Player Matchup

Thor
Thor
Silver V
Ansomniac_
Thor
Silver V
Level 158
God Stats
2W - 1L
1,851 SR
Queue Stats
8W - 9L
1,322 MMR
Solo
Kukulkan
Kukulkan
Silver V
CrepeXKilla
Kukulkan
Silver V
Level 102
God Stats
2W - 1L
1,588 SR
Queue Stats
5W - 8L
1,368 MMR
Party 1
Lancelot
Lancelot
Gold V
Kushmedic317
Lancelot
Gold V
Level 156
God Stats
3W - 8L
1,743 SR
Queue Stats
130W - 123L
1,310 MMR
Solo
Ymir
Ymir
Silver I
TMinichanF
Ymir
Silver I
Level 123
God Stats
59W - 62L
1,558 SR
Queue Stats
124W - 143L
1,299 MMR
Solo
Charybdis
Charybdis
Silver III
UwU Pit
Charybdis
Silver III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,182 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,648 SR
1,296 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,499 SR
1,296 MMR
Sun Wukong
Sun Wukong
Silver III
HelloDaddies
Sun Wukong
Silver III
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 118L
1,271 MMR
Solo
Nu Wa
Nu Wa
Silver III
LpSupreme
Nu Wa
Silver III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 304L
1,271 MMR
Solo
Charon
Charon
Bronze III
PapaiJulim
Charon
Bronze III
Level 157
God Stats
1W - 3L
1,632 SR
Queue Stats
11W - 26L
1,324 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
Zaresss
Tsukuyomi
Silver III
Level 87
God Stats
14W - 16L
1,274 SR
Queue Stats
143W - 177L
1,295 MMR
Solo
Hachiman
Hachiman
Gold V
report-akaFalqo
Hachiman
Gold V
Level 118
God Stats
37W - 34L
1,591 SR
Queue Stats
351W - 352L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 1
10,148
634
9,567
14,009
10,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
CrepeXKilla
Kukulkan
15
1 / 2 / 3
8,988
562
5,787
6,099
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Kushmedic317
Lancelot
15
5 / 0 / 3
8,570
536
13,192
15,037
8,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 1 / 8
8,194
512
6,305
19,171
13,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
UwU Pit
Charybdis
17
5 / 1 / 4
9,485
593
11,614
11,042
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
DanzaburouBake KujiraAthena

VS

Bans
AnhurRavanaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HelloDaddies
Sun Wukong
15
1 / 0 / 1
8,787
549
8,874
13,931
12,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
LpSupreme
Nu Wa
12
0 / 5 / 2
7,041
440
5,326
9,887
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
PapaiJulim
Charon
12
1 / 3 / 0
7,215
451
4,871
11,978
9,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Zaresss
Tsukuyomi
13
2 / 6 / 0
7,345
459
5,125
16,176
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
13
0 / 4 / 1
6,962
435
6,193
12,718
4,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
18
Kills
4
4
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Kukulkan
CrepeXKilla
Kukulkan
1
2
3
1.25
L
Sun Wukong
HelloDaddies
Sun Wukong
1
0
1
1.5
W
Lancelot
Kushmedic317
Lancelot
5
0
3
6.5
L
Nu Wa
LpSupreme
Nu Wa
0
5
2
0.2
L
Charon
PapaiJulim
Charon
1
3
0
0.33
W
3
1
8
7
W
Charybdis
UwU Pit
Charybdis
5
1
4
7
L
Tsukuyomi
Zaresss
Tsukuyomi
2
6
0
0.33
L
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,465
Damage
30,389
65,358
Taken
64,690
40,419
Mitigated
36,688
22,536
Healing
17,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,567
2,461
0
3,486
14,009
10,679
0
726
13,283
0
85,507
W
Kukulkan
CrepeXKilla
Kukulkan
5,787
320
0
509
6,099
3,019
249
2,013
4,086
82,222
2,068
L
Sun Wukong
HelloDaddies
Sun Wukong
8,874
2,091
0
2,700
13,931
12,864
0
723
12,337
0
76,367
W
Lancelot
Kushmedic317
Lancelot
13,192
2,607
0
4,589
15,037
8,611
0
1,933
13,104
0
80,486
L
Nu Wa
LpSupreme
Nu Wa
5,326
1,336
0
970
9,887
3,450
0
2,965
6,776
47,557
0
L
Charon
PapaiJulim
Charon
4,871
551
261
3,705
11,978
9,079
0
2,813
8,880
28,657
1,202
W
6,305
1,138
0
7,329
19,171
13,533
0
3,453
15,718
33,451
0
W
Charybdis
UwU Pit
Charybdis
11,614
6,907
0
6,623
11,042
4,577
434
1,938
9,104
0
92,074
L
Tsukuyomi
Zaresss
Tsukuyomi
5,125
1,261
0
6,264
16,176
6,509
0
1,880
14,059
0
58,117
L
Hachiman
6,193
2,964
0
3,669
12,718
4,786
0
2,608
9,810
0
60,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,385
Gold Earned
37,350
603
Minions Killed
427
0
Camps Cleared
0
1,622,194
Distance Traveled
1,500,564
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,148
634
161
10
0
309,732
3
W
Kukulkan
8,988
562
138
9
0
300,657
0
L
Sun Wukong
8,787
549
137
9
0
329,500
0
W
Lancelot
8,570
536
112
7
0
400,846
0
L
Nu Wa
7,041
440
77
5
0
275,386
2
L
Charon
7,215
451
41
3
0
298,928
1
W
Ymir
8,194
512
47
3
0
310,324
0
W
Charybdis
9,485
593
145
9
0
300,635
0
L
Tsukuyomi
7,345
459
84
5
0
295,017
0
L
Hachiman
6,962
435
88
6
0
301,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role