
12
3 / 0 / 2
6,609
601
5,942
2,527
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 4
6,005
546
3,049
6,990
5,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
0
Kills
10
10
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Danzaburou
 
Danzaburou
1
0
2
2
W
Sun Wukong
Brokker
Sun Wukong
2
1
1
2.5
W
Tsukuyomi
God Tier NRG
Tsukuyomi
3
0
1
3.5
L
Hun Batz
HiPNoTiX
Hun Batz
0
3
0
0
L
0
1
0
0
L
0
3
0
0
W
Baron Samedi
SpaceKTTV
Baron Samedi
3
0
2
4
W
1
0
4
3
L
Osiris
slytanks
Osiris
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,908
Damage
23,294
37,278
Taken
27,717
20,175
Mitigated
15,880
8,669
Healing
12,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,825
1,410
0
1,404
5,854
1,967
0
665
5,189
0
54,661
W
Danzaburou
 
Danzaburou
4,609
2,454
0
2,046
3,884
1,391
0
0
3,884
0
46,538
W
Sun Wukong
Brokker
Sun Wukong
6,621
1,171
0
2,643
7,320
4,738
0
382
6,938
0
51,132
W
Tsukuyomi
God Tier NRG
Tsukuyomi
3,073
228
0
3,812
6,996
2,496
0
312
6,684
0
42,313
L
Hun Batz
HiPNoTiX
Hun Batz
2,668
520
0
4,187
9,939
3,617
0
1,539
8,230
0
37,868
L
514
0
0
1,350
6,645
4,562
0
1,104
5,541
10,598
452
L
2,045
443
0
250
5,545
2,102
0
3,608
1,937
28,343
0
W
Baron Samedi
SpaceKTTV
Baron Samedi
5,942
412
76
847
2,527
1,351
0
841
1,686
47,286
2,722
W
3,049
438
0
3,566
6,990
5,904
0
1,383
5,607
21,974
0
L
Osiris
slytanks
Osiris
1,856
439
0
1,478
9,295
7,927
0
1,799
6,904
0
40,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,212
Gold Earned
31,653
332
Minions Killed
337
0
Camps Cleared
0
1,080,376
Distance Traveled
1,137,416
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,519
502
108
10
0
200,770
1
W
Danzaburou
6,139
558
67
6
0
205,292
2
W
Sun Wukong
6,730
612
88
8
0
219,124
0
W
Tsukuyomi
6,170
561
74
7
0
261,421
0
L
Hun Batz
5,205
473
73
7
0
237,814
1
L
Ymir
5,492
499
18
2
0
229,963
0
L
Zeus
5,288
481
63
6
0
195,532
0
W
Baron Samedi
6,609
601
81
7
0
211,994
0
W
Sobek
6,005
546
27
2
0
239,585
5
L
Osiris
5,708
519
70
6
0
216,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role