Player Matchup

Da Ji
Da Ji
BrumalDemiGod
Da Ji
Level 144
God Stats
15W - 5L
2,014 SR
Queue Stats
113W - 94L
1,584 Elo+
Solo
Hades
Hades
Easy SIays
Hades
Level 128
God Stats
1W - 1L
1,148 SR
Queue Stats
6W - 4L
1,389 Elo+
Party 1
Tiamat
Tiamat
Thespian89
Tiamat
Level 129
God Stats
0W - 1L
1,465 SR
Queue Stats
5W - 4L
1,389 Elo+
Party 1
Horus
Horus
WhoisBenja
Horus
Level 123
God Stats
1W - 4L
1,307 SR
Queue Stats
170W - 156L
1,540 Elo+
Solo
Nut
Nut
sp3ctraa
Nut
Level 124
God Stats
2W - 3L
1,451 SR
Queue Stats
79W - 80L
1,431 Elo+
Solo
Team Averages
Level 130
1,477 SR
1,467 Elo+

VS

Team Averages
Level 111
1,618 SR
1,517 Elo+
Sylvanus
Sylvanus
Landottle
Sylvanus
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 96L
1,612 Elo+
Solo
Chaac
Chaac
LeGITxXmoni
Chaac
Level 123
God Stats
7W - 3L
1,801 SR
Queue Stats
61W - 65L
1,514 Elo+
Party 2
Charybdis
Charybdis
TRASHboii Eddy
Charybdis
Level 98
God Stats
6W - 8L
1,726 SR
Queue Stats
82W - 85L
1,513 Elo+
Party 2
Horus
Horus
Whereis248
Horus
Level 109
God Stats
8W - 6L
1,523 SR
Queue Stats
519W - 495L
1,510 Elo+
Solo
Kukulkan
Kukulkan
xlMinatolx
Kukulkan
Level 103
God Stats
6W - 7L
1,538 SR
Queue Stats
223W - 195L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 1
7,320
488
9,442
16,070
7,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
14
4 / 2 / 2
8,806
587
10,836
17,300
13,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Thespian89
Tiamat
14
1 / 4 / 2
7,956
530
4,395
10,319
6,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
11
0 / 1 / 3
7,045
470
7,408
17,494
14,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
0 / 4 / 0
5,592
373
3,554
7,882
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Landottle
Sylvanus
14
5 / 0 / 6
8,546
570
6,738
9,567
7,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
6 / 4 / 3
8,735
582
13,316
14,408
9,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
TRASHboii Eddy
Charybdis
16
4 / 0 / 3
9,090
606
6,794
10,507
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
13
1 / 4 / 1
7,881
525
11,456
16,193
11,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
xlMinatolx
Kukulkan
14
1 / 1 / 9
8,553
570
6,602
9,708
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
17
17
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
Hades
4
2
2
2.5
W
Sylvanus
Landottle
Sylvanus
5
0
6
8
W
6
4
3
1.88
W
Charybdis
TRASHboii Eddy
Charybdis
4
0
3
5.5
L
Tiamat
Thespian89
Tiamat
1
4
2
0.5
W
Horus
1
4
1
0.38
L
Horus
0
1
3
1.5
L
0
4
0
0
W
Kukulkan
xlMinatolx
Kukulkan
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,635
Damage
44,906
69,065
Taken
60,383
44,687
Mitigated
37,490
23,283
Healing
23,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,442
2,159
0
3,015
16,070
7,210
0
2,462
13,564
0
56,631
L
Hades
10,836
2,045
773
9,561
17,300
13,956
207
938
15,709
69,118
0
W
Sylvanus
Landottle
Sylvanus
6,738
2,373
1,890
4,950
9,567
7,930
315
1,827
7,740
36,699
19,678
W
13,316
2,991
0
5,412
14,408
9,479
0
4,092
10,316
0
61,014
W
Charybdis
TRASHboii Eddy
Charybdis
6,794
3,183
0
3,630
10,507
4,347
2,604
0
10,507
0
80,621
L
Tiamat
Thespian89
Tiamat
4,395
472
0
1,918
10,319
6,723
0
3,235
7,006
60,353
0
W
Horus
11,456
5,350
112
5,232
16,193
11,653
0
8,362
7,831
0
58,469
L
Horus
7,408
3,278
1,184
6,519
17,494
14,312
0
4,031
13,235
3,320
26,016
L
3,554
1,731
0
313
7,882
2,486
171
2,049
5,833
0
28,166
W
Kukulkan
xlMinatolx
Kukulkan
6,602
286
0
1,822
9,708
4,081
857
1,554
8,154
68,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,719
Gold Earned
42,805
377
Minions Killed
516
0
Camps Cleared
0
1,331,010
Distance Traveled
1,450,043
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,320
488
74
5
0
289,447
0
L
Hades
8,806
587
113
8
0
268,116
0
W
Sylvanus
8,546
570
89
6
0
282,616
4
W
Chaac
8,735
582
103
7
0
330,936
0
W
Charybdis
9,090
606
120
8
0
282,439
0
L
Tiamat
7,956
530
113
8
0
259,610
0
W
Horus
7,881
525
91
6
0
256,534
0
L
Horus
7,045
470
39
3
0
330,424
1
L
Nut
5,592
373
38
3
0
183,413
0
W
Kukulkan
8,553
570
113
8
0
297,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role