Player Matchup

Yemoja
Yemoja
KlintBeastw00dG
Yemoja
Level 22
God Stats
10W - 23L
1,239 SR
Queue Stats
21W - 37L
1,313 Elo+
Party 1
Hachiman
Hachiman
LoDcorn
Hachiman
Level 88
God Stats
1W - 2L
1,226 SR
Queue Stats
183W - 208L
1,402 Elo+
Party 1
Tiamat
Tiamat
RbOt DeF
Tiamat
Level 210
God Stats
15W - 17L
1,511 SR
Queue Stats
200W - 181L
1,539 Elo+
Solo
Surtr
Surtr
Soysweater
Surtr
Level 124
God Stats
14W - 16L
1,842 SR
Queue Stats
234W - 247L
1,403 Elo+
Party 1
Loki
Loki
UN0RTH0D0XPANDA
Loki
Level 99
God Stats
0W - 2L
1,276 SR
Queue Stats
191W - 201L
1,407 Elo+
Party 1
Team Averages
Level 109
1,419 SR
1,413 Elo+

VS

Team Averages
Level 126
1,527 SR
1,468 Elo+
Chernobog
Chernobog
 
Chernobog
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ArticSnowFox93
Hel
Level 149
God Stats
8W - 10L
1,500 SR
Queue Stats
215W - 216L
1,435 Elo+
Solo
Nu Wa
Nu Wa
Rdrpr0
Nu Wa
Level 104
God Stats
23W - 23L
1,370 SR
Queue Stats
121W - 131L
1,432 Elo+
Solo
Surtr
Surtr
braky21
Surtr
Level 69
God Stats
14W - 3L
1,540 SR
Queue Stats
69W - 47L
1,511 Elo+
Solo
Da Ji
Da Ji
yosoyjuancamanei
Da Ji
Level 156
God Stats
5W - 5L
1,727 SR
Queue Stats
150W - 142L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,735
430
1,215
8,457
5,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
LoDcorn
Hachiman
8
0 / 3 / 0
4,482
407
2,662
7,184
2,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
RbOt DeF
Tiamat
9
0 / 3 / 1
5,271
479
4,938
6,449
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
9
2 / 4 / 0
5,785
526
6,054
10,925
6,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 0
4,749
432
2,458
8,131
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
4 / 0 / 2
6,744
613
5,428
5,680
2,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

11
2 / 0 / 4
6,493
590
3,271
4,344
2,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
Rdrpr0
Nu Wa
11
1 / 0 / 8
6,491
590
8,647
7,175
2,420
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
braky21
Surtr
11
4 / 2 / 0
6,950
632
7,409
9,713
5,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 1 / 2
6,272
570
4,301
8,263
3,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
15
15
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
0
2
5
W
2
0
4
4
L
0
3
0
0
L
Hachiman
LoDcorn
Hachiman
0
3
0
0
L
Tiamat
RbOt DeF
Tiamat
0
3
1
0.17
W
Nu Wa
Rdrpr0
Nu Wa
1
0
8
5
L
Surtr
2
4
0
0.5
L
0
2
0
0
W
Surtr
braky21
Surtr
4
2
0
2
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,327
Damage
29,056
41,146
Taken
35,175
18,920
Mitigated
16,208
8,829
Healing
15,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,428
2,806
0
2,112
5,680
2,015
410
647
5,008
0
57,123
W
3,271
255
2,491
3,037
4,344
2,097
683
1,445
2,848
32,664
0
L
1,215
439
862
2,083
8,457
5,235
0
3,763
4,694
9,634
340
L
Hachiman
LoDcorn
Hachiman
2,662
990
0
757
7,184
2,180
0
2,265
4,919
0
23,391
L
Tiamat
RbOt DeF
Tiamat
4,938
411
0
1,546
6,449
2,544
0
2,825
3,624
41,586
0
W
Nu Wa
Rdrpr0
Nu Wa
8,647
4,302
0
3,290
7,175
2,420
550
3,110
3,754
45,011
2,644
L
Surtr
6,054
2,365
0
1,207
10,925
6,886
0
590
9,723
1,095
34,837
L
2,458
332
0
2,374
8,131
2,075
0
2,509
5,622
0
25,225
W
Surtr
braky21
Surtr
7,409
4,043
0
3,791
9,713
5,843
0
272
8,837
596
47,575
W
4,301
635
0
653
8,263
3,833
0
472
7,751
0
37,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,022
Gold Earned
32,950
220
Minions Killed
383
0
Camps Cleared
0
1,049,004
Distance Traveled
1,038,996
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,744
613
83
8
0
202,492
0
W
Hel
6,493
590
74
7
0
202,484
2
L
Yemoja
4,735
430
10
1
0
179,024
0
L
Hachiman
4,482
407
32
3
0
204,215
0
L
Tiamat
5,271
479
66
6
0
201,123
1
W
Nu Wa
6,491
590
66
6
0
200,790
0
L
Surtr
5,785
526
65
6
0
208,231
0
L
Loki
4,749
432
47
4
0
256,411
0
W
Surtr
6,950
632
94
9
0
203,116
0
W
Da Ji
6,272
570
66
6
0
230,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role