Player Matchup

Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FittedHalfling
Kumbhakarna
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,422 Elo+
Party 1
Nut
Nut
Sponch_crezy
Nut
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 262L
1,483 Elo+
Solo
Mercury
Mercury
almostwillsmith
Mercury
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
156W - 164L
1,395 Elo+
Solo
Sol
Sol
xian0529
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,292 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,419 Elo+

VS

Team Averages
Level 116
1,436 SR
1,452 Elo+
Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
AUS JEFE
Janus
Level 108
God Stats
12W - 20L
1,181 SR
Queue Stats
521W - 562L
1,496 Elo+
Party 2
Ganesha
Ganesha
Animal420sd
Ganesha
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 54L
1,442 Elo+
Solo
Nox
Nox
GodBlessTheTrap
Nox
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 123L
1,358 Elo+
Solo
Thor
Thor
bigmeals3103
Thor
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 124L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
9 / 3 / 5
8,550
1,069
8,095
13,804
10,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kumbhakarna
FittedHalfling
Kumbhakarna
15
1 / 1 / 16
9,045
1,131
2,414
16,134
7,343
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
6 / 3 / 7
8,401
1,050
7,643
6,453
2,865
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 8
7,804
976
4,784
8,318
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 12
8,704
1,088
10,354
7,183
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 3 / 1
5,702
713
3,694
5,521
2,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
AUS JEFE
Janus
16
7 / 4 / 6
8,631
1,079
12,153
7,533
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Animal420sd
Ganesha
12
0 / 4 / 5
6,581
823
5,318
8,163
7,969
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 4
7,725
966
4,173
5,879
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 7 / 4
7,165
896
7,613
10,286
4,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
34
22
Kills
14
15
Deaths
22
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
9
3
5
3.83
L
Geb
 
Geb
0
3
1
0.17
L
Janus
AUS JEFE
Janus
7
4
6
2.5
L
Ganesha
Animal420sd
Ganesha
0
4
5
0.63
W
Kumbhakarna
FittedHalfling
Kumbhakarna
1
1
16
9
L
4
4
4
1.5
W
6
3
7
3.17
W
3
5
8
1.4
L
3
7
4
0.71
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,290
Damage
32,951
51,892
Taken
37,382
26,539
Mitigated
21,905
18,416
Healing
3,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,095
2,485
534
4,647
13,804
10,815
39
5,024
8,726
0
11,323
L
Geb
 
Geb
3,694
157
267
513
5,521
2,843
0
1,463
4,031
5,951
0
L
Janus
AUS JEFE
Janus
12,153
998
202
1,022
7,533
3,387
0
2,141
5,256
24,099
0
L
Ganesha
Animal420sd
Ganesha
5,318
361
176
217
8,163
7,969
0
3,329
4,610
11,048
0
W
Kumbhakarna
FittedHalfling
Kumbhakarna
2,414
190
1,773
7,527
16,134
7,343
963
8,446
7,526
5,350
0
L
4,173
1,185
262
377
5,879
2,870
0
1,405
4,295
9,089
0
W
7,643
3,366
221
637
6,453
2,865
691
2,974
3,459
0
17,364
W
4,784
2,057
432
1,060
8,318
2,914
230
4,728
3,522
0
10,578
L
7,613
1,932
0
255
10,286
4,836
0
4,430
5,654
0
9,780
W
10,354
3,189
200
1,385
7,183
2,602
2,500
3,809
3,321
23,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,504
Gold Earned
35,804
86
Minions Killed
52
0
Camps Cleared
0
764,531
Distance Traveled
585,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,550
1,069
11
1
0
134,436
0
L
Geb
5,702
713
9
1
0
71,868
0
L
Janus
8,631
1,079
29
4
0
146,299
0
L
Ganesha
6,581
823
1
0
0
109,575
0
W
Kumbhakarna
9,045
1,131
8
1
0
182,829
0
L
Nox
7,725
966
11
1
0
135,600
0
W
Nut
8,401
1,050
23
3
0
145,271
0
W
Mercury
7,804
976
11
1
0
168,247
0
L
Thor
7,165
896
2
0
0
122,288
0
W
Sol
8,704
1,088
33
4
0
133,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role