Player Matchup

Hachiman
Hachiman
HaruMatik
Hachiman
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 12L
1,456 Elo+
Party 1
Osiris
Osiris
Peachsunny
Osiris
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,411 Elo+
Solo
Baba Yaga
Baba Yaga
PokeRedGhost
Baba Yaga
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,456 Elo+
Party 1
Aphrodite
Aphrodite
Softieclouds
Aphrodite
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,778 Elo+
Solo
Atlas
Atlas
Yūќi
Atlas
Level 44
God Stats
1W - 1L
1,304 SR
Queue Stats
80W - 94L
1,432 Elo+
Solo
Team Averages
Level 50
1,461 SR
1,507 Elo+

VS

Team Averages
Level 73
1,500 SR
1,456 Elo+
Achilles
Achilles
 
Achilles
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
FCmerlusSupermaX
Chronos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,329 Elo+
Solo
Bakasura
Bakasura
HoXyumSkizz
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
Marie3691
Hel
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,372 Elo+
Solo
Shiva
Shiva
NeOzHares
Shiva
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HaruMatik
Hachiman
20
13 / 4 / 13
13,910
773
41,943
17,449
9,356
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Peachsunny
Osiris
20
7 / 2 / 14
12,483
694
12,638
21,427
27,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baba Yaga
PokeRedGhost
Baba Yaga
20
3 / 0 / 23
12,257
681
16,988
8,278
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Softieclouds
Aphrodite
19
1 / 1 / 20
11,613
645
7,910
12,157
7,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Yūќi
Atlas
18
5 / 6 / 17
11,521
640
20,760
23,358
25,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
3 / 2 / 7
11,987
666
16,527
21,888
39,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 6 / 2
10,295
572
12,642
21,513
11,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
HoXyumSkizz
Bakasura
15
0 / 9 / 6
9,643
536
7,599
21,175
18,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
1 / 8 / 6
10,104
561
14,393
21,003
11,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Shiva
NeOzHares
Shiva
20
6 / 4 / 4
11,724
651
15,664
23,517
24,231
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
38
29
Kills
13
13
Deaths
29
87
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
2
7
3.25
L
3
6
2
0.67
W
Hachiman
HaruMatik
Hachiman
13
4
13
4.88
L
Bakasura
HoXyumSkizz
Bakasura
0
9
6
0.33
L
1
8
6
0.5
L
Shiva
NeOzHares
Shiva
6
4
4
2
W
Osiris
Peachsunny
Osiris
7
2
14
7
W
Baba Yaga
PokeRedGhost
Baba Yaga
3
0
23
14.5
W
Aphrodite
Softieclouds
Aphrodite
1
1
20
11
W
Atlas
Yūќi
Atlas
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,239
Damage
66,825
82,669
Taken
109,096
73,973
Mitigated
104,760
38,213
Healing
39,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
16,527
2,030
4,125
7,781
21,888
39,294
0
7,629
13,591
1,108
33,577
L
12,642
4,911
697
3,562
21,513
11,540
0
8,805
12,503
26,077
0
W
Hachiman
HaruMatik
Hachiman
41,943
21,842
1,461
2,138
17,449
9,356
2,863
5,989
10,909
0
71,925
L
Bakasura
HoXyumSkizz
Bakasura
7,599
4,868
279
2,293
21,175
18,650
0
5,998
14,667
0
12,734
L
14,393
1,784
7,995
6,652
21,003
11,045
0
10,545
10,220
25,209
592
L
Shiva
NeOzHares
Shiva
15,664
2,578
2,856
3,326
23,517
24,231
0
10,159
12,886
1,387
31,129
W
Osiris
Peachsunny
Osiris
12,638
4,213
1,746
4,534
21,427
27,007
604
9,118
11,225
0
18,842
W
Baba Yaga
PokeRedGhost
Baba Yaga
16,988
2,328
997
4,106
8,278
4,426
615
2,010
6,002
37,773
1,433
W
Aphrodite
Softieclouds
Aphrodite
7,910
1,283
12,845
8,391
12,157
7,686
574
2,842
8,737
24,808
0
W
Atlas
Yūќi
Atlas
20,760
6,666
1,590
405
23,358
25,498
234
8,682
13,295
32,467
1,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,784
Gold Earned
53,753
204
Minions Killed
165
0
Camps Cleared
0
1,647,799
Distance Traveled
1,489,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,987
666
38
2
0
332,959
0
L
Chronos
10,295
572
26
1
0
267,870
0
W
Hachiman
13,910
773
69
4
0
321,112
0
L
Bakasura
9,643
536
31
2
0
295,087
0
L
Hel
10,104
561
26
1
0
251,732
0
L
Shiva
11,724
651
44
2
0
341,915
0
W
Osiris
12,483
694
24
1
0
372,117
0
W
Baba Yaga
12,257
681
44
2
0
365,276
0
W
Aphrodite
11,613
645
44
2
0
297,675
0
W
Atlas
11,521
640
23
1
0
291,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role