Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Darkhalo907
Gilgamesh
Level 89
God Stats
3W - 1L
1,586 SR
Queue Stats
22W - 23L
1,431 Elo+
Solo
King Arthur
King Arthur
Dommer1589
King Arthur
Level 52
God Stats
43W - 33L
1,457 SR
Queue Stats
159W - 163L
1,302 Elo+
Solo
Charon
Charon
FalataMutata
Charon
Level 66
God Stats
1W - 1L
1,301 SR
Queue Stats
18W - 8L
1,671 Elo+
Party 1
Hachiman
Hachiman
Firefire198
Hachiman
Level 20
God Stats
7W - 4L
1,591 SR
Queue Stats
31W - 20L
1,671 Elo+
Party 1
Team Averages
Level 75
1,487 SR
1,515 Elo+

VS

Team Averages
Level 59
1,344 SR
1,390 Elo+
Fenrir
Fenrir
BadgerHOU
Fenrir
Level 37
God Stats
2W - 4L
1,327 SR
Queue Stats
66W - 108L
1,312 Elo+
Solo
Shiva
Shiva
BigCityTaco
Shiva
Level 46
God Stats
1W - 6L
1,325 SR
Queue Stats
172W - 168L
1,453 Elo+
Solo
Anubis
Anubis
CosmicXR
Anubis
Level 39
God Stats
8W - 10L
1,623 SR
Queue Stats
61W - 87L
1,409 Elo+
Solo
Nut
Nut
PB1CUP
Nut
Level 106
God Stats
3W - 9L
1,180 SR
Queue Stats
266W - 274L
1,489 Elo+
Solo
Ares
Ares
vulcan42069
Ares
Level 66
God Stats
1W - 8L
1,264 SR
Queue Stats
153W - 152L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
2 / 0 / 0
4,151
830
1,835
1,734
588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
Darkhalo907
Gilgamesh
6
0 / 0 / 2
3,303
661
1,174
3,426
1,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Dommer1589
King Arthur
7
1 / 0 / 1
3,891
778
2,665
4,043
2,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
6
0 / 1 / 1
3,327
665
1,809
3,373
1,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Firefire198
Hachiman
6
1 / 0 / 0
3,650
730
2,963
2,480
673
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BadgerHOU
Fenrir
6
1 / 1 / 0
3,431
686
1,209
4,672
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
3,501
700
1,698
4,044
1,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
CosmicXR
Anubis
3
0 / 1 / 0
2,908
582
216
1,089
467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nut
PB1CUP
Nut
6
0 / 1 / 1
3,253
651
1,106
3,367
1,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 0 / 0
3,378
676
846
5,058
2,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
0
2
L
Fenrir
BadgerHOU
Fenrir
1
1
0
1
L
0
1
0
0
L
Anubis
CosmicXR
Anubis
0
1
0
0
W
Gilgamesh
Darkhalo907
Gilgamesh
0
0
2
1
W
King Arthur
Dommer1589
King Arthur
1
0
1
1.5
W
Charon
0
1
1
0.5
W
Hachiman
Firefire198
Hachiman
1
0
0
1
L
Nut
PB1CUP
Nut
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,446
Damage
5,075
15,056
Taken
18,230
6,554
Mitigated
7,310
3,607
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
1,835
296
0
490
1,734
588
0
384
1,350
20,568
2,164
L
Fenrir
BadgerHOU
Fenrir
1,209
437
0
1,757
4,672
1,782
0
482
4,190
0
15,384
L
1,698
345
0
678
4,044
1,921
0
246
3,798
0
16,283
L
Anubis
CosmicXR
Anubis
216
0
0
216
1,089
467
0
732
357
7,194
0
W
Gilgamesh
Darkhalo907
Gilgamesh
1,174
513
0
52
3,426
1,455
0
0
3,426
0
16,496
W
King Arthur
Dommer1589
King Arthur
2,665
728
0
750
4,043
2,199
0
400
3,643
0
17,479
W
Charon
1,809
749
0
915
3,373
1,639
0
103
3,270
9,132
4,731
W
Hachiman
Firefire198
Hachiman
2,963
1,699
0
1,400
2,480
673
0
175
2,305
0
22,414
L
Nut
PB1CUP
Nut
1,106
423
0
925
3,367
1,005
0
361
3,006
0
19,884
L
846
39
568
1,516
5,058
2,135
0
1,277
3,781
7,699
601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,322
Gold Earned
16,471
160
Minions Killed
125
0
Camps Cleared
0
517,025
Distance Traveled
486,326
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,151
830
37
7
0
99,319
0
L
Fenrir
3,431
686
33
7
0
132,030
1
L
Shiva
3,501
700
30
6
0
107,912
0
L
Anubis
2,908
582
14
3
0
27,139
0
W
Gilgamesh
3,303
661
28
6
0
117,205
0
W
King Arthur
3,891
778
39
8
0
115,490
0
W
Charon
3,327
665
23
5
0
88,344
1
W
Hachiman
3,650
730
33
7
0
96,667
0
L
Nut
3,253
651
32
6
0
105,460
0
L
Ares
3,378
676
16
3
0
113,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role