Player Matchup

Sol
Sol
Stan12
Sol
Level 56
God Stats
29W - 30L
1,549 SR
Queue Stats
170W - 173L
1,493 Elo+
Solo
Ullr
Ullr
Tevezf20
Ullr
Level 158
God Stats
5W - 9L
1,717 SR
Queue Stats
197W - 206L
1,523 Elo+
Solo
Jormungandr
Jormungandr
TheHoldUP
Jormungandr
Level 41
God Stats
9W - 4L
1,452 SR
Queue Stats
57W - 66L
1,449 Elo+
Party 1
Thanatos
Thanatos
Tidanny17
Thanatos
Level 64
God Stats
122W - 132L
1,597 SR
Queue Stats
269W - 259L
1,513 Elo+
Solo
Sylvanus
Sylvanus
niklLOL_Xdvg
Sylvanus
Level 25
God Stats
1W - 2L
1,175 SR
Queue Stats
20W - 22L
1,437 Elo+
Party 1
Team Averages
Level 69
1,498 SR
1,483 Elo+

VS

Team Averages
Level 53
1,475 SR
1,382 Elo+
Bakasura
Bakasura
 
Bakasura
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Jkwort
Shiva
Level 49
God Stats
16W - 21L
1,547 SR
Queue Stats
99W - 133L
1,448 Elo+
Party 2
Ymir
Ymir
Ollyolly35
Ymir
Level 69
God Stats
5W - 4L
1,281 SR
Queue Stats
43W - 51L
1,238 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
quildempp
Ah Muzen Cab
Level 87
God Stats
13W - 6L
1,692 SR
Queue Stats
92W - 117L
1,446 Elo+
Party 2
Neith
Neith
weedas5411
Neith
Level 30
God Stats
0W - 1L
1,355 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Stan12
Sol
14
3 / 0 / 3
8,284
552
9,311
9,386
3,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
13
3 / 2 / 5
8,049
537
9,423
13,017
5,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
TheHoldUP
Jormungandr
14
5 / 1 / 2
9,023
602
13,499
14,452
14,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Tidanny17
Thanatos
14
7 / 0 / 4
8,297
553
9,917
11,178
5,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
niklLOL_Xdvg
Sylvanus
11
1 / 2 / 3
7,408
494
5,003
17,797
14,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 1 / 3
7,292
486
8,532
13,951
6,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shiva
Jkwort
Shiva
10
0 / 5 / 1
6,868
458
8,808
13,703
8,017
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 3 / 3
6,885
459
6,576
15,197
9,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
quildempp
Ah Muzen Cab
11
2 / 6 / 3
7,074
472
6,368
13,426
5,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
10
0 / 4 / 0
6,013
401
5,946
8,608
2,979
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
19
Kills
5
5
Deaths
19
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
1
3
3.5
L
Shiva
Jkwort
Shiva
0
5
1
0.1
L
1
3
3
0.83
W
Sol
Stan12
Sol
3
0
3
4.5
W
Ullr
3
2
5
2.75
W
Jormungandr
TheHoldUP
Jormungandr
5
1
2
6
W
Thanatos
Tidanny17
Thanatos
7
0
4
9
W
Sylvanus
niklLOL_Xdvg
Sylvanus
1
2
3
1.25
L
Ah Muzen Cab
quildempp
Ah Muzen Cab
2
6
3
0.58
L
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,153
Damage
36,230
65,830
Taken
64,885
43,036
Mitigated
32,027
29,085
Healing
13,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,532
5,411
0
3,651
13,951
6,453
0
3,256
10,695
0
44,768
L
Shiva
Jkwort
Shiva
8,808
1,963
0
1,888
13,703
8,017
0
7,980
5,723
0
46,618
L
6,576
2,167
0
4,279
15,197
9,393
0
7,393
7,804
25,462
0
W
Sol
Stan12
Sol
9,311
4,671
0
3,485
9,386
3,442
3,791
598
8,212
70,495
992
W
Ullr
9,423
4,226
0
2,393
13,017
5,446
0
1,235
11,607
0
51,840
W
Jormungandr
TheHoldUP
Jormungandr
13,499
5,322
0
3,444
14,452
14,672
0
1,503
12,949
65,837
843
W
Thanatos
Tidanny17
Thanatos
9,917
2,420
0
9,902
11,178
5,095
0
626
10,252
0
56,982
W
Sylvanus
niklLOL_Xdvg
Sylvanus
5,003
1,681
3,361
6,500
17,797
14,381
0
3,524
13,840
27,132
0
L
Ah Muzen Cab
quildempp
Ah Muzen Cab
6,368
1,888
0
1,628
13,426
5,185
0
1,652
11,774
0
45,590
L
Neith
5,946
3,075
110
2,033
8,608
2,979
0
6,248
2,360
0
36,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,061
Gold Earned
34,132
412
Minions Killed
318
0
Camps Cleared
0
1,426,879
Distance Traveled
1,414,627
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,292
486
93
6
0
370,667
0
L
Shiva
6,868
458
78
5
0
266,989
0
L
Ymir
6,885
459
15
1
0
272,959
2
W
Sol
8,284
552
107
7
0
268,259
3
W
Ullr
8,049
537
93
6
0
299,007
2
W
Jormungandr
9,023
602
103
7
0
274,751
0
W
Thanatos
8,297
553
84
6
0
317,177
0
W
Sylvanus
7,408
494
25
2
0
267,685
3
L
Ah Muzen Cab
7,074
472
74
5
0
234,037
0
L
Neith
6,013
401
58
4
0
269,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role