Player Matchup

Susano
Susano
Bаcon
Susano
Level 203
God Stats
4W - 0L
1,712 SR
Queue Stats
83W - 19L
1,911 Elo+
Party 2
Baron Samedi
Baron Samedi
Deuxchem
Baron Samedi
Level 150
God Stats
3W - 2L
1,500 SR
Queue Stats
147W - 127L
1,564 Elo+
Solo
Geb
Geb
SmokingAngryCalf
Geb
Level 156
God Stats
6W - 2L
1,824 SR
Queue Stats
68W - 21L
1,876 Elo+
Party 2
Anhur
Anhur
Trignuh
Anhur
Level 284
God Stats
26W - 12L
1,840 SR
Queue Stats
809W - 378L
1,791 Elo+
Party 2
Ix Chel
Ix Chel
dynamite45
Ix Chel
Level 175
God Stats
13W - 11L
1,615 SR
Queue Stats
112W - 98L
1,560 Elo+
Solo
Team Averages
Level 194
1,698 SR
1,740 Elo+

VS

Team Averages
Level 126
1,613 SR
1,628 Elo+
Maui
Maui
Dragonlordcat
Maui
Level 123
God Stats
8W - 5L
1,500 SR
Queue Stats
172W - 136L
1,663 Elo+
Solo
Merlin
Merlin
FaintSquire9490
Merlin
Level 147
God Stats
1W - 2L
1,487 SR
Queue Stats
18W - 15L
1,594 Elo+
Party 1
Erlang Shen
Erlang Shen
Ullr6
Erlang Shen
Level 157
God Stats
9W - 6L
1,804 SR
Queue Stats
132W - 131L
1,621 Elo+
Solo
Hun Batz
Hun Batz
Visier
Hun Batz
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,664 Elo+
Party 1
Apollo
Apollo
Zantymills
Apollo
Level 48
God Stats
1W - 1L
1,776 SR
Queue Stats
477W - 434L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bаcon
Susano
15
5 / 1 / 3
8,030
618
9,657
10,899
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
Deuxchem
Baron Samedi
13
1 / 1 / 2
7,580
583
4,511
11,028
5,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 1 / 6
6,727
517
4,711
11,722
7,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Trignuh
Anhur
14
5 / 2 / 0
7,794
600
13,565
9,485
3,780
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
dynamite45
Ix Chel
14
1 / 0 / 6
7,654
589
6,648
8,090
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,097
469
3,785
14,141
9,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 4 / 0
6,607
508
3,131
6,364
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Erlang Shen
Ullr6
Erlang Shen
13
1 / 2 / 0
7,464
574
7,950
12,663
8,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Visier
Hun Batz
13
1 / 3 / 2
6,881
529
4,393
10,847
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
Zantymills
Apollo
12
2 / 2 / 1
6,838
526
6,979
11,617
3,316
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
5
5
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
Bаcon
Susano
5
1
3
6.5
W
Baron Samedi
Deuxchem
Baron Samedi
1
1
2
2
L
1
2
1
0.75
L
0
4
0
0
W
0
1
6
3
W
Anhur
Trignuh
Anhur
5
2
0
2.5
L
Erlang Shen
Ullr6
Erlang Shen
1
2
0
0.5
L
Hun Batz
Visier
Hun Batz
1
3
2
0.67
L
Apollo
Zantymills
Apollo
2
2
1
1.25
W
Ix Chel
dynamite45
Ix Chel
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,092
Damage
26,238
51,224
Taken
55,632
25,369
Mitigated
28,073
26,067
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Bаcon
Susano
9,657
3,780
0
5,939
10,899
4,694
0
352
10,464
0
71,717
W
Baron Samedi
Deuxchem
Baron Samedi
4,511
676
0
6,126
11,028
5,510
418
0
10,130
55,535
2,471
L
3,785
1,035
0
1,620
14,141
9,849
0
3,373
10,768
15,349
0
L
3,131
82
0
987
6,364
2,161
0
1,683
4,681
47,680
1,142
W
4,711
539
1,728
3,196
11,722
7,650
0
1,845
9,796
22,747
2,478
W
Anhur
Trignuh
Anhur
13,565
7,622
0
4,204
9,485
3,780
838
1,844
7,641
0
70,369
L
Erlang Shen
Ullr6
Erlang Shen
7,950
2,830
0
4,102
12,663
8,584
0
4,045
8,618
0
60,879
L
Hun Batz
Visier
Hun Batz
4,393
1,160
0
3,876
10,847
4,163
0
3,705
7,142
0
49,465
L
Apollo
Zantymills
Apollo
6,979
4,678
0
3,923
11,617
3,316
0
2,608
9,009
0
53,086
W
Ix Chel
dynamite45
Ix Chel
6,648
456
1,367
3,507
8,090
3,735
0
2,421
5,438
71,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,785
Gold Earned
33,887
471
Minions Killed
401
0
Camps Cleared
0
1,335,096
Distance Traveled
1,415,182
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,030
618
111
9
0
336,352
0
W
Baron Samedi
7,580
583
91
7
0
215,393
2
L
Maui
6,097
469
22
2
0
279,215
6
L
Merlin
6,607
508
101
8
0
257,710
4
W
Geb
6,727
517
28
2
0
266,486
2
W
Anhur
7,794
600
115
9
0
226,456
0
L
Erlang Shen
7,464
574
102
8
0
309,711
2
L
Hun Batz
6,881
529
82
6
0
303,965
0
L
Apollo
6,838
526
94
7
0
264,581
0
W
Ix Chel
7,654
589
126
10
0
290,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role