Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
TKD1Ray
Amaterasu
Level 88
God Stats
9W - 9L
1,516 SR
Queue Stats
612W - 608L
1,480 Elo+
Party 2
Ymir
Ymir
godanli
Ymir
Level 11
God Stats
2W - 5L
1,256 SR
Queue Stats
3W - 10L
1,292 Elo+
Party 2
Izanami
Izanami
鸿蒙天帝
Izanami
Level 137
God Stats
8W - 3L
1,565 SR
Queue Stats
37W - 41L
1,509 Elo+
Party 2
Team Averages
Level 86
1,467 SR
1,456 Elo+

VS

Team Averages
Level 76
1,524 SR
1,458 Elo+
Set
Set
Ace Stevoo
Set
Level 116
God Stats
0W - 3L
1,275 SR
Queue Stats
180W - 168L
1,475 Elo+
Party 1
Baron Samedi
Baron Samedi
Joefc1878
Baron Samedi
Level 38
God Stats
4W - 4L
1,770 SR
Queue Stats
335W - 357L
1,492 Elo+
Party 1
Xbalanque
Xbalanque
VOLTIC Mayhem
Xbalanque
Level 80
God Stats
3W - 4L
1,500 SR
Queue Stats
233W - 256L
1,424 Elo+
Party 1
Nike
Nike
giioova7
Nike
Level 46
God Stats
16W - 14L
1,574 SR
Queue Stats
108W - 115L
1,454 Elo+
Solo
Bake Kujira
Bake Kujira
los_borregos
Bake Kujira
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 44L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
8 / 1 / 1
9,035
645
11,309
7,741
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
 
Tsukuyomi
13
3 / 3 / 5
7,493
535
8,010
14,208
5,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
TKD1Ray
Amaterasu
13
1 / 0 / 2
7,636
545
6,634
17,917
10,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
godanli
Ymir
11
1 / 3 / 3
6,751
482
3,352
8,740
7,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
鸿蒙天帝
Izanami
14
3 / 2 / 3
7,880
563
7,180
11,547
4,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,103
507
8,233
15,462
7,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
Joefc1878
Baron Samedi
8
0 / 4 / 0
5,677
406
770
6,072
2,601
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
VOLTIC Mayhem
Xbalanque
12
3 / 3 / 3
7,518
537
10,250
11,624
4,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
12
3 / 3 / 3
7,656
547
4,588
9,219
7,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
los_borregos
Bake Kujira
14
2 / 2 / 0
8,784
627
15,167
15,134
15,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
16
Kills
9
9
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
1
1
8.5
W
Tsukuyomi
 
Tsukuyomi
3
3
5
1.83
L
1
4
4
0.75
L
Baron Samedi
Joefc1878
Baron Samedi
0
4
0
0
W
Amaterasu
TKD1Ray
Amaterasu
1
0
2
2
L
Xbalanque
VOLTIC Mayhem
Xbalanque
3
3
3
1.5
L
Nike
3
3
3
1.5
W
Ymir
godanli
Ymir
1
3
3
0.83
L
Bake Kujira
los_borregos
Bake Kujira
2
2
0
1
W
Izanami
鸿蒙天帝
Izanami
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,485
Damage
39,008
60,153
Taken
57,511
31,744
Mitigated
38,030
23,583
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,309
866
893
2,900
7,741
4,058
376
939
6,753
54,659
788
W
Tsukuyomi
 
Tsukuyomi
8,010
1,556
0
6,070
14,208
5,647
0
1,699
12,335
0
44,971
L
8,233
3,231
0
6,784
15,462
7,942
0
2,890
12,572
0
64,973
L
Baron Samedi
Joefc1878
Baron Samedi
770
36
0
1,275
6,072
2,601
0
3,778
2,294
16,792
1,177
W
Amaterasu
TKD1Ray
Amaterasu
6,634
3,970
0
8,962
17,917
10,801
0
12,085
5,156
0
56,118
L
Xbalanque
VOLTIC Mayhem
Xbalanque
10,250
6,074
0
4,185
11,624
4,180
570
2,840
8,784
0
51,245
L
Nike
4,588
318
35
1,799
9,219
7,493
160
3,063
6,156
0
36,165
W
Ymir
godanli
Ymir
3,352
859
0
827
8,740
7,083
72
0
8,740
8,798
612
L
Bake Kujira
los_borregos
Bake Kujira
15,167
7,570
0
4,120
15,134
15,814
0
1,885
13,249
77,630
2,398
W
Izanami
鸿蒙天帝
Izanami
7,180
4,831
0
3,931
11,547
4,155
624
0
11,547
0
64,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,795
Gold Earned
36,738
372
Minions Killed
379
0
Camps Cleared
0
1,352,183
Distance Traveled
1,171,296
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,035
645
98
7
0
248,575
0
W
Tsukuyomi
7,493
535
70
5
0
309,358
5
L
Set
7,103
507
104
7
0
292,394
0
L
Baron Samedi
5,677
406
32
2
0
133,042
0
W
Amaterasu
7,636
545
94
7
0
303,170
0
L
Xbalanque
7,518
537
74
5
0
244,668
0
L
Nike
7,656
547
45
3
0
244,228
3
W
Ymir
6,751
482
12
1
0
231,471
4
L
Bake Kujira
8,784
627
124
9
0
256,964
3
W
Izanami
7,880
563
98
7
0
259,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role