Player Matchup

Serqet
Serqet
Bunreeth
Serqet
Level 161
God Stats
1W - 0L
1,550 SR
Queue Stats
29W - 34L
1,581 Elo+
Party 1
Bellona
Bellona
Senistv2
Bellona
Level 8
God Stats
2W - 0L
1,797 SR
Queue Stats
3W - 3L
1,827 Elo+
Party 1
Nut
Nut
Sosaao
Nut
Level 62
God Stats
5W - 4L
1,513 SR
Queue Stats
71W - 54L
1,616 Elo+
Party 1
Sobek
Sobek
controlfreak460
Sobek
Level 121
God Stats
4W - 3L
1,282 SR
Queue Stats
159W - 186L
1,565 Elo+
Party 1
Hera
Hera
milkMEandy
Hera
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 39L
1,502 Elo+
Party 1
Team Averages
Level 84
1,528 SR
1,618 Elo+

VS

Team Averages
Level 101
1,617 SR
1,477 Elo+
Aphrodite
Aphrodite
BadNameGoesHere
Aphrodite
Level 63
God Stats
28W - 21L
1,682 SR
Queue Stats
43W - 54L
1,509 Elo+
Solo
Hades
Hades
Cheesestick010
Hades
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,474 Elo+
Solo
Bellona
Bellona
LivingProof_23
Bellona
Level 152
God Stats
1W - 2L
1,835 SR
Queue Stats
31W - 27L
1,352 Elo+
Solo
Xbalanque
Xbalanque
SHELOVESTRE2002
Xbalanque
Level 150
God Stats
32W - 25L
1,642 SR
Queue Stats
505W - 501L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
midnghtsyd
Gilgamesh
Level 109
God Stats
5W - 3L
1,427 SR
Queue Stats
247W - 252L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bunreeth
Serqet
13
6 / 1 / 7
7,446
573
12,386
12,178
5,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Senistv2
Bellona
13
2 / 1 / 5
7,910
608
8,580
9,346
9,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nut
Sosaao
Nut
14
5 / 1 / 1
8,041
619
8,416
7,040
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 9
7,271
559
9,644
14,380
14,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 2 / 4
8,248
634
10,776
8,124
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BadNameGoesHere
Aphrodite
9
1 / 5 / 2
6,004
462
5,410
15,046
7,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

6
0 / 3 / 0
4,623
356
2,432
7,631
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 5 / 1
5,953
458
8,588
15,232
14,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
SHELOVESTRE2002
Xbalanque
10
0 / 3 / 2
5,729
441
5,763
10,597
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
midnghtsyd
Gilgamesh
12
2 / 4 / 2
6,442
496
7,273
16,914
8,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
20
Kills
5
6
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BadNameGoesHere
Aphrodite
1
5
2
0.4
W
Serqet
Bunreeth
Serqet
6
1
7
9.5
L
0
3
0
0
L
2
5
1
0.5
L
Xbalanque
SHELOVESTRE2002
Xbalanque
0
3
2
0.33
W
Bellona
Senistv2
Bellona
2
1
5
4.5
W
Nut
Sosaao
Nut
5
1
1
5.5
W
1
1
9
5.5
L
Gilgamesh
midnghtsyd
Gilgamesh
2
4
2
0.75
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,802
Damage
29,466
51,068
Taken
65,420
36,480
Mitigated
36,722
17,197
Healing
19,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BadNameGoesHere
Aphrodite
5,410
978
3,649
7,139
15,046
7,842
0
4,579
10,338
25,160
0
W
Serqet
Bunreeth
Serqet
12,386
4,563
0
2,740
12,178
5,950
0
1,219
10,837
0
57,102
L
2,432
304
120
845
7,631
3,125
0
2,857
4,774
11,198
0
L
8,588
3,403
0
3,210
15,232
14,417
0
4,247
10,073
0
27,361
L
Xbalanque
SHELOVESTRE2002
Xbalanque
5,763
1,131
0
2,757
10,597
3,317
0
1,280
8,903
0
41,228
W
Bellona
Senistv2
Bellona
8,580
2,935
0
2,591
9,346
9,268
341
1,046
7,676
0
51,911
W
Nut
Sosaao
Nut
8,416
5,243
0
3,903
7,040
3,280
466
937
6,103
0
72,973
W
9,644
457
0
5,533
14,380
14,342
0
2,857
11,219
24,560
4,504
L
Gilgamesh
midnghtsyd
Gilgamesh
7,273
2,505
0
2,109
16,914
8,021
0
5,326
11,169
0
44,821
W
10,776
4,370
0
2,430
8,124
3,640
228
1,783
6,261
49,540
3,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,916
Gold Earned
28,751
402
Minions Killed
208
0
Camps Cleared
0
1,297,403
Distance Traveled
1,147,054
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,004
462
26
2
0
236,370
0
W
Serqet
7,446
573
76
6
0
313,037
0
L
Hades
4,623
356
21
2
0
178,860
2
L
Bellona
5,953
458
29
2
0
246,630
0
L
Xbalanque
5,729
441
69
5
0
221,208
0
W
Bellona
7,910
608
80
6
0
247,115
0
W
Nut
8,041
619
130
10
0
243,855
2
W
Sobek
7,271
559
35
3
0
280,194
0
L
Gilgamesh
6,442
496
63
5
0
263,986
0
W
Hera
8,248
634
81
6
0
213,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role