Player Matchup

Achilles
Achilles
S1owMoJoe
Achilles
Level 64
God Stats
2W - 0L
1,618 SR
Queue Stats
6W - 5L
1,493 Elo+
Party 4
Ao Kuang
Ao Kuang
TheDustyBroom
Ao Kuang
Level 87
God Stats
3W - 1L
1,753 SR
Queue Stats
42W - 37L
1,476 Elo+
Party 2
Cerberus
Cerberus
Toxic Rose 0635
Cerberus
Level 56
God Stats
11W - 4L
1,684 SR
Queue Stats
80W - 78L
1,440 Elo+
Party 2
Janus
Janus
WinByDefault23
Janus
Level 59
God Stats
1W - 2L
1,155 SR
Queue Stats
6W - 4L
1,556 Elo+
Party 4
Nut
Nut
dukeofepic205
Nut
Level 149
God Stats
20W - 23L
1,500 SR
Queue Stats
116W - 106L
1,452 Elo+
Party 2
Team Averages
Level 83
1,542 SR
1,483 Elo+

VS

Team Averages
Level 111
1,538 SR
1,448 Elo+
Awilix
Awilix
ALLANja21
Awilix
Level 95
God Stats
28W - 20L
1,666 SR
Queue Stats
52W - 37L
1,504 Elo+
Party 1
Zeus
Zeus
Cadzbah
Zeus
Level 126
God Stats
76W - 68L
1,521 SR
Queue Stats
99W - 103L
1,434 Elo+
Solo
Atlas
Atlas
Dioxes6707
Atlas
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
STRONG xLFx
Amaterasu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,329 Elo+
Party 3
Nut
Nut
se7en xLFx
Nut
Level 158
God Stats
19W - 18L
1,505 SR
Queue Stats
160W - 162L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
S1owMoJoe
Achilles
10
1 / 1 / 6
5,820
485
4,062
10,353
8,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
TheDustyBroom
Ao Kuang
12
6 / 1 / 1
6,666
556
4,761
7,470
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
12
3 / 0 / 2
7,179
598
7,415
7,796
7,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 2
7,027
586
4,833
4,627
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 1 / 2
7,103
592
6,609
6,098
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ALLANja21
Awilix
12
1 / 0 / 2
6,076
506
4,460
6,203
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Cadzbah
Zeus
10
0 / 7 / 1
6,348
529
2,610
9,483
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Atlas
8
0 / 5 / 2
5,385
449
3,829
10,356
7,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
STRONG xLFx
Amaterasu
9
0 / 4 / 0
5,409
451
2,582
10,819
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 0
6,435
536
6,492
6,625
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
3
3
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
ALLANja21
Awilix
1
0
2
2
L
Zeus
Cadzbah
Zeus
0
7
1
0.07
L
Atlas
0
5
2
0.2
W
Achilles
S1owMoJoe
Achilles
1
1
6
4
L
Amaterasu
STRONG xLFx
Amaterasu
0
4
0
0
W
Ao Kuang
TheDustyBroom
Ao Kuang
6
1
1
6.5
W
Cerberus
3
0
2
4
W
2
0
2
3
W
4
1
2
5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,680
Damage
19,973
36,344
Taken
43,486
23,351
Mitigated
20,254
10,597
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
ALLANja21
Awilix
4,460
1,542
0
2,554
6,203
2,304
0
2,039
4,092
0
42,338
L
Zeus
Cadzbah
Zeus
2,610
195
0
603
9,483
2,874
0
7,308
2,000
40,923
1,345
L
Atlas
3,829
2,010
0
874
10,356
7,324
88
344
10,012
17,255
0
W
Achilles
S1owMoJoe
Achilles
4,062
1,306
0
1,325
10,353
8,921
168
2,158
8,195
0
14,457
L
Amaterasu
STRONG xLFx
Amaterasu
2,582
1,353
0
3,989
10,819
5,495
0
5,240
5,579
0
26,705
W
Ao Kuang
TheDustyBroom
Ao Kuang
4,761
1,974
0
1,476
7,470
3,068
379
1,290
6,180
35,138
0
W
Cerberus
7,415
712
0
4,285
7,796
7,261
0
94
7,702
45,884
4,689
W
4,833
246
0
750
4,627
1,504
0
1,471
3,156
46,242
910
W
6,609
4,428
0
2,761
6,098
2,597
496
1,269
4,829
0
60,377
L
6,492
4,037
78
2,859
6,625
2,257
308
1,484
5,141
0
58,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,795
Gold Earned
29,653
386
Minions Killed
310
0
Camps Cleared
0
1,134,245
Distance Traveled
1,083,372
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,076
506
74
6
0
292,593
0
L
Zeus
6,348
529
80
7
0
164,909
0
L
Atlas
5,385
449
11
1
0
219,821
0
W
Achilles
5,820
485
23
2
0
246,824
1
L
Amaterasu
5,409
451
41
3
0
208,331
1
W
Ao Kuang
6,666
556
55
5
0
250,264
2
W
Cerberus
7,179
598
118
10
0
200,202
4
W
Janus
7,027
586
94
8
0
219,624
0
W
Nut
7,103
592
96
8
0
217,331
2
L
Nut
6,435
536
104
9
0
197,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role