Player Matchup

Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Tendolious
Rama
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 93L
1,460 Elo+
Party 3
Thanatos
Thanatos
akshadowx
Thanatos
Level 48
God Stats
58W - 38L
1,560 SR
Queue Stats
408W - 392L
1,417 Elo+
Solo
Odin
Odin
fartSniffer17
Odin
Level 109
God Stats
6W - 3L
1,571 SR
Queue Stats
92W - 87L
1,516 Elo+
Party 3
Scylla
Scylla
paulwhiter
Scylla
Level 106
God Stats
3W - 6L
1,382 SR
Queue Stats
117W - 105L
1,580 Elo+
Party 3
Team Averages
Level 107
1,503 SR
1,495 Elo+

VS

Team Averages
Level 108
1,751 SR
1,491 Elo+
Scylla
Scylla
MeXa-Ackerman
Scylla
Level 97
God Stats
13W - 6L
1,897 SR
Queue Stats
216W - 193L
1,553 Elo+
Solo
Ganesha
Ganesha
SpiderMike8
Ganesha
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
The9Tailefox
Cthulhu
Level 153
God Stats
6W - 10L
1,627 SR
Queue Stats
200W - 171L
1,503 Elo+
Party 1
Osiris
Osiris
mokapius
Osiris
Level 104
God Stats
3W - 5L
1,910 SR
Queue Stats
104W - 84L
1,524 Elo+
Party 2
Chiron
Chiron
ravenxtitan
Chiron
Level 102
God Stats
2W - 2L
1,822 SR
Queue Stats
154W - 127L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 2 / 3
7,019
501
7,474
14,943
9,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 2 / 1
8,145
582
5,490
8,113
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
akshadowx
Thanatos
14
3 / 2 / 1
7,636
545
5,060
11,658
5,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 0
7,827
559
5,443
12,148
11,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
paulwhiter
Scylla
14
2 / 0 / 0
7,649
546
4,962
8,521
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
6,855
490
5,855
8,389
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
SpiderMike8
Ganesha
11
0 / 3 / 3
6,745
482
3,506
11,055
8,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
The9Tailefox
Cthulhu
13
2 / 0 / 1
7,688
549
8,985
7,756
6,474
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
mokapius
Osiris
13
5 / 2 / 2
7,361
526
8,849
12,617
7,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chiron
12
1 / 1 / 3
7,188
513
3,798
6,370
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
9
Kills
9
9
Deaths
9
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
2
3
1.25
L
1
3
0
0.33
L
Ganesha
SpiderMike8
Ganesha
0
3
3
0.5
W
2
2
1
1.25
L
Cthulhu
The9Tailefox
Cthulhu
2
0
1
2.5
W
Thanatos
akshadowx
Thanatos
3
2
1
1.75
W
1
3
0
0.33
L
Osiris
mokapius
Osiris
5
2
2
3
W
Scylla
paulwhiter
Scylla
2
0
0
2
L
Chiron
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,429
Damage
30,993
55,383
Taken
46,187
32,653
Mitigated
26,616
19,073
Healing
13,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,474
5,505
0
4,953
14,943
9,056
0
5,043
9,828
0
40,223
L
5,855
167
0
1,365
8,389
2,598
0
4,117
4,272
53,280
0
L
Ganesha
SpiderMike8
Ganesha
3,506
1,276
166
2,222
11,055
8,207
26
552
10,357
25,621
1,570
W
5,490
4,507
0
2,680
8,113
3,135
913
355
7,758
0
63,970
L
Cthulhu
The9Tailefox
Cthulhu
8,985
1,048
194
1,852
7,756
6,474
0
447
6,677
55,690
3,827
W
Thanatos
akshadowx
Thanatos
5,060
2,176
0
6,515
11,658
5,426
0
3,158
8,420
0
67,112
W
5,443
875
0
1,830
12,148
11,998
0
5,346
6,802
2,670
50,433
L
Osiris
mokapius
Osiris
8,849
4,530
0
5,043
12,617
7,131
0
674
11,905
0
52,891
W
Scylla
paulwhiter
Scylla
4,962
634
0
3,095
8,521
3,038
299
3,423
4,915
59,005
0
L
Chiron
3,798
889
258
2,222
6,370
2,206
485
0
6,370
0
47,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,276
Gold Earned
35,837
455
Minions Killed
423
0
Camps Cleared
0
1,469,957
Distance Traveled
1,468,484
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,019
501
56
4
0
311,439
0
L
Scylla
6,855
490
117
8
0
279,533
0
L
Ganesha
6,745
482
5
0
0
266,070
0
W
Rama
8,145
582
103
7
0
269,617
2
L
Cthulhu
7,688
549
106
8
0
310,816
5
W
Thanatos
7,636
545
97
7
0
341,728
0
W
Odin
7,827
559
95
7
0
252,679
0
L
Osiris
7,361
526
82
6
0
337,610
0
W
Scylla
7,649
546
104
7
0
294,494
2
L
Chiron
7,188
513
113
8
0
274,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role