Player Matchup

Ullr
Ullr
ALLtheHEAT
Ullr
Level 101
God Stats
6W - 5L
1,533 SR
Queue Stats
163W - 203L
1,340 Elo+
Party 1
Vulcan
Vulcan
ALLtheJUICE
Vulcan
Level 97
God Stats
8W - 8L
1,504 SR
Queue Stats
109W - 135L
1,291 Elo+
Party 1
Ares
Ares
LTWizard54
Ares
Level 108
God Stats
8W - 0L
1,868 SR
Queue Stats
12W - 2L
1,803 Elo+
Party 2
Kukulkan
Kukulkan
Sozasuromee
Kukulkan
Level 66
God Stats
6W - 0L
1,762 SR
Queue Stats
12W - 2L
1,803 Elo+
Party 2
Geb
Geb
onehunlow6920
Geb
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,484 Elo+
Solo
Team Averages
Level 92
1,633 SR
1,544 Elo+

VS

Team Averages
Level 73
1,451 SR
1,463 Elo+
Hachiman
Hachiman
Gengetsu__
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,438 Elo+
Solo
Nut
Nut
Nikkinate
Nut
Level 50
God Stats
9W - 5L
1,698 SR
Queue Stats
71W - 60L
1,553 Elo+
Party 3
Cthulhu
Cthulhu
ViiziiKakkoii
Cthulhu
Level 69
God Stats
4W - 1L
1,696 SR
Queue Stats
109W - 114L
1,473 Elo+
Party 3
Ra
Ra
Wridex
Ra
Level 79
God Stats
0W - 2L
1,297 SR
Queue Stats
65W - 76L
1,443 Elo+
Solo
Kali
Kali
justreese7448
Kali
Level 97
God Stats
0W - 1L
1,064 SR
Queue Stats
3W - 7L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 12
8,457
1,208
8,260
6,131
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
15
7 / 0 / 14
9,464
1,352
16,501
3,484
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
5 / 0 / 15
10,585
1,512
11,339
9,834
12,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Sozasuromee
Kukulkan
15
8 / 1 / 11
10,191
1,456
11,429
4,801
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 2 / 15
9,192
1,313
4,457
8,402
8,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

333

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gengetsu__
Hachiman
12
0 / 5 / 1
7,330
1,047
4,654
11,211
5,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 1
8,156
1,165
7,310
13,091
5,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
13
1 / 5 / 1
8,007
1,144
9,968
17,573
20,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
12
0 / 3 / 1
6,967
995
2,011
2,971
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 5 / 1
7,950
1,136
4,777
11,731
10,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
8
24
Kills
3
3
Deaths
25
67
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
W
Vulcan
7
0
14
14
L
Hachiman
Gengetsu__
Hachiman
0
5
1
0.1
W
5
0
15
12.5
L
1
7
1
0.21
W
Kukulkan
Sozasuromee
Kukulkan
8
1
11
13.5
L
Cthulhu
1
5
1
0.3
L
Ra
0
3
1
0.17
L
1
5
1
0.3
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,986
Damage
28,720
32,652
Taken
56,577
28,260
Mitigated
43,032
6,250
Healing
3,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,260
3,563
0
933
6,131
3,273
0
1,979
3,866
0
14,300
W
Vulcan
16,501
4,022
0
0
3,484
1,723
0
1,469
1,874
37,828
579
L
Hachiman
Gengetsu__
Hachiman
4,654
3,269
0
493
11,211
5,394
0
9,663
1,548
0
10,785
W
11,339
898
570
2,783
9,834
12,597
0
3,077
5,976
13,890
1,713
L
7,310
5,234
0
0
13,091
5,841
0
10,374
2,717
0
29,852
W
Kukulkan
Sozasuromee
Kukulkan
11,429
1,142
0
450
4,801
2,237
0
1,089
3,471
28,744
0
L
Cthulhu
9,968
957
23
879
17,573
20,324
0
12,122
5,451
26,623
515
L
Ra
2,011
79
0
24
2,971
1,226
0
2,922
49
4,660
70
L
4,777
1,638
0
1,602
11,731
10,247
0
7,125
4,606
0
16,828
W
4,457
669
156
1,358
8,402
8,430
0
2,506
5,250
11,045
51

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,889
Gold Earned
38,410
139
Minions Killed
140
7
Camps Cleared
5
791,244
Distance Traveled
570,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,457
1,208
15
2
0
156,921
0
W
Vulcan
9,464
1,352
55
8
0
168,844
0
L
Hachiman
7,330
1,047
15
2
1
117,736
0
W
Ares
10,585
1,512
9
1
2
167,790
0
L
Nut
8,156
1,165
50
7
1
122,106
0
W
Kukulkan
10,191
1,456
43
6
4
143,415
0
L
Cthulhu
8,007
1,144
40
6
0
153,152
0
L
Ra
6,967
995
4
1
0
37,890
0
L
Kali
7,950
1,136
31
4
3
139,448
0
W
Geb
9,192
1,313
17
2
1
154,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role