Player Matchup

Ao Kuang
Ao Kuang
Gold IV
 
Ao Kuang
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
FamousMarr_
Nu Wa
Gold III
Level 164
God Stats
20W - 19L
1,676 SR
Queue Stats
776W - 771L
1,513 MMR
Solo
Thor
Thor
Gold I
ILovThmDublDees
Thor
Gold I
Level 125
God Stats
17W - 8L
1,713 SR
Queue Stats
165W - 172L
1,462 MMR
Solo
Hachiman
Hachiman
Silver II
Tragikarc
Hachiman
Silver II
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 24L
1,459 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
mike209999
Kuzenbo
Bronze III
Level 143
God Stats
1W - 1L
1,611 SR
Queue Stats
126W - 129L
1,455 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,600 SR
1,478 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,538 SR
1,484 MMR
Charon
Charon
Gold IV
 
Charon
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold III
PJ-IS-RAEL
Xbalanque
Gold III
Level 133
God Stats
63W - 54L
1,208 SR
Queue Stats
229W - 226L
1,451 MMR
Solo
Bellona
Bellona
Gold V
YourPalRed
Bellona
Gold V
Level 69
God Stats
2W - 2L
1,698 SR
Queue Stats
15W - 16L
1,505 MMR
Solo
Freya
Freya
Gold IV
beazy55
Freya
Gold IV
Level 147
God Stats
70W - 67L
1,550 SR
Queue Stats
408W - 438L
1,513 MMR
Solo
Ix Chel
Ix Chel
Gold IV
laflare79
Ix Chel
Gold IV
Level 89
God Stats
1W - 3L
1,737 SR
Queue Stats
150W - 166L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
0 / 1 / 0
3,667
733
2,111
4,457
1,324
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
1 / 0 / 1
3,763
753
1,883
1,948
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 0
3,447
689
1,385
4,344
1,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Tragikarc
Hachiman
6
0 / 1 / 0
3,239
648
1,765
2,314
718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
mike209999
Kuzenbo
6
0 / 0 / 1
3,667
733
1,561
3,231
2,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
VamanaKukulkanJanusThanatos

VS

Bans
AchillesBake KujiraAthenaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
4
0 / 0 / 0
3,175
635
1,025
1,566
723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
PJ-IS-RAEL
Xbalanque
6
0 / 1 / 1
3,396
679
1,316
3,084
944
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
YourPalRed
Bellona
6
1 / 0 / 0
3,967
793
1,434
4,134
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
beazy55
Freya
6
1 / 1 / 0
3,483
697
2,504
4,093
1,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
laflare79
Ix Chel
7
0 / 0 / 0
3,630
726
1,101
2,001
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
0
1
0
0
L
Charon
 
Charon
0
0
0
0
W
1
0
1
1.5
W
1
0
0
1
L
Xbalanque
PJ-IS-RAEL
Xbalanque
0
1
1
0.5
W
Hachiman
Tragikarc
Hachiman
0
1
0
0
L
Bellona
YourPalRed
Bellona
1
0
0
1
L
Freya
beazy55
Freya
1
1
0
1
L
Ix Chel
laflare79
Ix Chel
0
0
0
0
W
Kuzenbo
mike209999
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,705
Damage
7,380
16,294
Taken
14,878
6,738
Mitigated
6,526
6,994
Healing
6,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,111
267
0
2,226
4,457
1,324
0
504
3,953
19,003
2,199
L
Charon
 
Charon
1,025
241
432
732
1,566
723
0
318
1,228
4,446
339
W
1,883
505
0
750
1,948
619
0
1,209
739
20,130
370
W
1,385
527
0
1,953
4,344
1,331
0
1,024
3,320
0
14,095
L
Xbalanque
PJ-IS-RAEL
Xbalanque
1,316
381
0
1,114
3,084
944
0
1,235
1,849
0
19,378
W
Hachiman
Tragikarc
Hachiman
1,765
1,362
0
715
2,314
718
0
755
1,559
0
22,517
L
Bellona
YourPalRed
Bellona
1,434
688
0
2,363
4,134
2,751
0
1,914
2,200
0
19,419
L
Freya
beazy55
Freya
2,504
834
0
1,371
4,093
1,536
0
737
3,315
17,684
0
L
Ix Chel
laflare79
Ix Chel
1,101
178
150
450
2,001
572
0
1,105
814
21,100
978
W
Kuzenbo
mike209999
Kuzenbo
1,561
686
0
1,350
3,231
2,746
0
1,124
2,107
9,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,783
Gold Earned
17,651
172
Minions Killed
162
0
Camps Cleared
0
567,691
Distance Traveled
460,662
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,667
733
42
8
0
132,930
0
L
Charon
3,175
635
8
2
0
56,090
1
W
Nu Wa
3,763
753
45
9
0
99,536
0
W
Thor
3,447
689
26
5
0
124,833
0
L
Xbalanque
3,396
679
43
9
0
93,000
0
W
Hachiman
3,239
648
45
9
0
96,066
0
L
Bellona
3,967
793
44
9
0
99,310
0
L
Freya
3,483
697
31
6
0
108,683
0
L
Ix Chel
3,630
726
36
7
0
103,579
2
W
Kuzenbo
3,667
733
14
3
0
114,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role