Player Matchup

Guan Yu
Guan Yu
BirryBrankz
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Fad3dSmurf
Kuzenbo
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,588 Elo+
Party 2
Tyr
Tyr
Ferayfa123
Tyr
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 177L
1,544 Elo+
Solo
Martichoras
Martichoras
Jacaroma
Martichoras
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
Ramenoodleina
Anubis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,472 Elo+
Party 2
Team Averages
Level 74
1,500 SR
1,521 Elo+

VS

Team Averages
Level 77
1,590 SR
1,445 Elo+
Izanami
Izanami
BlossomSpeyes
Izanami
Level 85
God Stats
2W - 4L
1,733 SR
Queue Stats
318W - 323L
1,432 Elo+
Party 1
Sylvanus
Sylvanus
BravestCandy
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Solo
Nut
Nut
ChaosTurtle6
Nut
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
304W - 309L
1,489 Elo+
Solo
Thanatos
Thanatos
Endlesswalts
Thanatos
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
215W - 238L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
ruustercogburn
Danzaburou
Level 67
God Stats
3W - 5L
1,718 SR
Queue Stats
291W - 288L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BirryBrankz
Guan Yu
14
3 / 2 / 13
9,054
905
3,965
12,220
7,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Fad3dSmurf
Kuzenbo
14
1 / 2 / 17
8,223
822
5,730
10,697
13,513
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 1 / 14
9,285
929
14,918
15,031
19,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Martichoras
Jacaroma
Martichoras
17
7 / 3 / 10
10,087
1,009
13,244
12,498
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
6 / 2 / 10
9,505
951
10,253
8,657
4,793
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 6 / 4
7,331
733
8,110
11,309
4,106
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
BravestCandy
Sylvanus
12
1 / 3 / 4
7,459
746
4,999
9,922
6,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 2 / 4
7,769
777
16,731
9,553
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Endlesswalts
Thanatos
13
3 / 4 / 5
7,487
749
4,729
9,939
3,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
ruustercogburn
Danzaburou
14
2 / 6 / 4
8,466
847
12,304
11,167
4,572
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
21
Kills
9
10
Deaths
21
64
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BirryBrankz
Guan Yu
3
2
13
4.75
L
Izanami
1
6
4
0.5
L
Sylvanus
BravestCandy
Sylvanus
1
3
4
1
L
2
2
4
2
L
Thanatos
Endlesswalts
Thanatos
3
4
5
1.38
W
Kuzenbo
Fad3dSmurf
Kuzenbo
1
2
17
4.75
W
4
1
14
11
W
Martichoras
Jacaroma
Martichoras
7
3
10
4
W
6
2
10
5.5
L
Danzaburou
ruustercogburn
Danzaburou
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,110
Damage
46,873
59,103
Taken
51,890
51,946
Mitigated
23,156
30,321
Healing
14,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BirryBrankz
Guan Yu
3,965
939
9,257
4,678
12,220
7,147
0
1,408
10,812
0
6,923
L
Izanami
8,110
5,294
178
1,675
11,309
4,106
0
3,354
7,603
0
15,179
L
Sylvanus
BravestCandy
Sylvanus
4,999
169
844
1,757
9,922
6,843
0
2,767
7,108
6,150
0
L
16,731
5,577
1,122
2,632
9,553
3,943
0
4,102
5,400
0
34,717
L
Thanatos
Endlesswalts
Thanatos
4,729
236
462
3,689
9,939
3,692
0
2,516
7,197
0
8,598
W
Kuzenbo
Fad3dSmurf
Kuzenbo
5,730
1,603
2,177
1,845
10,697
13,513
666
391
10,306
8,787
0
W
14,918
1,035
7
4,469
15,031
19,567
588
1,807
13,224
0
23,480
W
Martichoras
Jacaroma
Martichoras
13,244
4,758
390
3,778
12,498
6,926
2,054
960
11,538
0
35,842
W
10,253
196
959
2,761
8,657
4,793
694
433
8,224
24,420
496
L
Danzaburou
ruustercogburn
Danzaburou
12,304
4,984
657
1,382
11,167
4,572
0
2,986
7,960
0
28,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,154
Gold Earned
38,512
150
Minions Killed
112
0
Camps Cleared
0
1,078,267
Distance Traveled
877,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,054
905
12
1
0
236,981
0
L
Izanami
7,331
733
21
2
0
157,274
0
L
Sylvanus
7,459
746
5
1
0
159,104
0
L
Nut
7,769
777
34
3
0
181,700
0
L
Thanatos
7,487
749
9
1
0
216,111
0
W
Kuzenbo
8,223
822
12
1
0
225,854
0
W
Tyr
9,285
929
28
3
0
234,657
0
W
Martichoras
10,087
1,009
54
5
0
189,374
0
W
Anubis
9,505
951
44
4
0
191,401
0
L
Danzaburou
8,466
847
43
4
0
163,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role