Player Matchup

Scylla
Scylla
Coyotemonster
Scylla
Level 89
God Stats
1W - 0L
1,186 SR
Queue Stats
4W - 1L
1,575 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DesignedManx
Tsukuyomi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,575 Elo+
Party 1
Maui
Maui
OzMarkee
Maui
Level 143
God Stats
1W - 0L
1,244 SR
Queue Stats
4W - 1L
1,575 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
caressingss
Ah Muzen Cab
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,575 Elo+
Party 1
Hou Yi
Hou Yi
nprev5
Hou Yi
Level 114
God Stats
2W - 0L
1,732 SR
Queue Stats
4W - 1L
1,575 Elo+
Party 1
Team Averages
Level 95
1,432 SR
1,575 Elo+

VS

Team Averages
Level 93
1,450 SR
1,390 Elo+
Nemesis
Nemesis
FMAN2424
Nemesis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,566 Elo+
Solo
Hercules
Hercules
gotsaintsa1st
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 84L
1,246 Elo+
Party 2
Nox
Nox
llll SKiP llll
Nox
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,399 Elo+
Solo
Bakasura
Bakasura
orpha-crippler2
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,196 Elo+
Party 2
Sobek
Sobek
woozyhorse
Sobek
Level 163
God Stats
0W - 7L
1,250 SR
Queue Stats
365W - 371L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 17
9,005
1,001
10,935
6,391
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tsukuyomi
DesignedManx
Tsukuyomi
12
2 / 5 / 12
7,800
867
7,178
9,383
4,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
13
2 / 3 / 15
8,435
937
3,754
11,594
12,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
caressingss
Ah Muzen Cab
17
8 / 0 / 14
9,429
1,048
11,925
4,028
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hou Yi
nprev5
Hou Yi
17
9 / 1 / 13
9,698
1,078
19,247
8,241
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FMAN2424
Nemesis
15
5 / 5 / 1
7,286
810
7,269
15,295
14,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
gotsaintsa1st
Hercules
14
2 / 7 / 3
6,940
771
3,090
18,009
10,912
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

1
0 / 0 / 0
2,304
256
0
0
0
Bakasura
12
0 / 8 / 5
6,425
714
5,230
12,872
7,705
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
11
0 / 5 / 5
6,148
683
4,592
12,149
14,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
21
25
Kills
7
11
Deaths
25
71
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
17
6.25
W
Tsukuyomi
DesignedManx
Tsukuyomi
2
5
12
1.6
L
Nemesis
FMAN2424
Nemesis
5
5
1
1.1
W
Maui
2
3
15
3.17
W
Ah Muzen Cab
caressingss
Ah Muzen Cab
8
0
14
15
L
Hercules
gotsaintsa1st
Hercules
2
7
3
0.5
L
0
0
0
0
W
Hou Yi
nprev5
Hou Yi
9
1
13
15.5
L
Bakasura
0
8
5
0.31
L
Sobek
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,039
Damage
20,181
39,637
Taken
58,325
25,074
Mitigated
47,961
15,327
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,935
2,520
963
1,427
6,391
2,326
1,370
354
5,684
28,101
368
W
Tsukuyomi
DesignedManx
Tsukuyomi
7,178
2,551
403
1,776
9,383
4,095
964
1,130
7,940
0
11,204
L
Nemesis
FMAN2424
Nemesis
7,269
884
250
5,018
15,295
14,834
0
4,731
10,564
0
14,875
W
Maui
3,754
1,021
704
3,375
11,594
12,802
375
1,369
9,824
5,791
0
W
Ah Muzen Cab
caressingss
Ah Muzen Cab
11,925
5,711
1,535
1,050
4,028
2,142
1,695
892
3,066
0
20,601
L
Hercules
gotsaintsa1st
Hercules
3,090
1,425
0
2,903
18,009
10,912
0
4,159
13,850
0
6,970
L
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
nprev5
Hou Yi
19,247
10,360
1,018
3,076
8,241
3,709
3,182
847
6,904
0
32,088
L
Bakasura
5,230
3,955
0
1,517
12,872
7,705
0
3,136
9,736
0
10,861
L
Sobek
4,592
334
196
1,405
12,149
14,510
0
2,556
9,593
7,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,367
Gold Earned
29,103
109
Minions Killed
60
0
Camps Cleared
0
874,738
Distance Traveled
540,024
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,005
1,001
48
5
0
176,470
0
W
Tsukuyomi
7,800
867
5
1
0
174,141
0
L
Nemesis
7,286
810
16
2
0
176,935
0
W
Maui
8,435
937
7
1
0
174,967
0
W
Ah Muzen Cab
9,429
1,048
20
2
0
177,542
1
L
Hercules
6,940
771
15
2
0
119,047
0
L
Nox
2,304
256
0
0
0
0
0
W
Hou Yi
9,698
1,078
29
3
0
171,618
0
L
Bakasura
6,425
714
22
2
0
129,590
0
L
Sobek
6,148
683
7
1
0
114,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role