Player Matchup

Arachne
Arachne
Gloryspren94
Arachne
Level 109
God Stats
1W - 1L
1,176 SR
Queue Stats
49W - 37L
1,468 Elo+
Solo
Chaac
Chaac
RGrum
Chaac
Level 128
God Stats
9W - 8L
1,519 SR
Queue Stats
22W - 22L
1,489 Elo+
Solo
Cupid
Cupid
legroneee
Cupid
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 38L
1,131 Elo+
Solo
Raijin
Raijin
miles2morale
Raijin
Level 66
God Stats
12W - 8L
1,654 SR
Queue Stats
70W - 70L
1,428 Elo+
Solo
Terra
Terra
rollingsmke
Terra
Level 107
God Stats
29W - 20L
1,543 SR
Queue Stats
822W - 830L
1,430 Elo+
Solo
Team Averages
Level 100
1,478 SR
1,389 Elo+

VS

Team Averages
Level 112
1,579 SR
1,481 Elo+
Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Kenpachibobby
Aphrodite
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
159W - 147L
1,465 Elo+
Solo
Sol
Sol
OGTskmstr
Sol
Level 122
God Stats
5W - 1L
1,773 SR
Queue Stats
134W - 130L
1,483 Elo+
Solo
Nut
Nut
bbnelli
Nut
Level 126
God Stats
3W - 0L
1,571 SR
Queue Stats
10W - 6L
1,566 Elo+
Solo
Fenrir
Fenrir
sinsofsmite
Fenrir
Level 68
God Stats
23W - 19L
1,551 SR
Queue Stats
84W - 80L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gloryspren94
Arachne
11
1 / 4 / 0
6,202
443
4,246
13,683
5,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chaac
RGrum
Chaac
12
0 / 1 / 1
7,085
506
4,660
11,884
7,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cupid
legroneee
Cupid
10
0 / 4 / 0
6,017
430
3,562
7,702
2,620
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
14
2 / 2 / 0
7,554
540
4,427
10,503
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
6,121
437
5,859
12,034
11,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 1 / 1
8,132
581
7,669
10,217
13,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Kenpachibobby
Aphrodite
11
2 / 0 / 2
7,575
541
4,496
5,849
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 1 / 2
8,358
597
6,129
4,997
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nut
12
1 / 1 / 4
7,305
522
7,383
9,704
4,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
14
8 / 0 / 2
8,165
583
11,814
13,414
6,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
14
14
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
1
1.5
L
Arachne
Gloryspren94
Arachne
1
4
0
0.25
W
Aphrodite
Kenpachibobby
Aphrodite
2
0
2
3
W
2
1
2
3
L
Chaac
RGrum
Chaac
0
1
1
0.5
W
Nut
1
1
4
3
L
Cupid
legroneee
Cupid
0
4
0
0
L
Raijin
2
2
0
1
L
0
3
1
0.17
W
Fenrir
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,754
Damage
37,491
55,806
Taken
44,181
30,218
Mitigated
30,493
13,820
Healing
24,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,669
964
0
3,956
10,217
13,113
0
0
10,217
0
59,237
L
Arachne
Gloryspren94
Arachne
4,246
3,477
0
3,015
13,683
5,391
0
1,752
11,895
0
47,678
W
Aphrodite
Kenpachibobby
Aphrodite
4,496
659
4,549
4,206
5,849
4,625
106
1,300
4,549
28,114
1,661
W
6,129
1,176
0
2,974
4,997
1,644
2,440
2,436
2,561
57,619
701
L
Chaac
RGrum
Chaac
4,660
493
0
3,957
11,884
7,049
0
0
10,882
0
51,518
W
Nut
7,383
3,665
0
1,560
9,704
4,464
295
4,329
5,375
0
55,413
L
Cupid
legroneee
Cupid
3,562
1,937
0
1,077
7,702
2,620
1
1,465
6,237
0
31,107
L
Raijin
4,427
474
0
3,142
10,503
3,971
0
3,353
7,150
59,839
1,278
L
5,859
810
10
2,619
12,034
11,187
0
4,006
8,028
22,951
0
W
Fenrir
11,814
3,732
0
6,904
13,414
6,647
0
2,167
11,247
0
66,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,979
Gold Earned
39,535
375
Minions Killed
431
0
Camps Cleared
0
1,221,671
Distance Traveled
1,253,331
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,132
581
96
7
0
225,967
4
L
Arachne
6,202
443
89
6
0
254,027
3
W
Aphrodite
7,575
541
38
3
0
275,558
0
W
Sol
8,358
597
111
8
0
237,342
0
L
Chaac
7,085
506
94
7
0
237,455
4
W
Nut
7,305
522
95
7
0
245,168
0
L
Cupid
6,017
430
61
4
0
219,176
0
L
Raijin
7,554
540
114
8
0
247,198
0
L
Terra
6,121
437
17
1
0
263,815
0
W
Fenrir
8,165
583
91
7
0
269,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role