Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
LivingDe4dGirl
Eset
Level 159
God Stats
2W - 3L
1,562 SR
Queue Stats
5W - 4L
1,638 Elo+
Solo
Chaac
Chaac
Nebaii
Chaac
Level 142
God Stats
0W - 1L
1,741 SR
Queue Stats
88W - 108L
1,449 Elo+
Party 1
Sun Wukong
Sun Wukong
Qwerty44044
Sun Wukong
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
116W - 118L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TeamHooch
Ah Muzen Cab
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,720 Elo+
Party 1
Team Averages
Level 83
1,561 SR
1,561 Elo+

VS

Team Averages
Level 135
1,560 SR
1,501 Elo+
Sobek
Sobek
Diomedan
Sobek
Level 124
God Stats
3W - 3L
1,767 SR
Queue Stats
61W - 78L
1,507 Elo+
Solo
Raijin
Raijin
FrostyAgate5
Raijin
Level 105
God Stats
2W - 0L
1,742 SR
Queue Stats
55W - 56L
1,459 Elo+
Solo
Apollo
Apollo
HeadiestTopper
Apollo
Level 162
God Stats
1W - 0L
1,290 SR
Queue Stats
30W - 26L
1,463 Elo+
Solo
Charybdis
Charybdis
MadKingFury
Charybdis
Level 154
God Stats
5W - 1L
1,500 SR
Queue Stats
169W - 174L
1,474 Elo+
Solo
Awilix
Awilix
conan128387
Awilix
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 86L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
0 / 1 / 0
3,298
660
1,861
3,793
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 0 / 0
3,087
617
746
3,570
1,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
Nebaii
Chaac
6
0 / 2 / 0
3,342
668
1,529
4,901
2,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Qwerty44044
Sun Wukong
2
0 / 0 / 0
2,563
513
0
716
275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
TeamHooch
Ah Muzen Cab
5
0 / 2 / 0
3,056
611
2,449
3,901
1,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Diomedan
Sobek
6
0 / 0 / 1
3,414
683
922
3,279
2,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
6
0 / 0 / 1
3,470
694
1,284
1,933
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
2 / 0 / 0
4,225
845
2,212
3,485
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
MadKingFury
Charybdis
6
1 / 0 / 1
3,362
672
2,373
2,523
689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
6
2 / 0 / 0
3,697
739
1,921
3,398
1,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
0
0
W
Sobek
Diomedan
Sobek
0
0
1
0.5
W
Raijin
0
0
1
0.5
W
2
0
0
2
L
0
0
0
0
W
Charybdis
MadKingFury
Charybdis
1
0
1
1.5
L
Chaac
Nebaii
Chaac
0
2
0
0
L
Sun Wukong
Qwerty44044
Sun Wukong
0
0
0
0
L
Ah Muzen Cab
TeamHooch
Ah Muzen Cab
0
2
0
0
W
Awilix
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,585
Damage
8,712
16,881
Taken
14,618
7,783
Mitigated
5,782
6,280
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,861
36
0
2,244
3,793
2,757
0
1,121
2,672
16,362
0
W
Sobek
Diomedan
Sobek
922
120
82
1,972
3,279
2,295
0
278
3,001
10,369
0
W
Raijin
1,284
129
0
750
1,933
541
0
792
1,141
19,039
435
W
2,212
1,326
0
1,927
3,485
1,013
0
0
3,485
0
29,470
L
746
244
0
1,468
3,570
1,515
0
539
3,031
8,665
0
W
Charybdis
MadKingFury
Charybdis
2,373
1,302
0
1,016
2,523
689
0
399
2,124
0
18,167
L
Chaac
Nebaii
Chaac
1,529
408
0
1,689
4,901
2,174
0
0
4,901
0
19,288
L
Sun Wukong
Qwerty44044
Sun Wukong
0
0
0
62
716
275
0
0
716
0
2,330
L
Ah Muzen Cab
TeamHooch
Ah Muzen Cab
2,449
1,160
0
817
3,901
1,062
0
498
3,403
0
13,902
W
Awilix
1,921
916
0
1,121
3,398
1,244
0
1,138
2,260
0
19,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,346
Gold Earned
18,168
106
Minions Killed
174
0
Camps Cleared
0
396,369
Distance Traveled
522,310
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,298
660
31
6
0
94,621
1
W
Sobek
3,414
683
19
4
0
116,866
0
W
Raijin
3,470
694
34
7
0
93,516
0
W
Apollo
4,225
845
50
10
0
78,768
0
L
Eset
3,087
617
14
3
0
102,290
2
W
Charybdis
3,362
672
33
7
0
88,363
0
L
Chaac
3,342
668
32
6
0
85,008
0
L
Sun Wukong
2,563
513
5
1
0
21,425
0
L
Ah Muzen Cab
3,056
611
24
5
0
93,025
0
W
Awilix
3,697
739
38
8
0
144,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role