Player Matchup

Nu Wa
Nu Wa
Agro2532
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,396 Elo+
Solo
Bacchus
Bacchus
OrionAzul
Bacchus
Level 3
God Stats
0W - 2L
1,329 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 1
Danzaburou
Danzaburou
mimagras
Danzaburou
Level 108
God Stats
2W - 3L
1,461 SR
Queue Stats
41W - 33L
1,521 Elo+
Party 1
Mercury
Mercury
xXLiam2002Xx
Mercury
Level 36
God Stats
17W - 20L
1,549 SR
Queue Stats
214W - 234L
1,460 Elo+
Solo
Chaac
Chaac
yaguelillopro
Chaac
Level 64
God Stats
3W - 4L
1,220 SR
Queue Stats
106W - 99L
1,429 Elo+
Party 1
Team Averages
Level 64
1,412 SR
1,411 Elo+

VS

Team Averages
Level 107
1,536 SR
1,424 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
HATM55
Surtr
Level 33
God Stats
1W - 1L
1,236 SR
Queue Stats
10W - 17L
1,232 Elo+
Solo
Bakasura
Bakasura
Lalien51
Bakasura
Level 119
God Stats
7W - 6L
1,565 SR
Queue Stats
312W - 288L
1,470 Elo+
Solo
Yemoja
Yemoja
Pyranna87
Yemoja
Level 147
God Stats
19W - 10L
1,559 SR
Queue Stats
111W - 136L
1,456 Elo+
Solo
Scylla
Scylla
SirEnte
Scylla
Level 109
God Stats
6W - 1L
1,817 SR
Queue Stats
21W - 15L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Agro2532
Nu Wa
13
3 / 0 / 0
7,713
551
9,820
4,616
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
OrionAzul
Bacchus
8
0 / 3 / 2
5,529
395
1,193
7,599
5,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
mimagras
Danzaburou
10
0 / 5 / 1
5,920
423
3,395
10,487
3,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
xXLiam2002Xx
Mercury
14
1 / 3 / 1
7,100
507
3,896
13,047
5,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 1
7,987
571
8,605
13,309
13,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 1 / 3
8,495
607
7,927
7,359
3,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Surtr
HATM55
Surtr
11
1 / 3 / 0
6,515
465
6,683
14,640
10,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Lalien51
Bakasura
13
3 / 2 / 5
7,380
527
7,246
13,357
7,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Pyranna87
Yemoja
11
1 / 0 / 8
7,165
512
2,766
9,136
5,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
SirEnte
Scylla
13
1 / 1 / 0
7,309
522
3,059
6,834
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
12
13
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
3
7.5
L
Nu Wa
Agro2532
Nu Wa
3
0
0
3
W
Surtr
HATM55
Surtr
1
3
0
0.33
W
Bakasura
Lalien51
Bakasura
3
2
5
2.75
L
Bacchus
OrionAzul
Bacchus
0
3
2
0.33
W
Yemoja
Pyranna87
Yemoja
1
0
8
5
W
Scylla
SirEnte
Scylla
1
1
0
1
L
Danzaburou
mimagras
Danzaburou
0
5
1
0.1
L
Mercury
xXLiam2002Xx
Mercury
1
3
1
0.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,909
Damage
27,681
49,058
Taken
51,326
30,304
Mitigated
29,313
7,977
Healing
14,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,927
2,229
0
1,481
7,359
3,187
2,358
2,013
5,346
0
67,875
L
Nu Wa
Agro2532
Nu Wa
9,820
2,453
0
613
4,616
1,538
0
1,708
2,730
49,129
640
W
Surtr
HATM55
Surtr
6,683
3,315
0
2,099
14,640
10,470
0
893
13,747
821
38,281
W
Bakasura
Lalien51
Bakasura
7,246
5,137
0
3,466
13,357
7,197
25
1,525
11,832
0
58,738
L
Bacchus
OrionAzul
Bacchus
1,193
350
0
481
7,599
5,519
0
656
6,893
5,466
0
W
Yemoja
Pyranna87
Yemoja
2,766
1,107
3,360
3,225
9,136
5,915
88
2,348
6,788
11,792
3,814
W
Scylla
SirEnte
Scylla
3,059
314
0
1,180
6,834
2,544
835
3,955
2,879
54,647
1,840
L
Danzaburou
mimagras
Danzaburou
3,395
672
0
1,800
10,487
3,843
0
934
9,494
0
43,939
L
Mercury
xXLiam2002Xx
Mercury
3,896
1,568
0
1,895
13,047
5,968
0
1,546
11,257
0
74,503
L
8,605
1,707
0
3,188
13,309
13,436
0
509
11,997
0
61,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,249
Gold Earned
36,864
368
Minions Killed
401
0
Camps Cleared
0
1,348,313
Distance Traveled
1,374,948
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,495
607
112
8
0
257,520
0
L
Nu Wa
7,713
551
79
6
0
265,358
2
W
Surtr
6,515
465
50
4
0
238,625
0
W
Bakasura
7,380
527
112
8
0
341,727
0
L
Bacchus
5,529
395
11
1
0
224,372
0
W
Yemoja
7,165
512
25
2
0
287,498
1
W
Scylla
7,309
522
102
7
0
249,578
0
L
Danzaburou
5,920
423
68
5
0
253,643
0
L
Mercury
7,100
507
109
8
0
342,279
2
L
Chaac
7,987
571
101
7
0
262,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role