Player Matchup

Bacchus
Bacchus
Doggiestiel
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,500 Elo+
Party 1
Bakasura
Bakasura
SwainGotGame
Bakasura
Level 128
God Stats
0W - 1L
1,280 SR
Queue Stats
35W - 32L
1,643 Elo+
Party 1
Ra
Ra
TeflonCon
Ra
Level 129
God Stats
0W - 1L
1,728 SR
Queue Stats
39W - 38L
1,488 Elo+
Party 1
Team Averages
Level 87
1,503 SR
1,544 Elo+

VS

Team Averages
Level 102
1,565 SR
1,530 Elo+
Nut
Nut
Imtart
Nut
Level 177
God Stats
10W - 8L
1,474 SR
Queue Stats
84W - 84L
1,498 Elo+
Solo
Khepri
Khepri
Rollinstylez35
Khepri
Level 60
God Stats
4W - 4L
1,722 SR
Queue Stats
88W - 85L
1,560 Elo+
Solo
Baba Yaga
Baba Yaga
Verenhime
Baba Yaga
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Doggiestiel
Bacchus
14
1 / 3 / 1
8,118
624
3,707
14,085
17,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
SwainGotGame
Bakasura
13
0 / 4 / 1
8,118
624
5,609
17,393
15,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 5 / 1
8,882
683
10,138
13,044
6,486
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Imtart
Nut
17
8 / 0 / 4
10,969
844
17,709
7,879
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 2 / 10
8,828
679
7,846
13,265
12,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Verenhime
Baba Yaga
15
4 / 1 / 6
9,849
758
11,009
9,143
4,239
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
12
12
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Doggiestiel
Bacchus
1
3
1
0.5
W
Nut
Imtart
Nut
8
0
4
10
W
0
2
10
2.5
L
Bakasura
SwainGotGame
Bakasura
0
4
1
0.13
L
2
5
1
0.5
W
Baba Yaga
Verenhime
Baba Yaga
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,454
Damage
36,564
44,522
Taken
30,287
39,073
Mitigated
20,645
13,189
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Doggiestiel
Bacchus
3,707
442
0
782
14,085
17,378
0
5,588
8,161
13,459
0
W
Nut
Imtart
Nut
17,709
11,234
0
3,940
7,879
3,510
1,488
3,302
4,451
0
55,089
W
7,846
617
0
4,373
13,265
12,896
83
5,418
7,237
18,038
6,063
L
Bakasura
SwainGotGame
Bakasura
5,609
4,438
0
4,800
17,393
15,209
0
6,319
10,453
0
26,257
L
10,138
439
2,458
5,149
13,044
6,486
0
4,409
8,343
45,253
0
W
Baba Yaga
Verenhime
Baba Yaga
11,009
1,140
30
1,077
9,143
4,239
68
4,652
4,137
42,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,118
Gold Earned
29,646
156
Minions Killed
178
0
Camps Cleared
0
729,184
Distance Traveled
700,093
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,118
624
21
2
0
251,312
0
W
Nut
10,969
844
89
7
0
231,071
2
W
Khepri
8,828
679
23
2
0
223,066
0
L
Bakasura
8,118
624
59
5
0
251,109
0
L
Ra
8,882
683
76
6
0
226,763
0
W
Baba Yaga
9,849
758
66
5
0
245,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role