Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AluSama
Baron Samedi
Level 129
God Stats
5W - 1L
1,833 SR
Queue Stats
45W - 31L
1,640 Elo+
Party 1
Mulan
Mulan
BaconUnderDoor
Mulan
Level 109
God Stats
7W - 4L
1,831 SR
Queue Stats
108W - 82L
1,558 Elo+
Party 2
Nut
Nut
GigaDaddy
Nut
Level 64
God Stats
6W - 10L
1,510 SR
Queue Stats
68W - 57L
1,555 Elo+
Party 2
Team Averages
Level 110
1,635 SR
1,551 Elo+

VS

Team Averages
Level 91
1,537 SR
1,523 Elo+
Ra
Ra
Archibaless
Ra
Level 44
God Stats
5W - 4L
1,701 SR
Queue Stats
116W - 108L
1,571 Elo+
Party 3
Ratatoskr
Ratatoskr
ImUpSir
Ratatoskr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,501 Elo+
Party 4
Ullr
Ullr
Nihilint
Ullr
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 118L
1,621 Elo+
Party 3
Nike
Nike
Yourexiled
Nike
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 57L
1,442 Elo+
Party 4
Kuzenbo
Kuzenbo
iinfiniitii
Kuzenbo
Level 114
God Stats
12W - 13L
1,487 SR
Queue Stats
373W - 362L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
2 / 2 / 2
4,324
721
2,764
5,982
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Kuzenbo
 
Kuzenbo
7
0 / 0 / 0
4,269
712
1,882
4,016
3,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
AluSama
Baron Samedi
7
2 / 0 / 0
4,401
734
1,395
2,219
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
3 / 0 / 1
5,273
879
3,714
5,165
3,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 0
3,805
634
2,187
3,239
1,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,477
746
979
2,749
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
ImUpSir
Ratatoskr
6
0 / 3 / 0
3,590
598
1,855
5,224
1,396
Lively Acorn

Lively Acorn

+15
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ullr
8
1 / 0 / 1
4,094
682
2,915
3,759
1,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

4
1 / 3 / 0
3,378
563
1,325
4,771
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
iinfiniitii
Kuzenbo
6
1 / 0 / 0
4,144
691
1,371
3,981
3,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
7
Kills
3
3
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
2
2
1.5
W
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Baron Samedi
AluSama
Baron Samedi
2
0
0
2
L
0
1
1
0.5
W
3
0
1
3.5
W
0
1
0
0
L
Ratatoskr
ImUpSir
Ratatoskr
0
3
0
0
L
Ullr
1
0
1
1.5
L
1
3
0
0.33
L
Kuzenbo
iinfiniitii
Kuzenbo
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,942
Damage
8,445
20,621
Taken
20,484
10,967
Mitigated
8,706
7,905
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,764
581
0
1,668
5,982
2,092
0
637
5,303
0
19,981
W
Kuzenbo
 
Kuzenbo
1,882
926
0
1,821
4,016
3,405
0
598
3,418
12,986
0
W
Baron Samedi
AluSama
Baron Samedi
1,395
456
120
679
2,219
824
0
573
1,584
25,600
0
L
979
222
225
1,249
2,749
895
0
308
2,441
30,009
0
W
3,714
623
0
3,118
5,165
3,595
0
0
5,165
0
29,796
W
2,187
845
0
499
3,239
1,051
0
438
2,801
0
30,219
L
Ratatoskr
ImUpSir
Ratatoskr
1,855
630
0
781
5,224
1,396
0
0
4,936
0
15,896
L
Ullr
2,915
913
0
1,131
3,759
1,331
0
1,291
2,468
0
26,900
L
1,325
216
0
763
4,771
1,631
0
1,087
3,645
0
9,117
L
Kuzenbo
iinfiniitii
Kuzenbo
1,371
568
0
1,182
3,981
3,453
0
591
3,390
14,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,072
Gold Earned
19,683
217
Minions Killed
181
0
Camps Cleared
0
670,975
Distance Traveled
600,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,324
721
38
6
0
144,500
0
W
Kuzenbo
4,269
712
13
2
0
142,737
0
W
Baron Samedi
4,401
734
52
9
0
129,952
0
L
Ra
4,477
746
58
10
0
141,054
0
W
Mulan
5,273
879
47
8
0
136,212
0
W
Nut
3,805
634
67
11
0
117,574
0
L
Ratatoskr
3,590
598
28
5
0
104,244
0
L
Ullr
4,094
682
52
9
0
121,344
0
L
Nike
3,378
563
22
4
0
93,614
0
L
Kuzenbo
4,144
691
21
4
0
140,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role