Player Matchup

Thoth
Thoth
Hippedkillmoose
Thoth
Level 159
God Stats
0W - 3L
1,578 SR
Queue Stats
75W - 52L
1,774 Elo+
Party 3
Hou Yi
Hou Yi
ImDehzy
Hou Yi
Level 188
God Stats
1W - 1L
1,847 SR
Queue Stats
133W - 90L
1,610 Elo+
Party 1
Sun Wukong
Sun Wukong
Jovqnny
Sun Wukong
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
91W - 73L
1,797 Elo+
Party 3
Ymir
Ymir
Munz
Ymir
Level 157
God Stats
0W - 3L
1,263 SR
Queue Stats
133W - 92L
1,611 Elo+
Party 1
Hun Batz
Hun Batz
PapiJballz
Hun Batz
Level 146
God Stats
1W - 1L
1,247 SR
Queue Stats
64W - 52L
1,748 Elo+
Party 3
Team Averages
Level 155
1,487 SR
1,708 Elo+

VS

Team Averages
Level 126
1,560 SR
1,580 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ACookieNamedJoe
Ravana
Level 122
God Stats
6W - 2L
1,500 SR
Queue Stats
134W - 135L
1,547 Elo+
Party 2
Anhur
Anhur
NemesisIsAWife
Anhur
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,661 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
StepGeb
Ah Muzen Cab
Level 164
God Stats
5W - 2L
1,802 SR
Queue Stats
277W - 244L
1,580 Elo+
Party 2
Artemis
Artemis
StickyRiceBowl
Artemis
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 69L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,034
536
7,400
9,491
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
ImDehzy
Hou Yi
15
3 / 1 / 0
8,528
569
8,165
10,225
3,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Jovqnny
Sun Wukong
13
2 / 4 / 1
8,017
534
6,379
13,176
11,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
Munz
Ymir
10
0 / 2 / 4
6,845
456
3,664
13,732
11,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
PapiJballz
Hun Batz
14
0 / 2 / 4
7,256
484
6,969
14,791
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
6 / 1 / 1
10,580
705
10,299
12,711
6,750
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 3 / 3
8,231
549
8,776
12,534
5,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 1
8,345
556
6,700
11,286
4,497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
StepGeb
Ah Muzen Cab
15
2 / 0 / 4
8,748
583
9,414
7,574
3,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 5
7,884
526
7,301
8,102
3,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
13
13
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
1
6.5
W
3
3
3
1.5
L
3
4
1
0.88
L
Hou Yi
ImDehzy
Hou Yi
3
1
0
3
L
Sun Wukong
Jovqnny
Sun Wukong
2
4
1
0.63
L
Ymir
Munz
Ymir
0
2
4
1
W
2
2
1
1.25
L
Hun Batz
PapiJballz
Hun Batz
0
2
4
1
W
Ah Muzen Cab
StepGeb
Ah Muzen Cab
2
0
4
4
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,577
Damage
42,490
61,415
Taken
52,207
34,356
Mitigated
24,296
17,308
Healing
17,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,299
434
0
9,116
12,711
6,750
176
921
11,296
89,045
650
W
8,776
2,553
0
2,519
12,534
5,994
274
3,585
8,796
0
76,813
L
7,400
256
0
1,919
9,491
3,055
0
862
8,629
64,431
506
L
Hou Yi
ImDehzy
Hou Yi
8,165
4,558
0
2,761
10,225
3,378
108
0
10,225
0
69,333
L
Sun Wukong
Jovqnny
Sun Wukong
6,379
2,017
0
1,735
13,176
11,499
0
6,061
7,115
0
42,230
L
Ymir
Munz
Ymir
3,664
385
0
4,225
13,732
11,115
0
603
13,129
15,372
575
W
6,700
3,610
0
3,799
11,286
4,497
0
601
10,685
0
68,791
L
Hun Batz
PapiJballz
Hun Batz
6,969
1,878
0
6,668
14,791
5,309
0
2,752
12,039
0
62,764
W
Ah Muzen Cab
StepGeb
Ah Muzen Cab
9,414
3,399
0
386
7,574
3,247
0
3,506
3,960
0
85,480
W
7,301
1,843
0
1,512
8,102
3,808
54
3,313
4,653
0
42,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,680
Gold Earned
43,788
474
Minions Killed
561
0
Camps Cleared
0
1,385,191
Distance Traveled
1,452,029
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,580
705
154
10
0
278,515
3
W
Ravana
8,231
549
105
7
0
314,844
1
L
Thoth
8,034
536
152
10
0
266,332
0
L
Hou Yi
8,528
569
129
9
0
272,365
5
L
Sun Wukong
8,017
534
78
5
0
264,380
0
L
Ymir
6,845
456
20
1
0
250,889
2
W
Anhur
8,345
556
123
8
0
265,832
0
L
Hun Batz
7,256
484
95
6
0
331,225
0
W
Ah Muzen Cab
8,748
583
125
8
0
309,260
5
W
Artemis
7,884
526
54
4
0
283,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role