Player Matchup

Pele
Pele
 
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
craigWA
Bellona
Level 18
God Stats
3W - 9L
1,163 SR
Queue Stats
3W - 25L
871 Elo+
Party 2
Poseidon
Poseidon
ehhnotdead
Poseidon
Level 39
God Stats
2W - 2L
1,853 SR
Queue Stats
40W - 54L
1,300 Elo+
Party 2
Team Averages
Level 61
1,505 SR
1,224 Elo+

VS

Team Averages
Level 100
1,530 SR
1,597 Elo+
Sobek
Sobek
 
Sobek
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Flickmybeanpod7
Hachiman
Level 120
God Stats
5W - 3L
1,570 SR
Queue Stats
105W - 88L
1,591 Elo+
Solo
Baron Samedi
Baron Samedi
ImCodi
Baron Samedi
Level 102
God Stats
1W - 3L
1,521 SR
Queue Stats
162W - 126L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 4 / 1
6,307
631
6,074
11,828
4,352
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
craigWA
Bellona
10
1 / 6 / 1
6,542
654
3,452
14,630
12,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
ehhnotdead
Poseidon
10
0 / 10 / 1
6,181
618
4,833
11,487
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
6 / 0 / 12
8,728
873
9,761
11,668
14,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
14
5 / 2 / 13
8,774
877
13,098
8,647
2,952
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ImCodi
Baron Samedi
14
9 / 0 / 7
9,216
922
11,439
6,962
3,961

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
1
Kills
20
20
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
4
1
0.13
W
Sobek
 
Sobek
6
0
12
12
W
Hachiman
5
2
13
5.75
W
Baron Samedi
ImCodi
Baron Samedi
9
0
7
12.5
L
Bellona
craigWA
Bellona
1
6
1
0.25
L
Poseidon
ehhnotdead
Poseidon
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,359
Damage
34,298
37,945
Taken
27,277
20,555
Mitigated
21,129
2,528
Healing
10,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,074
732
0
1,662
11,828
4,352
0
5,578
5,877
0
26,869
W
Sobek
 
Sobek
9,761
953
0
3,361
11,668
14,216
0
2,816
8,852
16,719
1,639
W
Hachiman
13,098
8,698
0
1,995
8,647
2,952
1,323
1,222
7,425
0
40,366
W
Baron Samedi
ImCodi
Baron Samedi
11,439
1,502
1,259
4,224
6,962
3,961
1,160
819
6,143
28,874
1,234
L
Bellona
craigWA
Bellona
3,452
1,411
0
656
14,630
12,249
0
6,632
7,141
0
11,269
L
Poseidon
ehhnotdead
Poseidon
4,833
277
0
210
11,487
3,954
0
6,226
4,859
18,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,030
Gold Earned
26,718
99
Minions Killed
118
0
Camps Cleared
0
516,695
Distance Traveled
551,437
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,307
631
44
4
0
189,654
0
W
Sobek
8,728
873
21
2
0
223,429
0
W
Hachiman
8,774
877
50
5
0
177,975
0
W
Baron Samedi
9,216
922
47
5
0
150,033
0
L
Bellona
6,542
654
18
2
0
174,768
0
L
Poseidon
6,181
618
37
4
0
152,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role