Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Berzerker-Tank
Geb
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 61L
1,410 Elo+
Party 3
Kukulkan
Kukulkan
KingMook23
Kukulkan
Level 155
God Stats
2W - 3L
1,337 SR
Queue Stats
114W - 143L
1,444 Elo+
Party 1
Ullr
Ullr
csco
Ullr
Level 147
God Stats
4W - 7L
1,388 SR
Queue Stats
211W - 188L
1,519 Elo+
Solo
Osiris
Osiris
wing___man87
Osiris
Level 57
God Stats
1W - 2L
1,129 SR
Queue Stats
121W - 153L
1,384 Elo+
Party 3
Team Averages
Level 109
1,371 SR
1,451 Elo+

VS

Team Averages
Level 88
1,517 SR
1,445 Elo+
Sobek
Sobek
 
Sobek
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ColbyColb
Izanami
Level 156
God Stats
2W - 2L
1,857 SR
Queue Stats
87W - 89L
1,416 Elo+
Solo
Mulan
Mulan
DarcsUwu
Mulan
Level 98
God Stats
21W - 29L
1,673 SR
Queue Stats
764W - 747L
1,446 Elo+
Solo
Cliodhna
Cliodhna
IPC-Aventurine
Cliodhna
Level 38
God Stats
2W - 2L
1,483 SR
Queue Stats
49W - 55L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
xPrince_014
Nu Wa
Level 83
God Stats
4W - 3L
1,073 SR
Queue Stats
50W - 48L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 1 / 0
5,900
536
4,908
6,676
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 2 / 1
5,588
508
3,527
7,985
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
KingMook23
Kukulkan
12
1 / 1 / 2
6,455
587
2,807
5,300
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
csco
Ullr
11
2 / 0 / 0
5,882
535
2,882
8,057
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
11
0 / 1 / 0
6,382
580
128
5,771
5,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
1 / 1 / 0
4,740
431
1,608
5,173
3,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
ColbyColb
Izanami
11
2 / 1 / 1
6,366
579
5,921
7,475
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
DarcsUwu
Mulan
1
0 / 0 / 0
3,639
331
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cliodhna
10
1 / 1 / 0
5,352
487
4,130
8,958
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 1 / 2
5,996
545
3,517
4,110
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
4
5
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
0
1
L
Sobek
 
Sobek
1
1
0
1
W
0
2
1
0.25
L
Izanami
ColbyColb
Izanami
2
1
1
2.5
L
Mulan
DarcsUwu
Mulan
0
0
0
0
L
Cliodhna
1
1
0
1
W
Kukulkan
KingMook23
Kukulkan
1
1
2
2
W
Ullr
csco
Ullr
2
0
0
2
W
Osiris
0
1
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,252
Damage
15,176
33,789
Taken
25,716
18,606
Mitigated
10,917
12,918
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,908
2,131
0
2,968
6,676
2,571
223
793
5,849
0
50,531
L
Sobek
 
Sobek
1,608
344
0
1,209
5,173
3,587
0
1,696
3,477
5,232
0
W
3,527
334
0
2,389
7,985
5,287
0
1,266
6,665
15,983
0
L
Izanami
ColbyColb
Izanami
5,921
3,757
0
3,126
7,475
2,638
0
1,978
5,497
0
55,132
L
Mulan
DarcsUwu
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
4,130
136
0
4,334
8,958
3,249
0
861
8,097
0
41,184
W
Kukulkan
KingMook23
Kukulkan
2,807
136
0
1,349
5,300
1,912
0
1,041
4,183
48,827
2,143
W
Ullr
csco
Ullr
2,882
987
0
4,019
8,057
2,956
0
1,111
6,847
0
34,775
W
Osiris
128
0
0
2,193
5,771
5,880
0
298
5,433
0
37,568
L
3,517
950
0
1,015
4,110
1,443
0
1,537
2,573
40,446
1,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,207
Gold Earned
26,093
329
Minions Killed
255
0
Camps Cleared
0
1,116,579
Distance Traveled
855,271
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,900
536
86
8
0
208,380
2
L
Sobek
4,740
431
9
1
0
157,372
1
W
Geb
5,588
508
13
1
0
253,738
1
L
Izanami
6,366
579
99
9
0
217,704
0
L
Mulan
3,639
331
0
0
0
8,538
0
L
Cliodhna
5,352
487
60
5
0
271,093
0
W
Kukulkan
6,455
587
88
8
0
215,485
4
W
Ullr
5,882
535
77
7
0
242,720
0
W
Osiris
6,382
580
65
6
0
196,256
2
L
Nu Wa
5,996
545
87
8
0
200,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role