Player Matchup

Sol
Sol
A2idunno
Sol
Level 89
God Stats
7W - 1L
1,718 SR
Queue Stats
250W - 210L
1,645 Elo+
Solo
Scylla
Scylla
AltaneCait
Scylla
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 104L
1,510 Elo+
Party 1
Tiamat
Tiamat
Extroverts
Tiamat
Level 128
God Stats
2W - 6L
1,151 SR
Queue Stats
303W - 336L
1,434 Elo+
Solo
Kukulkan
Kukulkan
KureiBunni
Kukulkan
Level 288
God Stats
3W - 5L
1,645 SR
Queue Stats
121W - 78L
1,555 Elo+
Party 1
Odin
Odin
mirrorball
Odin
Level 270
God Stats
3W - 2L
1,744 SR
Queue Stats
393W - 193L
1,599 Elo+
Party 1
Team Averages
Level 162
1,552 SR
1,548 Elo+

VS

Team Averages
Level 133
1,488 SR
1,548 Elo+
Jing Wei
Jing Wei
Boomerouts
Jing Wei
Level 222
God Stats
2W - 3L
1,298 SR
Queue Stats
158W - 139L
1,648 Elo+
Party 2
Nox
Nox
Homie Berto
Nox
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,340 Elo+
Solo
Agni
Agni
Jlrsnake
Agni
Level 128
God Stats
1W - 1L
1,642 SR
Queue Stats
29W - 26L
1,493 Elo+
Solo
Ymir
Ymir
JuiceGang
Ymir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,743 Elo+
Party 2
Yu Huang
Yu Huang
MidnightInJapan
Yu Huang
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
136W - 145L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 9
11,228
936
15,303
7,836
4,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
AltaneCait
Scylla
15
2 / 2 / 12
8,893
741
7,786
6,590
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiamat
Extroverts
Tiamat
15
2 / 1 / 10
8,616
718
6,900
7,098
7,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
KureiBunni
Kukulkan
16
4 / 2 / 9
9,354
780
8,488
8,464
4,977
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 17
9,365
780
7,311
10,732
12,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Boomerouts
Jing Wei
16
2 / 4 / 3
8,529
711
9,451
11,137
5,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
1 / 4 / 2
7,799
650
2,527
7,695
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
14
2 / 5 / 0
7,886
657
9,016
9,660
4,710
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ymir
14
0 / 5 / 3
7,489
624
2,798
12,532
16,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
15
2 / 3 / 4
8,270
689
7,304
7,636
3,735
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
21
Kills
7
8
Deaths
21
57
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
1
9
15.5
W
Scylla
AltaneCait
Scylla
2
2
12
4
L
Jing Wei
Boomerouts
Jing Wei
2
4
3
0.88
W
Tiamat
Extroverts
Tiamat
2
1
10
7
L
1
4
2
0.5
L
Agni
2
5
0
0.4
L
Ymir
0
5
3
0.3
W
Kukulkan
KureiBunni
Kukulkan
4
2
9
4.25
L
Yu Huang
2
3
4
1.33
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,788
Damage
31,096
40,720
Taken
48,660
33,259
Mitigated
34,163
15,669
Healing
10,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,303
4,450
1,939
4,128
7,836
4,589
3,727
3,253
4,583
31,727
0
W
Scylla
AltaneCait
Scylla
7,786
41
76
1,391
6,590
3,524
210
3,857
2,653
12,874
372
L
Jing Wei
Boomerouts
Jing Wei
9,451
7,098
1,584
3,091
11,137
5,377
687
8,474
2,603
0
26,316
W
Tiamat
Extroverts
Tiamat
6,900
489
1,555
2,111
7,098
7,934
529
4,523
2,544
17,079
285
L
2,527
159
175
435
7,695
3,782
410
6,207
1,444
15,603
0
L
Agni
9,016
94
373
1,574
9,660
4,710
176
7,096
2,442
15,344
0
L
Ymir
2,798
123
921
1,402
12,532
16,559
0
10,139
2,249
5,305
988
W
Kukulkan
KureiBunni
Kukulkan
8,488
207
335
1,167
8,464
4,977
58
6,135
2,189
28,718
0
L
Yu Huang
7,304
698
0
682
7,636
3,735
0
5,846
1,750
16,982
0
W
7,311
1,509
1,234
1,733
10,732
12,235
104
3,228
7,420
0
10,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,456
Gold Earned
39,973
137
Minions Killed
124
0
Camps Cleared
0
1,168,617
Distance Traveled
1,048,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,228
936
43
4
0
221,842
0
W
Scylla
8,893
741
23
2
0
234,671
0
L
Jing Wei
8,529
711
38
3
0
241,967
0
W
Tiamat
8,616
718
20
2
0
233,141
0
L
Nox
7,799
650
38
3
0
218,192
0
L
Agni
7,886
657
18
2
0
203,963
0
L
Ymir
7,489
624
9
1
0
169,864
0
W
Kukulkan
9,354
780
41
3
0
253,344
0
L
Yu Huang
8,270
689
21
2
0
214,958
0
W
Odin
9,365
780
10
1
0
225,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role