Player Matchup

Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold I
LaloAS05
Hercules
Gold I
Level 92
God Stats
4W - 2L
1,653 SR
Queue Stats
51W - 40L
1,771 MMR
Party 2
Ao Kuang
Ao Kuang
Gold IV
Lueonear
Ao Kuang
Gold IV
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 40L
1,730 MMR
Solo
Izanami
Izanami
Platinum IV
SnowWitchRanni
Izanami
Platinum IV
Level 192
God Stats
19W - 19L
1,599 SR
Queue Stats
214W - 210L
1,730 MMR
Solo
Ra
Ra
Platinum V
TheRipperMx
Ra
Platinum V
Level 97
God Stats
4W - 2L
1,664 SR
Queue Stats
37W - 28L
1,746 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,583 SR
1,695 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,395 SR
1,745 MMR
Chaac
Chaac
Platinum V
DethStars
Chaac
Platinum V
Level 154
God Stats
0W - 5L
1,179 SR
Queue Stats
257W - 239L
1,725 MMR
Solo
Freya
Freya
Platinum V
GBG3
Freya
Platinum V
Level 219
God Stats
88W - 78L
1,569 SR
Queue Stats
92W - 90L
1,686 MMR
Party 1
Bacchus
Bacchus
Platinum IV
RoyBoy Soy
Bacchus
Platinum IV
Level 181
God Stats
7W - 6L
1,339 SR
Queue Stats
219W - 206L
1,754 MMR
Solo
Thanatos
Thanatos
Gold V
Servoink
Thanatos
Gold V
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,763 MMR
Solo
Loki
Loki
Platinum IV
VerzikVitter
Loki
Platinum IV
Level 129
God Stats
14W - 17L
1,386 SR
Queue Stats
256W - 248L
1,797 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 0 / 3
4,021
670
2,900
4,445
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
LaloAS05
Hercules
9
2 / 0 / 0
4,932
822
3,889
4,926
2,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Lueonear
Ao Kuang
9
3 / 0 / 1
4,865
811
1,779
4,699
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 0
4,578
763
1,505
2,858
937
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 0 / 0
4,688
781
1,225
3,097
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Bans
HachimanThorCharonAthena

VS

Bans
MartichorasBake KujiraNikeAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DethStars
Chaac
7
0 / 2 / 0
3,915
653
2,865
5,819
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Freya
GBG3
Freya
7
0 / 2 / 0
3,552
592
1,715
4,460
1,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
RoyBoy Soy
Bacchus
7
0 / 1 / 0
3,873
646
1,724
5,036
3,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Servoink
Thanatos
5
0 / 1 / 0
3,383
564
1,421
3,865
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 0
4,391
732
1,534
3,162
982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
6
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
3
1.5
L
Chaac
DethStars
Chaac
0
2
0
0
L
Freya
GBG3
Freya
0
2
0
0
W
Hercules
LaloAS05
Hercules
2
0
0
2
W
Ao Kuang
Lueonear
Ao Kuang
3
0
1
3.5
L
Bacchus
RoyBoy Soy
Bacchus
0
1
0
0
L
Thanatos
Servoink
Thanatos
0
1
0
0
W
1
0
0
1
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,298
Damage
9,259
20,025
Taken
22,342
7,324
Mitigated
9,811
9,479
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,900
1,320
0
2,590
4,445
1,497
0
1,502
2,943
0
18,519
L
Chaac
DethStars
Chaac
2,865
562
0
2,268
5,819
2,731
0
69
5,750
0
22,756
L
Freya
GBG3
Freya
1,715
925
0
1,862
4,460
1,368
0
800
3,660
17,504
5,351
W
Hercules
LaloAS05
Hercules
3,889
1,795
0
2,535
4,926
2,075
0
0
4,926
0
34,242
W
Ao Kuang
Lueonear
Ao Kuang
1,779
503
0
1,230
4,699
1,848
0
443
4,256
27,033
0
L
Bacchus
RoyBoy Soy
Bacchus
1,724
420
0
2,020
5,036
3,578
0
556
4,480
10,782
0
L
Thanatos
Servoink
Thanatos
1,421
360
0
3,351
3,865
1,152
0
537
3,313
0
13,737
W
1,505
1,202
0
1,161
2,858
937
0
1,278
1,580
0
33,094
W
1,225
67
60
1,903
3,097
967
0
0
3,097
33,879
339
L
1,534
276
0
726
3,162
982
0
925
2,135
0
29,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,084
Gold Earned
19,114
280
Minions Killed
192
0
Camps Cleared
0
731,375
Distance Traveled
721,344
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,021
670
34
6
0
155,842
0
L
Chaac
3,915
653
42
7
0
162,426
0
L
Freya
3,552
592
43
7
0
148,223
0
W
Hercules
4,932
822
58
10
0
145,492
0
W
Ao Kuang
4,865
811
54
9
0
158,249
0
L
Bacchus
3,873
646
13
2
0
139,424
1
L
Thanatos
3,383
564
28
5
0
107,647
0
W
Izanami
4,578
763
65
11
0
124,904
0
W
Ra
4,688
781
69
12
0
146,888
2
L
Loki
4,391
732
66
11
0
163,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role