Player Matchup

Ah Puch
Ah Puch
Raife01
Ah Puch
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
209W - 209L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
djmowcow
Gilgamesh
Level 68
God Stats
31W - 21L
1,541 SR
Queue Stats
121W - 120L
1,495 Elo+
Party 1
Izanami
Izanami
djmowsheep
Izanami
Level 67
God Stats
1W - 2L
1,158 SR
Queue Stats
49W - 53L
1,444 Elo+
Party 1
Team Averages
Level 77
1,399 SR
1,445 Elo+

VS

Team Averages
Level 116
1,480 SR
1,452 Elo+
Kuzenbo
Kuzenbo
BloodFire1089
Kuzenbo
Level 157
God Stats
7W - 9L
1,711 SR
Queue Stats
261W - 267L
1,492 Elo+
Party 2
Surtr
Surtr
EdgySensei
Surtr
Level 63
God Stats
3W - 3L
1,229 SR
Queue Stats
11W - 13L
1,343 Elo+
Solo
Hel
Hel
Jim41322
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 194L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Raife01
Ah Puch
15
3 / 2 / 7
9,653
804
12,166
7,752
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Gilgamesh
djmowcow
Gilgamesh
15
5 / 1 / 5
9,653
804
12,462
11,735
10,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
djmowsheep
Izanami
14
3 / 0 / 6
9,005
750
9,566
8,574
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
0 / 2 / 3
7,672
639
6,216
14,833
19,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Surtr
13
3 / 2 / 0
8,710
726
9,142
13,165
14,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 7 / 3
7,883
657
5,009
12,356
5,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
3
3
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
2
3
0.75
L
Surtr
3
2
0
1.5
L
0
7
3
0.21
W
Ah Puch
Raife01
Ah Puch
3
2
7
3.25
W
Gilgamesh
djmowcow
Gilgamesh
5
1
5
7.5
W
Izanami
djmowsheep
Izanami
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,194
Damage
20,367
28,061
Taken
40,354
17,799
Mitigated
39,259
4,615
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
6,216
2,487
0
145
14,833
19,088
0
4,339
10,131
19,374
747
L
Surtr
9,142
2,485
0
990
13,165
14,753
0
4,114
8,903
425
29,922
L
5,009
132
1,469
2,495
12,356
5,418
0
3,532
8,297
25,407
0
W
Ah Puch
Raife01
Ah Puch
12,166
338
0
2,730
7,752
3,304
0
3,657
3,953
55,954
1,260
W
Gilgamesh
djmowcow
Gilgamesh
12,462
2,531
0
898
11,735
10,956
29
4,564
6,845
0
34,505
W
Izanami
djmowsheep
Izanami
9,566
7,917
0
987
8,574
3,539
0
3,090
5,160
0
33,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,311
Gold Earned
24,265
216
Minions Killed
140
0
Camps Cleared
0
733,747
Distance Traveled
635,425
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,672
639
32
3
0
221,342
0
L
Surtr
8,710
726
55
5
0
204,087
0
L
Hel
7,883
657
53
4
0
209,996
1
W
Ah Puch
9,653
804
101
8
0
217,105
0
W
Gilgamesh
9,653
804
54
5
0
267,401
0
W
Izanami
9,005
750
61
5
0
249,241
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role