Player Matchup

Horus
Horus
Silver II
AnAverageJim
Horus
Silver II
Level 119
God Stats
1W - 0L
1,606 SR
Queue Stats
37W - 16L
1,499 MMR
Party 1
Sol
Sol
Silver II
Azairreth
Sol
Silver II
Level 142
God Stats
13W - 8L
1,650 SR
Queue Stats
37W - 16L
1,499 MMR
Party 1
Bastet
Bastet
Silver II
Tethrah
Bastet
Silver II
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 16L
1,499 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,585 SR
1,499 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,441 SR
1,433 MMR
Nemesis
Nemesis
Gold II
AFRÒ
Nemesis
Gold II
Level 67
God Stats
17W - 18L
1,539 SR
Queue Stats
31W - 38L
1,553 MMR
Solo
Freya
Freya
Bronze III
Neomitico
Freya
Bronze III
Level 67
God Stats
2W - 7L
1,285 SR
Queue Stats
40W - 55L
1,441 MMR
Solo
Bacchus
Bacchus
Silver I
kju546
Bacchus
Silver I
Level 162
God Stats
3W - 2L
1,500 SR
Queue Stats
174W - 215L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 8
8,810
881
9,783
10,455
7,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 5 / 6
9,271
927
12,277
11,080
4,136
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
Tethrah
Bastet
12
2 / 1 / 7
7,935
794
9,884
8,192
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
ThothAchillesNe ZhaKuzenbo

VS

Bans
GebCharonMulanKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AFRÒ
Nemesis
10
3 / 6 / 1
7,222
722
7,516
11,440
5,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Neomitico
Freya
9
0 / 5 / 4
6,586
659
4,556
12,072
3,533
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
kju546
Bacchus
13
3 / 4 / 3
8,134
813
6,936
13,884
15,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
6
6
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AFRÒ
Nemesis
3
6
1
0.58
W
6
0
8
10
W
7
5
6
2
L
Freya
Neomitico
Freya
0
5
4
0.4
W
Bastet
Tethrah
Bastet
2
1
7
5.5
L
Bacchus
kju546
Bacchus
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,944
Damage
19,008
29,727
Taken
37,396
14,266
Mitigated
24,012
13,060
Healing
7,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AFRÒ
Nemesis
7,516
2,356
0
1,597
11,440
5,476
0
3,683
7,751
0
18,235
W
9,783
4,481
989
5,095
10,455
7,159
76
4,601
5,662
0
21,392
W
12,277
5,668
0
4,617
11,080
4,136
1,911
4,465
6,408
38,471
6,180
L
Freya
Neomitico
Freya
4,556
1,509
0
2,034
12,072
3,533
0
1,642
10,414
13,717
0
W
Bastet
Tethrah
Bastet
9,884
3,776
0
2,359
8,192
2,971
702
2,686
5,227
0
30,882
L
Bacchus
kju546
Bacchus
6,936
532
177
3,358
13,884
15,003
0
6,202
7,682
24,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,016
Gold Earned
21,942
106
Minions Killed
87
0
Camps Cleared
0
596,442
Distance Traveled
543,387
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,222
722
34
3
0
185,218
0
W
Horus
8,810
881
15
2
0
211,011
0
W
Sol
9,271
927
59
6
0
160,573
0
L
Freya
6,586
659
23
2
0
176,124
0
W
Bastet
7,935
794
32
3
0
224,858
2
L
Bacchus
8,134
813
30
3
0
182,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role