Player Matchup

Fenrir
Fenrir
Bronze III
ThePandax068
Fenrir
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,325 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,500 SR
1,325 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 38
1,767 SR
1,200 MMR
Hel
Hel
Bronze III
PaaPaaSmurf
Hel
Bronze III
Level 38
God Stats
0W - 1L
1,767 SR
Queue Stats
0W - 6L
1,200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
11 / 0 / 0
12,890
1,172
10,484
9,224
5,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AnubisThanatosBastetUllrAh Puch

VS

Bans
GilgameshAnhurAchillesChaacVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 0
8,458
769
1,584
13,259
3,085
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
11
Kills
0
0
Deaths
11
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
W
Fenrir
11
0
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,484
Damage
1,584
9,224
Taken
13,259
5,985
Mitigated
3,085
3,427
Healing
769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,584
526
0
769
13,259
3,085
0
642
12,617
27,407
0
W
Fenrir
10,484
3,461
0
3,427
9,224
5,985
2,390
2,242
6,982
0
70,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,890
Gold Earned
8,458
128
Minions Killed
48
9
Camps Cleared
3
223,264
Distance Traveled
146,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,458
769
48
4
3
146,756
0
W
Fenrir
12,890
1,172
128
12
9
223,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role