Player Matchup

Hou Yi
Hou Yi
DaBeast0305
Hou Yi
Level 137
God Stats
2W - 3L
1,500 SR
Queue Stats
414W - 400L
1,440 Elo+
Party 1
Hera
Hera
ItsGlace
Hera
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,387 Elo+
Solo
Lancelot
Lancelot
Jtoostoned6930
Lancelot
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,663 Elo+
Solo
Freya
Freya
MichaelRitz149
Freya
Level 69
God Stats
7W - 14L
1,622 SR
Queue Stats
523W - 509L
1,398 Elo+
Party 1
Shiva
Shiva
lNumNuts
Shiva
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,350 Elo+
Solo
Team Averages
Level 93
1,524 SR
1,447 Elo+

VS

Team Averages
Level 88
1,495 SR
1,469 Elo+
Thoth
Thoth
Aebel
Thoth
Level 69
God Stats
1W - 2L
1,732 SR
Queue Stats
246W - 246L
1,417 Elo+
Party 2
Nemesis
Nemesis
Captain_June2016
Nemesis
Level 123
God Stats
3W - 8L
1,313 SR
Queue Stats
339W - 365L
1,442 Elo+
Solo
Odin
Odin
JESUISUNBEAR
Odin
Level 63
God Stats
4W - 13L
1,279 SR
Queue Stats
590W - 570L
1,503 Elo+
Party 2
Poseidon
Poseidon
Sirloinof_beef
Poseidon
Level 101
God Stats
6W - 8L
1,500 SR
Queue Stats
573W - 575L
1,481 Elo+
Solo
Tiamat
Tiamat
x0crowley0x
Tiamat
Level 83
God Stats
1W - 6L
1,650 SR
Queue Stats
224W - 230L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 1 / 4
5,986
998
2,006
3,509
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
11
0 / 3 / 5
6,074
1,012
4,701
5,108
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
13
5 / 3 / 2
7,365
1,228
6,047
7,210
2,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 3 / 4
5,869
978
2,078
6,068
2,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shiva
lNumNuts
Shiva
11
2 / 3 / 4
6,451
1,075
4,246
6,872
5,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aebel
Thoth
14
5 / 1 / 7
7,576
1,263
10,922
3,400
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

1
0 / 0 / 0
1,612
269
0
0
0
11
2 / 3 / 9
6,323
1,054
2,828
9,938
8,926
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
15
6 / 2 / 7
7,910
1,318
10,118
6,412
4,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
8
0 / 2 / 2
5,080
847
1,447
2,500
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
8
Kills
13
13
Deaths
8
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thoth
Aebel
Thoth
5
1
7
8.5
L
0
0
0
0
W
Hou Yi
1
1
4
3
W
Hera
0
3
5
0.83
L
2
3
9
2.17
W
Lancelot
5
3
2
2
W
0
3
4
0.67
L
Poseidon
6
2
7
4.75
W
Shiva
lNumNuts
Shiva
2
3
4
1.33
L
Tiamat
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,078
Damage
25,315
28,767
Taken
22,250
13,845
Mitigated
16,092
5,350
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Aebel
Thoth
10,922
419
269
790
3,400
1,153
300
1,049
2,304
18,727
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
2,006
263
0
146
3,509
1,182
409
3,059
448
0
4,619
W
Hera
4,701
1,271
847
485
5,108
1,795
84
4,619
489
13,125
0
L
2,828
912
866
2,557
9,938
8,926
91
2,961
6,670
0
4,153
W
Lancelot
6,047
1,323
299
1,304
7,210
2,873
672
4,859
2,351
0
12,685
W
2,078
815
410
699
6,068
2,139
400
5,268
800
4,688
0
L
Poseidon
10,118
2,164
540
986
6,412
4,281
168
2,016
4,272
26,473
742
W
Shiva
lNumNuts
Shiva
4,246
562
283
877
6,872
5,856
200
4,643
2,216
0
7,885
L
Tiamat
1,447
162
0
23
2,500
1,732
84
753
1,717
2,708
84

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,745
Gold Earned
28,501
60
Minions Killed
60
0
Camps Cleared
0
605,879
Distance Traveled
418,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,576
1,263
23
4
0
119,046
0
L
Nemesis
1,612
269
0
0
0
0
0
W
Hou Yi
5,986
998
5
1
0
97,109
0
W
Hera
6,074
1,012
20
3
0
124,404
0
L
Odin
6,323
1,054
4
1
0
122,447
0
W
Lancelot
7,365
1,228
18
3
0
133,190
0
W
Freya
5,869
978
6
1
0
122,358
0
L
Poseidon
7,910
1,318
31
5
0
119,981
0
W
Shiva
6,451
1,075
11
2
0
128,818
0
L
Tiamat
5,080
847
2
0
0
56,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role