Player Matchup

Jormungandr
Jormungandr
Diamond III
Extew
Jormungandr
Diamond III
Level 161
God Stats
23W - 3L
1,841 SR
Queue Stats
277W - 135L
2,179 MMR
Party 1
Hachiman
Hachiman
Diamond V
Wooxill
Hachiman
Diamond V
Level 105
God Stats
24W - 1L
1,975 SR
Queue Stats
43W - 5L
2,373 MMR
Party 1
Osiris
Osiris
Diamond III
ffaC
Osiris
Diamond III
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 21L
2,235 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 110
1,772 SR
2,262 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 87
1,672 SR
1,594 MMR
Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
DontRageBabby
Bacchus
Gold III
Level 39
God Stats
34W - 25L
1,730 SR
Queue Stats
83W - 84L
1,406 MMR
Solo
Horus
Horus
Platinum III
TheMonth
Horus
Platinum III
Level 120
God Stats
22W - 16L
1,786 SR
Queue Stats
319W - 361L
1,876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Extew
Jormungandr
18
5 / 2 / 7
11,285
806
15,712
14,243
13,006
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Wooxill
Hachiman
16
4 / 1 / 7
10,914
780
18,202
13,371
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
ffaC
Osiris
16
3 / 2 / 8
10,480
749
12,574
15,490
18,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
Ne ZhaKuzenboThothVulcanAchilles

VS

Bans
CharonXbalanqueAtlasHou YiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 5 / 4
9,118
651
10,451
10,960
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
13
2 / 4 / 2
9,104
650
12,034
17,674
25,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
TheMonth
Horus
15
3 / 3 / 2
9,703
693
9,490
24,201
29,563
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
12
Kills
5
5
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
5
4
0.4
L
Bacchus
2
4
2
0.75
W
Jormungandr
Extew
Jormungandr
5
2
7
4.25
L
Horus
TheMonth
Horus
3
3
2
1.33
W
Hachiman
Wooxill
Hachiman
4
1
7
7.5
W
Osiris
ffaC
Osiris
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,488
Damage
31,975
43,104
Taken
52,835
37,171
Mitigated
60,044
15,897
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,451
706
0
631
10,960
5,066
86
2,214
7,836
49,810
842
L
Bacchus
12,034
834
0
2,491
17,674
25,415
0
4,923
11,333
25,196
2,719
W
Jormungandr
Extew
Jormungandr
15,712
2,387
0
4,109
14,243
13,006
531
6,544
6,759
49,815
1,514
L
Horus
TheMonth
Horus
9,490
3,209
1,866
9,021
24,201
29,563
55
5,486
16,734
0
21,744
W
Hachiman
Wooxill
Hachiman
18,202
11,571
0
6,690
13,371
5,997
2,203
6,819
5,974
0
63,220
W
Osiris
ffaC
Osiris
12,574
3,730
0
5,098
15,490
18,168
311
6,589
8,071
0
30,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,679
Gold Earned
27,925
184
Minions Killed
134
0
Camps Cleared
0
808,546
Distance Traveled
815,287
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,118
651
90
6
0
255,171
0
L
Bacchus
9,104
650
29
2
0
264,980
0
W
Jormungandr
11,285
806
65
5
0
263,162
0
L
Horus
9,703
693
15
1
0
295,136
1
W
Hachiman
10,914
780
89
6
0
255,180
0
W
Osiris
10,480
749
30
2
0
290,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role