Player Matchup

Sobek
Sobek
Diamond IV
 
Sobek
Diamond IV
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Shiva
Shiva
Diamond V
IamFinnaNut
Shiva
Diamond V
Level 156
God Stats
12W - 6L
1,722 SR
Queue Stats
180W - 160L
2,088 MMR
Solo
Eset
Eset
Diamond III
JosuJLE17
Eset
Diamond III
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
188W - 152L
2,216 MMR
Solo
Arachne
Arachne
Diamond III
Mееks
Arachne
Diamond III
Level 148
God Stats
14W - 6L
1,922 SR
Queue Stats
95W - 81L
2,259 MMR
Party 2
Cupid
Cupid
Diamond IV
ReeeeeBug
Cupid
Diamond IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 230L
2,212 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,629 SR
2,055 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,577 SR
2,174 MMR
Agni
Agni
Diamond II
CommanderSuk
Agni
Diamond II
Level 165
God Stats
14W - 20L
1,554 SR
Queue Stats
375W - 330L
2,245 MMR
Party 1
Susano
Susano
Diamond III
GR0GMAKEFIRE
Susano
Diamond III
Level 157
God Stats
32W - 33L
1,748 SR
Queue Stats
337W - 312L
2,243 MMR
Party 1
Bastet
Bastet
Diamond III
Genós
Bastet
Diamond III
Level 146
God Stats
5W - 3L
1,496 SR
Queue Stats
39W - 22L
2,226 MMR
Solo
Hachiman
Hachiman
Platinum I
ZebraStorm
Hachiman
Platinum I
Level 65
God Stats
3W - 2L
1,584 SR
Queue Stats
52W - 41L
2,036 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
jb03
Kuzenbo
Diamond IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
296W - 258L
2,122 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 1 / 2
7,705
550
5,414
15,996
15,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 5 / 1
8,279
591
14,222
16,112
11,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
14
0 / 3 / 0
7,638
546
2,951
6,778
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Mееks
Arachne
14
3 / 3 / 0
7,883
563
3,352
15,489
7,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
ReeeeeBug
Cupid
12
1 / 3 / 2
7,041
503
4,773
12,883
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CharonThorThothLoki

VS

Bans
GaneshaThanatosAnhurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
8,855
633
8,786
5,369
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
15
9 / 1 / 1
8,438
603
9,664
11,733
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Genós
Bastet
13
3 / 4 / 2
7,996
571
8,895
15,911
7,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
ZebraStorm
Hachiman
13
1 / 0 / 1
7,463
533
11,758
7,642
3,151
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
jb03
Kuzenbo
12
0 / 2 / 5
7,227
516
7,239
10,120
10,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
15
15
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
2
2
W
2
1
7
5.5
W
Susano
9
1
1
9.5
W
Bastet
Genós
Bastet
3
4
2
1
L
3
5
1
0.7
L
Eset
0
3
0
0
L
Arachne
Mееks
Arachne
3
3
0
1
L
Cupid
ReeeeeBug
Cupid
1
3
2
0.67
W
Hachiman
ZebraStorm
Hachiman
1
0
1
1.5
W
Kuzenbo
jb03
Kuzenbo
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,712
Damage
46,342
67,258
Taken
50,775
42,201
Mitigated
28,859
19,900
Healing
16,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,414
336
0
5,332
15,996
15,259
0
4,017
11,926
28,292
0
W
8,786
535
0
866
5,369
2,176
204
753
4,521
67,121
643
W
Susano
9,664
2,779
0
5,032
11,733
5,287
0
2,862
8,802
0
64,285
W
Bastet
Genós
Bastet
8,895
1,853
0
5,249
15,911
7,285
0
84
14,942
0
55,043
L
14,222
3,174
0
4,648
16,112
11,506
0
2,669
13,231
84
64,603
L
Eset
2,951
214
0
553
6,778
2,748
0
2,702
3,878
62,519
946
L
Arachne
Mееks
Arachne
3,352
1,870
0
4,281
15,489
7,583
123
3,993
11,296
0
70,317
L
Cupid
ReeeeeBug
Cupid
4,773
2,507
206
4,880
12,883
5,105
0
1,660
11,223
0
55,591
W
Hachiman
ZebraStorm
Hachiman
11,758
6,912
0
3,222
7,642
3,151
431
2,360
5,282
0
64,265
W
Kuzenbo
jb03
Kuzenbo
7,239
3,204
0
1,642
10,120
10,960
0
2,206
7,760
27,916
3,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,546
Gold Earned
39,979
464
Minions Killed
452
0
Camps Cleared
0
1,433,121
Distance Traveled
1,529,402
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,705
550
27
2
0
304,559
5
W
Agni
8,855
633
123
9
0
276,911
0
W
Susano
8,438
603
89
6
0
341,498
0
W
Bastet
7,996
571
87
6
0
298,764
5
L
Shiva
8,279
591
104
7
0
274,361
0
L
Eset
7,638
546
123
9
0
278,187
0
L
Arachne
7,883
563
110
8
0
318,885
0
L
Cupid
7,041
503
100
7
0
257,129
0
W
Hachiman
7,463
533
110
8
0
290,216
2
W
Kuzenbo
7,227
516
43
3
0
322,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role