Player Matchup

Thor
Thor
ANDREI1631633
Thor
Level 67
God Stats
7W - 8L
1,355 SR
Queue Stats
138W - 123L
1,455 Elo+
Solo
Neith
Neith
iceyfirez
Neith
Level 107
God Stats
39W - 30L
1,579 SR
Queue Stats
499W - 522L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
lightjak
Baron Samedi
Level 75
God Stats
13W - 5L
1,649 SR
Queue Stats
89W - 77L
1,490 Elo+
Solo
Team Averages
Level 83
1,528 SR
1,509 Elo+

VS

Team Averages
Level 110
1,546 SR
1,493 Elo+
Hera
Hera
 
Hera
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Chulsky
Osiris
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,460 Elo+
Solo
Medusa
Medusa
Lanceltox
Medusa
Level 144
God Stats
10W - 10L
1,638 SR
Queue Stats
42W - 51L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
8,092
809
4,928
7,979
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
iceyfirez
Neith
14
5 / 0 / 6
8,609
861
8,565
7,041
2,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
lightjak
Baron Samedi
13
3 / 0 / 8
7,763
776
11,625
7,295
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 4 / 0
6,022
602
4,096
7,127
2,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Chulsky
Osiris
11
0 / 4 / 0
6,029
603
4,619
12,651
10,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Lanceltox
Medusa
11
0 / 3 / 0
6,228
623
7,186
8,589
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
1
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
0
0
W
3
1
7
6.5
L
Osiris
Chulsky
Osiris
0
4
0
0
L
Medusa
Lanceltox
Medusa
0
3
0
0
W
Neith
iceyfirez
Neith
5
0
6
8
W
Baron Samedi
lightjak
Baron Samedi
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,118
Damage
15,901
22,315
Taken
28,367
12,150
Mitigated
15,785
9,805
Healing
4,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,096
737
0
400
7,127
2,338
0
2,803
4,086
15,746
124
W
4,928
659
0
1,406
7,979
4,155
731
1,453
6,526
0
28,988
L
Osiris
Chulsky
Osiris
4,619
1,679
0
2,035
12,651
10,311
0
5,919
6,203
0
16,648
L
Medusa
Lanceltox
Medusa
7,186
2,597
0
1,587
8,589
3,136
0
2,542
5,850
0
30,545
W
Neith
iceyfirez
Neith
8,565
2,542
0
2,224
7,041
2,995
1,449
743
6,298
0
35,086
W
Baron Samedi
lightjak
Baron Samedi
11,625
848
1,973
4,202
7,295
5,000
768
1,798
5,497
24,974
960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,464
Gold Earned
18,279
143
Minions Killed
105
0
Camps Cleared
0
589,856
Distance Traveled
494,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,022
602
36
4
0
142,561
0
W
Thor
8,092
809
39
4
0
200,688
0
L
Osiris
6,029
603
26
3
0
176,799
0
L
Medusa
6,228
623
43
4
0
175,347
0
W
Neith
8,609
861
78
8
0
187,964
0
W
Baron Samedi
7,763
776
26
3
0
201,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role