Player Matchup

Skadi
Skadi
CarmCor17
Skadi
Level 60
God Stats
2W - 7L
1,162 SR
Queue Stats
7W - 13L
1,336 Elo+
Party 2
Scylla
Scylla
Darlez98
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,000 Elo+
Party 2
Camazotz
Camazotz
Galen_Marek_13
Camazotz
Level 46
God Stats
3W - 9L
1,044 SR
Queue Stats
5W - 11L
1,351 Elo+
Party 2
Yemoja
Yemoja
blonderaptor167
Yemoja
Level 28
God Stats
1W - 2L
1,706 SR
Queue Stats
5W - 10L
1,336 Elo+
Party 2
Chaac
Chaac
preñavacas
Chaac
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 15L
1,000 Elo+
Party 2
Team Averages
Level 34
1,382 SR
1,204 Elo+

VS

Team Averages
Level 45
1,486 SR
1,419 Elo+
Olorun
Olorun
AlmightySkillz5
Olorun
Level 35
God Stats
7W - 2L
1,462 SR
Queue Stats
118W - 122L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
Exsanguinate906
Gilgamesh
Level 58
God Stats
1W - 2L
1,199 SR
Queue Stats
97W - 90L
1,392 Elo+
Party 1
Fenrir
Fenrir
Siynergy
Fenrir
Level 44
God Stats
8W - 11L
1,615 SR
Queue Stats
185W - 209L
1,353 Elo+
Party 1
Tyr
Tyr
Zesty Clouds
Tyr
Level 61
God Stats
3W - 1L
1,731 SR
Queue Stats
158W - 136L
1,507 Elo+
Party 3
Hachiman
Hachiman
Zesty Longhorn
Hachiman
Level 26
God Stats
14W - 15L
1,424 SR
Queue Stats
132W - 111L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CarmCor17
Skadi
7
1 / 3 / 0
4,382
438
4,203
7,319
2,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Scylla
Darlez98
Scylla
1
0 / 0 / 0
3,411
341
0
0
0
Camazotz
6
0 / 2 / 0
4,115
412
1,910
5,818
1,748
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

8
1 / 1 / 0
5,120
512
2,580
7,061
4,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 1 / 0
5,292
529
2,983
6,793
5,094
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,394
639
1,835
3,410
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Exsanguinate906
Gilgamesh
11
1 / 0 / 0
6,118
612
3,720
7,234
5,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Siynergy
Fenrir
10
0 / 0 / 4
5,381
538
2,111
6,913
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 0 / 4
5,849
585
5,764
8,373
5,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
9
1 / 2 / 2
5,096
510
2,161
4,341
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
7
7
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Skadi
CarmCor17
Skadi
1
3
0
0.33
L
Scylla
Darlez98
Scylla
0
0
0
0
W
Gilgamesh
Exsanguinate906
Gilgamesh
1
0
0
1
L
Camazotz
0
2
0
0
W
Fenrir
Siynergy
Fenrir
0
0
4
2
W
2
0
4
4
W
Hachiman
1
2
2
1
L
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,676
Damage
15,591
26,991
Taken
30,271
13,126
Mitigated
17,512
4,742
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,835
739
60
1,050
3,410
1,454
200
285
3,125
46,790
3,972
L
Skadi
CarmCor17
Skadi
4,203
1,085
0
1,141
7,319
2,245
0
797
6,522
0
22,594
L
Scylla
Darlez98
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Exsanguinate906
Gilgamesh
3,720
1,044
0
1,308
7,234
5,602
0
0
7,234
0
36,956
L
Camazotz
1,910
270
0
335
5,818
1,748
0
516
5,302
0
14,141
W
Fenrir
Siynergy
Fenrir
2,111
311
0
1,812
6,913
3,106
0
268
6,645
0
35,835
W
5,764
382
0
3,837
8,373
5,925
0
1,274
7,099
0
20,681
W
Hachiman
2,161
1,074
0
1,065
4,341
1,425
0
753
3,588
0
25,346
L
2,580
776
474
1,604
7,061
4,039
0
522
6,539
16,887
0
L
2,983
1,008
0
1,188
6,793
5,094
0
0
6,206
0
32,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,320
Gold Earned
28,838
127
Minions Killed
268
0
Camps Cleared
0
673,676
Distance Traveled
1,038,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,394
639
78
8
0
185,660
0
L
Skadi
4,382
438
36
4
0
159,812
0
L
Scylla
3,411
341
0
0
0
0
0
W
Gilgamesh
6,118
612
60
6
0
202,581
0
L
Camazotz
4,115
412
25
3
0
148,612
0
W
Fenrir
5,381
538
63
6
0
220,294
0
W
Tyr
5,849
585
22
2
0
250,599
0
W
Hachiman
5,096
510
45
5
0
179,718
0
L
Yemoja
5,120
512
22
2
0
180,266
0
L
Chaac
5,292
529
44
4
0
184,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role