Player Matchup

Ra
Ra
GalaxyFlash265
Ra
Level 69
God Stats
3W - 9L
1,301 SR
Queue Stats
74W - 89L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
SGVbigpapii
Danzaburou
Level 83
God Stats
2W - 5L
1,479 SR
Queue Stats
91W - 114L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
Toxic_Bobby1
Cthulhu
Level 64
God Stats
53W - 75L
1,627 SR
Queue Stats
56W - 83L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
Vantora_
Sylvanus
Level 83
God Stats
1W - 4L
1,329 SR
Queue Stats
66W - 93L
1,513 Elo+
Party 2
Awilix
Awilix
zeus_vibrant
Awilix
Level 157
God Stats
4W - 1L
1,792 SR
Queue Stats
762W - 738L
1,491 Elo+
Solo
Team Averages
Level 91
1,506 SR
1,513 Elo+

VS

Team Averages
Level 107
1,493 SR
1,559 Elo+
Nut
Nut
DCOverkill
Nut
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,807 Elo+
Party 1
Baron Samedi
Baron Samedi
TeamMagnus
Baron Samedi
Level 147
God Stats
8W - 4L
1,465 SR
Queue Stats
248W - 238L
1,461 Elo+
Solo
Chronos
Chronos
XxNauticMarsxX
Chronos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,560 Elo+
Solo
Camazotz
Camazotz
Yaklerh
Camazotz
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,408 Elo+
Party 1
Odin
Odin
temp-454906
Odin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 53L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
6,325
575
3,694
2,789
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SGVbigpapii
Danzaburou
10
1 / 0 / 2
5,942
540
2,806
3,815
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Toxic_Bobby1
Cthulhu
10
6 / 1 / 0
5,862
533
5,925
6,990
4,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Vantora_
Sylvanus
11
2 / 2 / 0
6,916
629
8,766
7,430
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
12
2 / 0 / 4
6,367
579
5,846
8,112
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,616
511
2,989
6,600
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TeamMagnus
Baron Samedi
7
0 / 3 / 1
4,839
440
2,281
8,554
6,194
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 0
5,558
505
845
4,916
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Yaklerh
Camazotz
10
2 / 1 / 0
5,580
507
3,851
10,620
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
4,915
447
3,032
13,865
7,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
3
3
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
0
0
4
2
W
Danzaburou
SGVbigpapii
Danzaburou
1
0
2
2
L
Baron Samedi
TeamMagnus
Baron Samedi
0
3
1
0.17
W
Cthulhu
Toxic_Bobby1
Cthulhu
6
1
0
6
W
Sylvanus
Vantora_
Sylvanus
2
2
0
1
L
0
1
0
0
L
Camazotz
Yaklerh
Camazotz
2
1
0
2
L
0
3
0
0
W
Awilix
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,037
Damage
12,998
29,136
Taken
44,555
14,659
Mitigated
21,966
8,972
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,989
1,798
0
1,367
6,600
2,151
46
995
5,532
0
36,567
W
3,694
51
963
1,430
2,789
1,010
248
655
2,134
47,100
0
W
Danzaburou
SGVbigpapii
Danzaburou
2,806
769
0
1,834
3,815
1,316
0
641
3,174
0
38,207
L
Baron Samedi
TeamMagnus
Baron Samedi
2,281
127
306
2,604
8,554
6,194
0
3,727
4,391
16,458
0
W
Cthulhu
Toxic_Bobby1
Cthulhu
5,925
246
176
1,306
6,990
4,403
0
1,830
5,160
21,316
1,444
W
Sylvanus
Vantora_
Sylvanus
8,766
4,551
60
2,703
7,430
4,161
261
0
7,036
41,807
12,661
L
845
82
0
1,294
4,916
1,846
0
2,779
1,964
39,754
604
L
Camazotz
Yaklerh
Camazotz
3,851
1,088
0
3,435
10,620
3,968
0
1,992
8,512
0
39,331
L
3,032
1,010
0
5,426
13,865
7,807
0
7,182
6,683
0
28,511
W
Awilix
5,846
2,265
0
500
8,112
3,769
0
0
8,068
0
56,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,412
Gold Earned
26,508
351
Minions Killed
272
0
Camps Cleared
0
1,124,384
Distance Traveled
1,044,752
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,616
511
64
6
0
199,625
0
W
Ra
6,325
575
77
7
0
229,949
4
W
Danzaburou
5,942
540
58
5
0
220,418
3
L
Baron Samedi
4,839
440
26
2
0
196,714
1
W
Cthulhu
5,862
533
34
3
0
244,256
1
W
Sylvanus
6,916
629
98
9
0
171,837
0
L
Chronos
5,558
505
78
7
0
207,000
2
L
Camazotz
5,580
507
56
5
0
254,814
0
L
Odin
4,915
447
48
4
0
186,599
0
W
Awilix
6,367
579
84
8
0
257,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role