Player Matchup

Anubis
Anubis
ReaAssaultGaming
Anubis
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
24W - 27L
1,376 Elo+
Solo
Neith
Neith
Shaless
Neith
Level 159
God Stats
4W - 7L
1,256 SR
Queue Stats
267W - 280L
1,115 Elo+
Solo
Horus
Horus
maxoudurette51
Horus
Level 106
God Stats
15W - 20L
1,329 SR
Queue Stats
246W - 270L
1,456 Elo+
Solo
Team Averages
Level 131
1,362 SR
1,315 Elo+

VS

Team Averages
Level 97
1,549 SR
1,487 Elo+
Thor
Thor
 
Thor
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CrumbyBirch37
Chaac
Level 81
God Stats
169W - 122L
1,648 SR
Queue Stats
746W - 741L
1,461 Elo+
Solo
Merlin
Merlin
Troublè
Merlin
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
7,994
799
7,131
8,482
3,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
Shaless
Neith
13
6 / 1 / 3
8,151
815
10,287
9,737
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
1 / 1 / 6
7,033
703
7,523
10,681
9,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
3 / 4 / 3
7,194
719
9,660
10,323
3,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 4
7,284
728
9,360
11,797
12,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Troublè
Merlin
11
1 / 4 / 3
6,846
685
3,898
7,544
2,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
9
Kills
6
6
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
4
3
1.13
L
2
1
4
4
W
2
4
5
1.13
W
Neith
Shaless
Neith
6
1
3
7.5
L
Merlin
Troublè
Merlin
1
4
3
0.63
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,941
Damage
22,918
28,900
Taken
29,664
16,381
Mitigated
18,738
11,262
Healing
3,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,660
1,180
0
350
10,323
3,391
0
2,266
8,057
0
21,077
L
9,360
862
0
2,620
11,797
12,604
0
2,835
8,942
0
24,403
W
7,131
478
0
3,216
8,482
3,535
220
1,060
7,081
24,504
0
W
Neith
Shaless
Neith
10,287
5,266
0
3,701
9,737
3,667
931
1,170
8,228
0
31,061
L
Merlin
Troublè
Merlin
3,898
489
0
247
7,544
2,743
0
2,103
5,429
26,688
0
W
7,523
3,720
932
3,413
10,681
9,179
312
1,707
8,459
0
22,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,178
Gold Earned
21,324
120
Minions Killed
119
0
Camps Cleared
0
488,745
Distance Traveled
526,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,194
719
29
3
0
161,050
0
L
Chaac
7,284
728
39
4
0
202,666
0
W
Anubis
7,994
799
38
4
0
149,277
0
W
Neith
8,151
815
51
5
0
168,069
0
L
Merlin
6,846
685
51
5
0
162,480
0
W
Horus
7,033
703
31
3
0
171,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role