Player Matchup

Vamana
Vamana
 
Vamana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Insanitywolf88
Pele
Level 39
God Stats
19W - 21L
1,597 SR
Queue Stats
26W - 29L
1,497 Elo+
Party 1
Nut
Nut
cartoonmadness
Nut
Level 94
God Stats
4W - 7L
1,500 SR
Queue Stats
33W - 45L
1,492 Elo+
Party 1
Team Averages
Level 106
1,519 SR
1,498 Elo+

VS

Team Averages
Level 134
1,549 SR
1,523 Elo+
Hachiman
Hachiman
Fransz98
Hachiman
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 136L
1,453 Elo+
Solo
Sobek
Sobek
NZbambe
Sobek
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
17W - 23L
1,399 Elo+
Solo
Cu Chulainn
Cu Chulainn
PePPrMiNT LARRY
Cu Chulainn
Level 121
God Stats
16W - 12L
1,431 SR
Queue Stats
203W - 202L
1,555 Elo+
Party 3
Loki
Loki
US Army Woods
Loki
Level 160
God Stats
9W - 11L
1,578 SR
Queue Stats
96W - 78L
1,625 Elo+
Party 3
Zhong Kui
Zhong Kui
W00dyPlays
Zhong Kui
Level 146
God Stats
4W - 3L
1,737 SR
Queue Stats
170W - 170L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 1 / 1
5,789
643
3,435
7,051
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
 
Vulcan
9
0 / 1 / 0
5,680
631
2,125
3,119
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
 
Sylvanus
8
1 / 1 / 2
5,216
580
2,984
6,196
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 0
5,003
556
1,217
7,995
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 1 / 1
5,770
641
4,519
3,543
1,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fransz98
Hachiman
9
0 / 3 / 0
4,869
541
1,315
6,476
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
NZbambe
Sobek
2
0 / 0 / 0
3,511
390
133
2,120
1,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
PePPrMiNT LARRY
Cu Chulainn
10
0 / 1 / 0
5,328
592
7,510
8,828
5,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 0 / 1
5,083
565
3,561
4,667
1,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
W00dyPlays
Zhong Kui
10
3 / 0 / 0
5,438
604
3,632
6,777
4,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
4
4
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
1
1
0.5
W
Vulcan
 
Vulcan
0
1
0
0
W
Sylvanus
 
Sylvanus
1
1
2
2
L
Hachiman
Fransz98
Hachiman
0
3
0
0
W
1
0
0
1
L
Sobek
NZbambe
Sobek
0
0
0
0
L
Cu Chulainn
PePPrMiNT LARRY
Cu Chulainn
0
1
0
0
L
1
0
1
1.5
L
Zhong Kui
W00dyPlays
Zhong Kui
3
0
0
3
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,280
Damage
16,151
27,904
Taken
28,868
13,799
Mitigated
15,139
6,636
Healing
9,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,435
1,941
0
2,562
7,051
4,931
0
990
6,061
0
40,965
W
Vulcan
 
Vulcan
2,125
474
0
529
3,119
1,193
276
293
2,826
34,974
1,991
W
Sylvanus
 
Sylvanus
2,984
1,424
154
1,553
6,196
3,423
0
1,498
4,698
18,318
11,036
L
Hachiman
Fransz98
Hachiman
1,315
1,001
0
1,006
6,476
1,963
0
1,005
5,471
0
31,520
W
1,217
465
0
1,403
7,995
2,919
0
1,143
6,852
0
32,072
L
Sobek
NZbambe
Sobek
133
0
66
676
2,120
1,075
0
572
1,548
2,233
0
L
Cu Chulainn
PePPrMiNT LARRY
Cu Chulainn
7,510
1,690
0
2,089
8,828
5,823
0
936
7,869
4,458
39,131
L
3,561
670
0
1,015
4,667
1,486
368
1,575
3,003
0
33,901
L
Zhong Kui
W00dyPlays
Zhong Kui
3,632
1,044
0
4,429
6,777
4,792
0
447
6,312
34,562
18,099
W
4,519
2,846
0
435
3,543
1,333
608
677
2,866
0
33,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,458
Gold Earned
24,229
308
Minions Killed
270
0
Camps Cleared
0
941,923
Distance Traveled
764,006
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,789
643
79
9
0
178,622
2
W
Vulcan
5,680
631
74
8
0
179,677
2
W
Sylvanus
5,216
580
58
6
0
189,299
2
L
Hachiman
4,869
541
54
6
0
162,182
0
W
Pele
5,003
556
51
6
0
225,242
7
L
Sobek
3,511
390
3
0
0
31,810
0
L
Cu Chulainn
5,328
592
79
9
0
176,881
0
L
Loki
5,083
565
47
5
0
192,153
3
L
Zhong Kui
5,438
604
87
10
0
200,980
0
W
Nut
5,770
641
46
5
0
169,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role