Player Matchup

Chaac
Chaac
Gold IV
DarkBraska
Chaac
Gold IV
Level 141
God Stats
140W - 143L
1,547 SR
Queue Stats
251W - 256L
1,470 MMR
Solo
Bacchus
Bacchus
Silver II
IchMachDichEz
Bacchus
Silver II
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,443 MMR
Solo
Thoth
Thoth
Gold IV
dincurry
Thoth
Gold IV
Level 149
God Stats
18W - 18L
1,896 SR
Queue Stats
154W - 159L
1,437 MMR
Solo
Apollo
Apollo
Gold IV
ksenofon
Apollo
Gold IV
Level 158
God Stats
4W - 6L
1,492 SR
Queue Stats
262W - 263L
1,460 MMR
Solo
Awilix
Awilix
Gold IV
xKaoZz EUx
Awilix
Gold IV
Level 138
God Stats
13W - 12L
1,402 SR
Queue Stats
91W - 89L
1,443 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,567 SR
1,451 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,500 SR
1,451 MMR
Hou Yi
Hou Yi
Bronze III
Gefestik
Hou Yi
Bronze III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,455 MMR
Solo
Hel
Hel
Silver II
MomotoMi
Hel
Silver II
Level 63
God Stats
0W - 2L
1,488 SR
Queue Stats
100W - 104L
1,466 MMR
Solo
Ne Zha
Ne Zha
Gold III
Panita_13
Ne Zha
Gold III
Level 158
God Stats
1W - 4L
1,111 SR
Queue Stats
228W - 233L
1,330 MMR
Party 1
Scylla
Scylla
Gold II
aleex_fdez99
Scylla
Gold II
Level 153
God Stats
4W - 3L
1,859 SR
Queue Stats
318W - 305L
1,537 MMR
Party 1
King Arthur
King Arthur
Gold II
sploouuchh
King Arthur
Gold II
Level 200
God Stats
5W - 6L
1,544 SR
Queue Stats
186W - 188L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
6
0 / 1 / 0
3,711
742
2,371
5,100
2,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bacchus
6
1 / 0 / 1
3,904
781
2,042
3,436
2,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
dincurry
Thoth
6
1 / 0 / 0
3,639
728
1,439
1,587
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
ksenofon
Apollo
6
1 / 0 / 1
3,620
724
1,947
2,333
701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Awilix
xKaoZz EUx
Awilix
6
0 / 0 / 2
3,233
647
2,030
3,575
1,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AgniAresThor

VS

Bans
GebMaman BrigitteThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gefestik
Hou Yi
3
0 / 1 / 0
2,649
530
601
2,454
703
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 1 / 0
3,253
651
987
3,920
1,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Panita_13
Ne Zha
6
0 / 0 / 0
3,268
654
1,070
4,167
1,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
6
0 / 1 / 0
3,366
673
836
2,458
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
sploouuchh
King Arthur
7
1 / 0 / 0
3,850
770
2,476
4,650
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
1
0
0
L
Hou Yi
Gefestik
Hou Yi
0
1
0
0
W
Bacchus
1
0
1
1.5
L
0
1
0
0
L
Ne Zha
Panita_13
Ne Zha
0
0
0
0
L
Scylla
0
1
0
0
W
Thoth
dincurry
Thoth
1
0
0
1
W
Apollo
ksenofon
Apollo
1
0
1
1.5
L
King Arthur
sploouuchh
King Arthur
1
0
0
1
W
Awilix
xKaoZz EUx
Awilix
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,829
Damage
5,970
16,031
Taken
17,649
7,051
Mitigated
6,558
7,186
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
2,371
403
0
2,181
5,100
2,332
0
0
5,100
0
23,279
L
Hou Yi
Gefestik
Hou Yi
601
467
0
404
2,454
703
0
763
1,691
0
6,996
W
Bacchus
2,042
225
0
1,899
3,436
2,416
0
418
3,018
13,664
2,514
L
987
224
966
1,885
3,920
1,371
0
1,063
2,857
10,919
0
L
Ne Zha
Panita_13
Ne Zha
1,070
268
0
2,185
4,167
1,182
0
338
3,786
0
12,164
L
Scylla
836
295
0
610
2,458
673
0
1,021
1,300
14,252
0
W
Thoth
dincurry
Thoth
1,439
39
0
628
1,587
402
0
613
974
14,070
0
W
Apollo
ksenofon
Apollo
1,947
1,261
0
1,765
2,333
701
0
569
1,764
0
25,254
L
King Arthur
sploouuchh
King Arthur
2,476
493
0
1,551
4,650
2,629
0
0
4,650
0
23,175
W
Awilix
xKaoZz EUx
Awilix
2,030
829
0
713
3,575
1,200
0
223
3,352
0
15,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,107
Gold Earned
16,386
174
Minions Killed
132
0
Camps Cleared
0
503,509
Distance Traveled
482,901
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,711
742
50
10
0
85,870
0
L
Hou Yi
2,649
530
11
2
0
47,162
0
W
Bacchus
3,904
781
18
4
0
108,423
0
L
Hel
3,253
651
15
3
0
98,330
3
L
Ne Zha
3,268
654
29
6
0
121,687
0
L
Scylla
3,366
673
32
6
0
114,242
0
W
Thoth
3,639
728
23
5
0
103,085
0
W
Apollo
3,620
724
49
10
0
88,177
0
L
King Arthur
3,850
770
45
9
0
101,480
0
W
Awilix
3,233
647
34
7
0
117,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role