Player Matchup

Ra
Ra
CUMETHAZlNE
Ra
Level 101
God Stats
6W - 10L
1,506 SR
Queue Stats
31W - 32L
1,468 Elo+
Party 1
Atlas
Atlas
FarronKeeps
Atlas
Level 165
God Stats
5W - 7L
1,919 SR
Queue Stats
141W - 149L
1,466 Elo+
Solo
Bastet
Bastet
XTtripleOG03
Bastet
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,433 Elo+
Party 1
Sun Wukong
Sun Wukong
tcwp0417
Sun Wukong
Level 104
God Stats
5W - 7L
1,409 SR
Queue Stats
23W - 23L
1,472 Elo+
Party 1
Nut
Nut
xSlayyyter
Nut
Level 47
God Stats
5W - 7L
1,504 SR
Queue Stats
8W - 17L
1,370 Elo+
Solo
Team Averages
Level 104
1,568 SR
1,442 Elo+

VS

Team Averages
Level 102
1,550 SR
1,511 Elo+
Nu Wa
Nu Wa
Hemanfreak92
Nu Wa
Level 106
God Stats
18W - 9L
1,502 SR
Queue Stats
42W - 38L
1,464 Elo+
Solo
Mercury
Mercury
ImBatMan1827
Mercury
Level 83
God Stats
7W - 4L
1,337 SR
Queue Stats
129W - 104L
1,491 Elo+
Solo
Aphrodite
Aphrodite
Juty-crack
Aphrodite
Level 107
God Stats
13W - 10L
1,708 SR
Queue Stats
23W - 24L
1,573 Elo+
Solo
Nike
Nike
Sabre M9
Nike
Level 107
God Stats
2W - 0L
1,702 SR
Queue Stats
96W - 88L
1,518 Elo+
Party 2
Artemis
Artemis
plzwhite
Artemis
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 31L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
7,156
477
8,437
10,154
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 3 / 5
7,591
506
10,424
15,418
13,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
13
7 / 4 / 0
7,757
517
8,677
16,414
7,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
tcwp0417
Sun Wukong
12
1 / 3 / 0
7,128
475
4,027
15,310
12,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

9
3 / 5 / 1
6,148
410
5,386
9,746
3,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
8,329
555
10,338
8,098
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
ImBatMan1827
Mercury
16
3 / 4 / 6
8,690
579
5,913
13,845
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Juty-crack
Aphrodite
13
5 / 4 / 4
8,038
536
8,018
14,933
6,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nike
15
4 / 0 / 4
9,389
626
9,112
12,425
12,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
plzwhite
Artemis
14
4 / 1 / 7
8,725
582
13,895
11,865
5,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
12
Kills
19
19
Deaths
12
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
1
3
5
1.17
W
3
3
4
1.67
W
Mercury
ImBatMan1827
Mercury
3
4
6
1.5
W
Aphrodite
Juty-crack
Aphrodite
5
4
4
1.75
W
Nike
4
0
4
6
L
Bastet
7
4
0
1.75
W
Artemis
plzwhite
Artemis
4
1
7
7.5
L
Sun Wukong
tcwp0417
Sun Wukong
1
3
0
0.33
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,951
Damage
47,276
67,042
Taken
61,166
41,735
Mitigated
33,263
12,973
Healing
27,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,437
1,071
156
1,959
10,154
4,246
0
5,246
4,908
69,850
0
L
10,424
4,310
0
3,252
15,418
13,082
0
6,063
9,355
38,472
1,378
W
10,338
4,128
0
2,664
8,098
2,520
901
5,175
2,856
61,797
174
W
Mercury
ImBatMan1827
Mercury
5,913
2,876
0
6,020
13,845
5,780
130
2,525
11,320
0
70,513
W
Aphrodite
Juty-crack
Aphrodite
8,018
822
4,744
8,985
14,933
6,626
776
4,254
10,679
41,039
0
W
Nike
9,112
1,330
0
1,735
12,425
12,758
302
1,165
11,260
92
69,031
L
Bastet
8,677
2,902
0
4,599
16,414
7,967
0
3,327
13,087
0
45,702
W
Artemis
plzwhite
Artemis
13,895
5,972
0
3,522
11,865
5,579
2,237
5,279
6,586
0
62,568
L
Sun Wukong
tcwp0417
Sun Wukong
4,027
769
0
2,014
15,310
12,854
0
1,554
13,756
0
48,555
L
5,386
2,678
0
993
9,746
3,586
0
2,240
7,506
0
25,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,780
Gold Earned
43,171
357
Minions Killed
486
0
Camps Cleared
0
1,364,744
Distance Traveled
1,449,809
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,156
477
119
8
0
274,934
1
L
Atlas
7,591
506
51
3
0
284,662
3
W
Nu Wa
8,329
555
101
7
0
284,829
0
W
Mercury
8,690
579
118
8
0
347,616
0
W
Aphrodite
8,038
536
57
4
0
267,674
2
W
Nike
9,389
626
111
7
0
274,223
1
L
Bastet
7,757
517
63
4
0
336,131
0
W
Artemis
8,725
582
99
7
0
275,467
2
L
Sun Wukong
7,128
475
92
6
0
284,061
0
L
Nut
6,148
410
32
2
0
184,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role