Player Matchup

Ao Kuang
Ao Kuang
Bronze III
AniimatedDreamz
Ao Kuang
Bronze III
Level 120
God Stats
4W - 6L
1,389 SR
Queue Stats
130W - 133L
1,270 MMR
Party 2
Merlin
Merlin
Gold V
Kozmyc
Merlin
Gold V
Level 138
God Stats
5W - 7L
1,389 SR
Queue Stats
187W - 202L
1,358 MMR
Solo
Sobek
Sobek
Silver III
Mrfreakmen38
Sobek
Silver III
Level 140
God Stats
8W - 7L
1,761 SR
Queue Stats
30W - 32L
1,365 MMR
Solo
Neith
Neith
Bronze III
TygerLyllie
Neith
Bronze III
Level 126
God Stats
1W - 7L
1,443 SR
Queue Stats
4W - 15L
1,454 MMR
Party 2
Bellona
Bellona
Silver I
XavierGod7
Bellona
Silver I
Level 162
God Stats
9W - 8L
1,684 SR
Queue Stats
130W - 125L
1,353 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,533 SR
1,360 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,510 SR
1,361 MMR
Ravana
Ravana
Gold V
ImNotAFif
Ravana
Gold V
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
239W - 239L
1,326 MMR
Party 1
Awilix
Awilix
Bronze IV
Myjn
Awilix
Bronze IV
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 119L
1,378 MMR
Solo
Anhur
Anhur
Gold III
Thony69
Anhur
Gold III
Level 129
God Stats
20W - 15L
1,428 SR
Queue Stats
238W - 234L
1,401 MMR
Party 1
The Morrigan
The Morrigan
Gold V
babesyn
The Morrigan
Gold V
Level 120
God Stats
19W - 13L
1,622 SR
Queue Stats
135W - 125L
1,373 MMR
Solo
Athena
Athena
Silver IV
jorippakilla
Athena
Silver IV
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 112L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
2 / 6 / 2
7,001
438
5,549
16,348
7,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Kozmyc
Merlin
14
1 / 4 / 4
8,019
501
4,695
6,713
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 5
7,878
492
8,032
15,887
16,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 4 / 2
8,146
509
8,886
13,351
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
XavierGod7
Bellona
14
2 / 5 / 1
8,304
519
7,967
19,273
22,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ArachneBake KujiraJanusKukulkan

VS

Bans
HerculesNikeThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ImNotAFif
Ravana
15
3 / 0 / 5
8,942
559
11,242
8,262
6,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
Myjn
Awilix
15
7 / 3 / 3
9,033
565
9,604
13,420
5,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Thony69
Anhur
14
3 / 2 / 6
8,493
531
7,869
11,428
4,240
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
babesyn
The Morrigan
15
3 / 1 / 9
9,080
568
12,158
9,281
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
14
5 / 3 / 7
8,750
547
7,293
18,839
15,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
9
Kills
21
21
Deaths
9
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
2
6
2
0.5
W
Ravana
ImNotAFif
Ravana
3
0
5
5.5
L
Merlin
Kozmyc
Merlin
1
4
4
0.75
L
2
2
5
2.25
W
Awilix
Myjn
Awilix
7
3
3
2.83
W
Anhur
Thony69
Anhur
3
2
6
3
L
2
4
2
0.75
L
Bellona
XavierGod7
Bellona
2
5
1
0.5
W
The Morrigan
babesyn
The Morrigan
3
1
9
7.5
W
Athena
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,129
Damage
48,166
71,572
Taken
61,230
52,738
Mitigated
35,915
16,655
Healing
14,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
5,549
1,631
0
1,870
16,348
7,027
0
3,966
12,382
51,002
0
W
Ravana
ImNotAFif
Ravana
11,242
2,536
0
1,639
8,262
6,632
188
1,921
6,327
108
66,307
L
Merlin
Kozmyc
Merlin
4,695
316
0
625
6,713
2,357
0
3,282
3,431
56,329
1,520
L
8,032
945
0
4,733
15,887
16,005
0
4,211
11,676
26,293
1,114
W
Awilix
Myjn
Awilix
9,604
3,986
0
1,628
13,420
5,949
731
4,080
9,265
0
70,595
W
Anhur
Thony69
Anhur
7,869
4,525
0
3,921
11,428
4,240
657
3,000
8,399
0
64,032
L
8,886
2,312
0
4,718
13,351
4,371
0
2,872
10,479
0
62,331
L
Bellona
XavierGod7
Bellona
7,967
3,572
0
4,709
19,273
22,978
0
3,110
16,163
0
64,528
W
The Morrigan
babesyn
The Morrigan
12,158
2,976
112
1,123
9,281
3,784
0
3,459
5,647
72,006
4,604
W
Athena
7,293
2,351
1,745
4,125
18,839
15,310
0
4,786
13,996
28,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,348
Gold Earned
44,298
421
Minions Killed
455
0
Camps Cleared
0
1,586,081
Distance Traveled
1,726,069
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,001
438
76
5
0
312,479
1
W
Ravana
8,942
559
109
7
0
329,156
1
L
Merlin
8,019
501
104
7
0
315,385
0
L
Sobek
7,878
492
19
1
0
344,401
5
W
Awilix
9,033
565
92
6
0
390,047
0
W
Anhur
8,493
531
104
7
0
315,733
2
L
Neith
8,146
509
108
7
0
301,510
0
L
Bellona
8,304
519
114
7
0
312,306
3
W
The Morrigan
9,080
568
117
7
0
323,447
2
W
Athena
8,750
547
33
2
0
367,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role