Player Matchup

Maman Brigitte
Maman Brigitte
MooSpams
Maman Brigitte
Level 153
God Stats
2W - 1L
1,768 SR
Queue Stats
12W - 10L
1,638 Elo+
Party 2
Neith
Neith
PotatoAimCrayon
Neith
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Nike
Nike
SkyYeMumGia
Nike
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,638 Elo+
Party 2
Athena
Athena
tiny_ty53
Athena
Level 129
God Stats
7W - 7L
1,768 SR
Queue Stats
174W - 139L
1,573 Elo+
Solo
Da Ji
Da Ji
xLunarOwlx
Da Ji
Level 143
God Stats
1W - 0L
1,788 SR
Queue Stats
12W - 11L
1,675 Elo+
Party 2
Team Averages
Level 109
1,665 SR
1,605 Elo+

VS

Team Averages
Level 144
1,535 SR
1,610 Elo+
Danzaburou
Danzaburou
Dynamtyerookie
Danzaburou
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,527 Elo+
Solo
Skadi
Skadi
Fizzypup Skies
Skadi
Level 157
God Stats
3W - 5L
1,654 SR
Queue Stats
60W - 53L
1,612 Elo+
Party 1
Vulcan
Vulcan
RemovingEnd411
Vulcan
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 107L
1,562 Elo+
Solo
Chaac
Chaac
TmX DaveZzzz
Chaac
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,734 Elo+
Party 1
Maui
Maui
thesnail805
Maui
Level 127
God Stats
13W - 11L
1,520 SR
Queue Stats
130W - 119L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
MooSpams
Maman Brigitte
13
4 / 0 / 5
8,149
543
5,705
7,901
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 1 / 4
8,798
587
8,941
8,869
3,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 0
8,063
538
10,469
14,145
9,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
tiny_ty53
Athena
13
1 / 2 / 8
8,653
577
7,456
15,815
12,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
14
3 / 1 / 3
7,661
511
6,926
11,405
5,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dynamtyerookie
Danzaburou
11
2 / 4 / 0
6,916
461
7,114
13,643
5,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
4,365
291
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 2
7,232
482
7,492
12,121
5,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 0
8,083
539
12,782
17,486
15,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 4 / 1
5,849
390
3,896
10,904
9,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
5
5
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dynamtyerookie
Danzaburou
2
4
0
0.5
L
0
0
0
0
W
Maman Brigitte
MooSpams
Maman Brigitte
4
0
5
6.5
W
3
1
4
5
L
0
3
2
0.33
W
2
1
0
2
L
2
2
0
1
L
1
4
1
0.38
W
Athena
tiny_ty53
Athena
1
2
8
2.5
W
Da Ji
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,497
Damage
31,284
58,135
Taken
54,154
35,496
Mitigated
35,605
13,400
Healing
16,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dynamtyerookie
Danzaburou
7,114
4,111
0
3,787
13,643
5,745
0
3,897
9,746
0
46,663
L
0
0
0
0
0
0
0
0
0
0
0
W
Maman Brigitte
MooSpams
Maman Brigitte
5,705
735
0
748
7,901
3,167
450
2,277
5,624
39,107
608
W
8,941
4,767
0
1,608
8,869
3,729
3,803
2,206
6,663
0
67,468
L
7,492
1,654
0
3,411
12,121
5,250
0
3,140
8,894
53,800
3,179
W
10,469
2,095
0
2,953
14,145
9,900
0
1,810
12,335
0
49,694
L
12,782
2,322
0
7,590
17,486
15,596
0
1,591
14,858
3,425
59,331
L
3,896
1,108
0
2,076
10,904
9,014
0
3,924
6,980
18,069
0
W
Athena
tiny_ty53
Athena
7,456
2,739
2,026
5,054
15,815
12,913
0
4,082
11,733
38,727
5,885
W
Da Ji
6,926
1,963
0
1,011
11,405
5,787
664
2,135
9,270
0
51,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,324
Gold Earned
32,445
398
Minions Killed
288
0
Camps Cleared
0
1,522,189
Distance Traveled
1,093,606
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,916
461
80
5
0
284,515
2
L
Skadi
4,365
291
0
0
0
1,729
0
W
Maman Brigitte
8,149
543
66
4
0
331,185
0
W
Neith
8,798
587
120
8
0
272,569
0
L
Vulcan
7,232
482
94
6
0
319,302
0
W
Nike
8,063
538
83
6
0
283,335
0
L
Chaac
8,083
539
97
6
0
294,889
0
L
Maui
5,849
390
17
1
0
193,171
0
W
Athena
8,653
577
49
3
0
290,225
6
W
Da Ji
7,661
511
80
5
0
344,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role