Player Matchup

Arachne
Arachne
C0LD Warz
Arachne
Level 44
God Stats
11W - 11L
1,632 SR
Queue Stats
170W - 188L
1,484 Elo+
Solo
Ullr
Ullr
Psycadelicz
Ullr
Level 115
God Stats
18W - 19L
1,489 SR
Queue Stats
83W - 123L
1,474 Elo+
Solo
Scylla
Scylla
Tendolious
Scylla
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 93L
1,446 Elo+
Party 2
Odin
Odin
fartSniffer17
Odin
Level 108
God Stats
6W - 3L
1,487 SR
Queue Stats
89W - 84L
1,503 Elo+
Party 2
Geb
Geb
paulwhiter
Geb
Level 106
God Stats
8W - 1L
1,653 SR
Queue Stats
113W - 103L
1,570 Elo+
Party 2
Team Averages
Level 99
1,552 SR
1,495 Elo+

VS

Team Averages
Level 80
1,493 SR
1,539 Elo+
Achilles
Achilles
DillyDillyDog
Achilles
Level 61
God Stats
1W - 1L
1,485 SR
Queue Stats
197W - 161L
1,546 Elo+
Solo
Thanatos
Thanatos
Ethorne22
Thanatos
Level 84
God Stats
9W - 10L
1,492 SR
Queue Stats
52W - 59L
1,528 Elo+
Party 1
Sol
Sol
SeiferLoire
Sol
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 46L
1,526 Elo+
Solo
Sobek
Sobek
Sucknlicknloven
Sobek
Level 47
God Stats
3W - 4L
1,417 SR
Queue Stats
97W - 94L
1,522 Elo+
Party 1
Raijin
Raijin
huyaboo
Raijin
Level 120
God Stats
1W - 3L
1,570 SR
Queue Stats
115W - 101L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
C0LD Warz
Arachne
6
1 / 1 / 0
3,290
658
2,590
5,114
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 1 / 1
3,395
679
1,738
3,436
1,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Tendolious
Scylla
6
1 / 0 / 0
3,503
701
563
1,205
343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 0 / 1
3,940
788
1,096
2,246
1,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 0 / 1
3,228
646
2,452
3,227
1,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DillyDillyDog
Achilles
2
0 / 1 / 0
2,580
516
478
1,257
440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thanatos
Ethorne22
Thanatos
5
0 / 1 / 1
2,940
588
718
3,633
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 1
3,249
650
3,046
2,622
718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
2 / 1 / 0
3,685
737
1,944
4,226
2,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
huyaboo
Raijin
6
0 / 1 / 0
3,441
688
1,707
2,749
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
2
2
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
C0LD Warz
Arachne
1
1
0
1
L
Achilles
DillyDillyDog
Achilles
0
1
0
0
L
Thanatos
Ethorne22
Thanatos
0
1
1
0.5
W
1
1
1
1.5
L
0
1
1
0.5
L
2
1
0
2
W
Scylla
Tendolious
Scylla
1
0
0
1
W
1
0
1
1.5
L
Raijin
huyaboo
Raijin
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,439
Damage
7,893
15,228
Taken
14,487
6,673
Mitigated
5,710
5,382
Healing
6,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
C0LD Warz
Arachne
2,590
1,775
0
1,718
5,114
1,858
0
1,747
3,300
0
13,869
L
Achilles
DillyDillyDog
Achilles
478
276
0
356
1,257
440
0
0
1,191
0
2,938
L
Thanatos
Ethorne22
Thanatos
718
224
0
2,635
3,633
1,078
0
0
3,633
0
10,306
W
1,738
591
0
532
3,436
1,153
0
1,944
1,492
0
15,380
L
3,046
1,699
0
951
2,622
718
0
828
1,656
19,534
4,156
L
1,944
332
0
1,922
4,226
2,694
0
1,053
2,891
5,419
0
W
Scylla
Tendolious
Scylla
563
171
0
500
1,205
343
0
789
326
13,115
988
W
1,096
413
0
1,223
2,246
1,357
0
175
2,005
0
18,693
L
Raijin
huyaboo
Raijin
1,707
0
0
920
2,749
780
72
503
2,147
18,049
0
W
2,452
214
101
1,308
3,227
1,962
0
1,814
1,413
7,848
1,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,356
Gold Earned
15,895
129
Minions Killed
125
0
Camps Cleared
0
538,230
Distance Traveled
468,004
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,290
658
27
5
0
121,257
0
L
Achilles
2,580
516
7
1
0
33,451
0
L
Thanatos
2,940
588
24
5
0
124,400
0
W
Ullr
3,395
679
37
7
0
100,036
0
L
Sol
3,249
650
41
8
0
94,934
0
L
Sobek
3,685
737
7
1
0
120,111
0
W
Scylla
3,503
701
26
5
0
100,503
1
W
Odin
3,940
788
27
5
0
92,722
0
L
Raijin
3,441
688
46
9
0
95,108
0
W
Geb
3,228
646
12
2
0
123,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role