Player Matchup

Bellona
Bellona
MedicMerkin
Bellona
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,517 Elo+
Solo
Ra
Ra
Polykinz
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,544 Elo+
Party 1
Neith
Neith
adubster
Neith
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,544 Elo+
Party 1
Team Averages
Level 57
1,500 SR
1,535 Elo+

VS

Team Averages
Level 41
1,399 SR
1,461 Elo+
Ra
Ra
 
Ra
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
OffWhitexX
Ymir
Level 35
God Stats
2W - 4L
1,226 SR
Queue Stats
54W - 64L
1,404 Elo+
Solo
Fenrir
Fenrir
bigolmonkey112
Fenrir
Level 39
God Stats
32W - 38L
1,473 SR
Queue Stats
229W - 239L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MedicMerkin
Bellona
11
0 / 2 / 1
6,565
597
6,798
9,588
10,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 5 / 0
6,850
623
3,629
7,376
3,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
adubster
Neith
13
0 / 2 / 1
7,166
651
9,476
7,783
3,476
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 0 / 7
8,517
774
7,967
5,973
2,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 5
7,915
720
6,126
11,899
11,206
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

14
6 / 0 / 3
8,835
803
6,886
11,415
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
7
5.5
L
Bellona
MedicMerkin
Bellona
0
2
1
0.25
W
1
1
5
3.5
L
1
5
0
0.2
L
Neith
adubster
Neith
0
2
1
0.25
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,903
Damage
20,979
24,747
Taken
29,287
16,550
Mitigated
18,925
4,381
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,967
913
828
1,403
5,973
2,386
1,175
448
5,310
41,440
251
L
Bellona
MedicMerkin
Bellona
6,798
1,078
0
1,094
9,588
10,039
0
5,434
4,022
0
13,606
W
6,126
546
0
1,664
11,899
11,206
317
2,581
9,053
21,096
604
L
3,629
891
242
312
7,376
3,035
0
4,134
3,222
24,214
0
L
Neith
adubster
Neith
9,476
2,999
0
2,733
7,783
3,476
0
3,960
3,714
0
35,560
W
6,886
1,692
0
4,936
11,415
5,333
730
830
10,269
0
23,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,581
Gold Earned
25,267
114
Minions Killed
136
0
Camps Cleared
0
584,941
Distance Traveled
633,821
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,517
774
72
7
0
201,710
1
L
Bellona
6,565
597
14
1
0
211,679
0
W
Ymir
7,915
720
37
3
0
204,615
0
L
Ra
6,850
623
44
4
0
178,128
0
L
Neith
7,166
651
56
5
0
195,134
0
W
Fenrir
8,835
803
27
2
0
227,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role