Player Matchup

Surtr
Surtr
 
Surtr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Sleepyy_Fox
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
coco_neckbeard
Thoth
Level 59
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 2
Terra
Terra
iggymcmuffin
Terra
Level 69
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 5L
1,206 Elo+
Party 2
Odin
Odin
malaprime
Odin
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 105L
1,495 Elo+
Solo
Team Averages
Level 65
1,505 SR
1,381 Elo+

VS

Team Averages
Level 73
1,580 SR
1,441 Elo+
Bastet
Bastet
Ferraga_212
Bastet
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 81L
1,489 Elo+
Party 1
Ra
Ra
Fjordric
Ra
Level 84
God Stats
2W - 0L
1,750 SR
Queue Stats
31W - 41L
1,368 Elo+
Solo
Sun Wukong
Sun Wukong
MagmaStonez666
Sun Wukong
Level 88
God Stats
9W - 5L
1,500 SR
Queue Stats
163W - 179L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
RandyBomaye
Ah Puch
Level 29
God Stats
2W - 2L
1,651 SR
Queue Stats
66W - 85L
1,432 Elo+
Party 1
Serqet
Serqet
matario
Serqet
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 70L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 4 / 1
6,316
790
5,678
14,200
11,437
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 4 / 2
5,758
720
1,741
6,552
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 1
7,426
928
8,174
6,463
2,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 4 / 5
7,200
900
4,898
11,350
9,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
5
0 / 0 / 0
5,100
638
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
4 / 1 / 10
8,374
1,047
9,957
12,386
5,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
1 / 1 / 10
7,679
960
4,556
3,604
1,528
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MagmaStonez666
Sun Wukong
15
5 / 1 / 7
8,619
1,077
8,438
7,834
4,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
RandyBomaye
Ah Puch
13
1 / 2 / 9
7,608
951
7,906
5,844
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
matario
Serqet
13
4 / 2 / 7
8,004
1,001
3,661
7,287
7,176
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
6
Kills
15
15
Deaths
7
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
4
1
0.38
W
Bastet
4
1
10
9
W
1
1
10
6
W
Sun Wukong
MagmaStonez666
Sun Wukong
5
1
7
8.5
W
Ah Puch
RandyBomaye
Ah Puch
1
2
9
2.75
L
0
4
2
0.25
L
3
3
1
1.17
L
2
4
5
1.13
L
Odin
0
0
0
0
W
Serqet
matario
Serqet
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,491
Damage
34,518
38,565
Taken
36,955
26,742
Mitigated
21,598
9,734
Healing
16,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,678
1,563
305
3,598
14,200
11,437
0
4,281
9,586
365
11,519
W
Bastet
9,957
1,954
474
3,851
12,386
5,366
640
3,227
9,159
0
18,626
W
4,556
824
4,895
1,384
3,604
1,528
1,807
1,315
2,289
18,900
0
W
Sun Wukong
MagmaStonez666
Sun Wukong
8,438
2,075
1,060
2,433
7,834
4,900
820
3,591
4,243
0
15,975
W
Ah Puch
RandyBomaye
Ah Puch
7,906
565
0
1,098
5,844
2,628
1,685
3,474
2,370
19,131
1,322
L
1,741
436
85
282
6,552
2,652
0
1,597
4,913
0
3,834
L
8,174
569
558
197
6,463
2,928
0
1,556
4,907
27,264
0
L
4,898
569
2,074
2,635
11,350
9,725
0
4,620
6,610
6,107
0
L
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
matario
Serqet
3,661
841
529
1,068
7,287
7,176
662
1,717
5,570
0
6,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,800
Gold Earned
40,284
59
Minions Killed
124
0
Camps Cleared
0
534,159
Distance Traveled
794,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,316
790
15
2
0
144,249
0
W
Bastet
8,374
1,047
21
3
0
182,621
0
W
Ra
7,679
960
40
5
0
133,395
0
W
Sun Wukong
8,619
1,077
20
3
0
175,762
0
W
Ah Puch
7,608
951
29
4
0
142,282
0
L
Neith
5,758
720
8
1
0
107,597
0
L
Thoth
7,426
928
35
4
0
130,377
0
L
Terra
7,200
900
1
0
0
151,936
0
L
Odin
5,100
638
0
0
0
0
0
W
Serqet
8,004
1,001
14
2
0
160,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role