Player Matchup

Bellona
Bellona
Chronosed
Bellona
Level 156
God Stats
9W - 4L
1,429 SR
Queue Stats
174W - 129L
1,469 Elo+
Solo
Nu Wa
Nu Wa
dark_vinny23
Nu Wa
Level 90
God Stats
5W - 1L
1,607 SR
Queue Stats
54W - 51L
1,482 Elo+
Solo
Anhur
Anhur
legitshooter116
Anhur
Level 62
God Stats
19W - 18L
1,678 SR
Queue Stats
61W - 50L
1,562 Elo+
Party 1
Thanatos
Thanatos
lovelikeMarilyn
Thanatos
Level 122
God Stats
102W - 106L
1,529 SR
Queue Stats
368W - 359L
1,485 Elo+
Solo
Sobek
Sobek
staargazer
Sobek
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 174L
1,516 Elo+
Party 1
Team Averages
Level 112
1,549 SR
1,503 Elo+

VS

Team Averages
Level 119
1,635 SR
1,474 Elo+
Anubis
Anubis
CeroteRojo2
Anubis
Level 107
God Stats
15W - 8L
1,656 SR
Queue Stats
41W - 41L
1,501 Elo+
Solo
Horus
Horus
Transatos
Horus
Level 142
God Stats
1W - 2L
1,733 SR
Queue Stats
219W - 240L
1,436 Elo+
Party 2
Charybdis
Charybdis
Wolfy477
Charybdis
Level 149
God Stats
3W - 5L
1,536 SR
Queue Stats
55W - 85L
1,383 Elo+
Party 2
Kukulkan
Kukulkan
marc cici
Kukulkan
Level 69
God Stats
63W - 32L
1,751 SR
Queue Stats
145W - 115L
1,565 Elo+
Solo
Khepri
Khepri
ttv_mkinneberg
Khepri
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 120L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chronosed
Bellona
14
7 / 1 / 0
8,253
688
8,655
10,627
11,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 0 / 3
6,654
555
4,847
3,678
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,802
400
2,477
7,956
2,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
11
4 / 1 / 0
6,442
537
3,719
12,100
4,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
7
0 / 1 / 1
5,247
437
3,605
10,274
7,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 4 / 0
5,085
424
1,418
7,151
2,927
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
Transatos
Horus
10
1 / 3 / 0
5,852
488
4,521
10,701
6,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Wolfy477
Charybdis
9
3 / 1 / 0
5,711
476
5,546
6,221
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
marc cici
Kukulkan
11
0 / 1 / 0
6,351
529
4,292
6,464
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 3
5,966
497
4,113
8,893
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
11
Kills
5
5
Deaths
11
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
4
0
0
W
Bellona
Chronosed
Bellona
7
1
0
7
L
Horus
Transatos
Horus
1
3
0
0.33
L
Charybdis
Wolfy477
Charybdis
3
1
0
3
W
0
0
3
1.5
W
0
2
0
0
W
Thanatos
4
1
0
4
L
Kukulkan
marc cici
Kukulkan
0
1
0
0
W
Sobek
0
1
1
0.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,303
Damage
19,890
44,635
Taken
39,430
27,956
Mitigated
19,323
16,122
Healing
9,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
1,418
36
0
2,347
7,151
2,927
0
876
6,071
30,327
612
W
Bellona
Chronosed
Bellona
8,655
3,437
0
2,538
10,627
11,675
0
1,174
8,736
5,686
54,287
L
Horus
Transatos
Horus
4,521
2,105
0
2,657
10,701
6,439
0
1,077
8,940
421
37,364
L
Charybdis
Wolfy477
Charybdis
5,546
2,806
0
2,127
6,221
2,245
676
2,573
3,648
0
33,638
W
4,847
1,793
0
244
3,678
1,173
458
2,226
1,276
51,513
0
W
2,477
1,623
0
1,282
7,956
2,219
0
1,246
6,710
0
21,676
W
Thanatos
3,719
1,061
130
8,779
12,100
4,984
0
3,084
8,966
0
52,153
L
Kukulkan
marc cici
Kukulkan
4,292
250
0
0
6,464
2,161
0
4,243
2,172
51,070
3,143
W
Sobek
3,605
686
0
3,149
10,274
7,905
0
1,791
8,394
18,269
0
L
4,113
720
89
2,056
8,893
5,551
0
859
8,034
17,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,398
Gold Earned
28,965
313
Minions Killed
274
0
Camps Cleared
0
1,121,404
Distance Traveled
1,017,444
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,085
424
46
4
0
167,112
0
W
Bellona
8,253
688
99
8
0
226,664
0
L
Horus
5,852
488
66
6
0
199,795
0
L
Charybdis
5,711
476
50
4
0
197,452
0
W
Nu Wa
6,654
555
95
8
0
203,778
0
W
Anhur
4,802
400
26
2
0
207,563
2
W
Thanatos
6,442
537
79
7
0
233,008
3
L
Kukulkan
6,351
529
95
8
0
208,339
0
W
Sobek
5,247
437
14
1
0
250,391
0
L
Khepri
5,966
497
17
1
0
244,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role